Home
Categories
EXPLORE
True Crime
Comedy
Society & Culture
Business
News
Sports
TV & Film
About Us
Contact Us
Copyright
© 2024 PodJoint
Podjoint Logo
US
00:00 / 00:00
Sign in

or

Don't have an account?
Sign up
Forgot password
https://is1-ssl.mzstatic.com/image/thumb/Podcasts115/v4/9f/ef/88/9fef889f-7790-dbdf-8477-514e6b5ebde5/mza_9065848476237092335.png/600x600bb.jpg
The Game Design Dojo Podcast
Brian McRae and Ike Herman: Indie Game Developers, Designers, Podcasters
26 episodes
9 months ago
Brian and Ike explore game design, production, and publishing topics from an indie perspective with their combined 26+ professional years in the video game industry. Discover how you can start your own studio in today's fast changing digital download landscape by developing and publishing on mobile, consoles, and other platforms. Dive deep into the art of game design and explore how to best express your unique vision with your audience using everything from modern to retro design tools and tactics.
Show more...
Design
Arts,
Business,
Video Games
RSS
All content for The Game Design Dojo Podcast is the property of Brian McRae and Ike Herman: Indie Game Developers, Designers, Podcasters and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Brian and Ike explore game design, production, and publishing topics from an indie perspective with their combined 26+ professional years in the video game industry. Discover how you can start your own studio in today's fast changing digital download landscape by developing and publishing on mobile, consoles, and other platforms. Dive deep into the art of game design and explore how to best express your unique vision with your audience using everything from modern to retro design tools and tactics.
Show more...
Design
Arts,
Business,
Video Games
Episodes (20/26)
The Game Design Dojo Podcast
GDD 026 : Limitless Production
Get more done in less time for lone wolf developers, hobbyists, large teams, and everything in between. Listen now to Game Design Dojo Episode #026
Show more...
9 years ago
1 hour 5 minutes 27 seconds

The Game Design Dojo Podcast
GDD 025 : Virtual Reality Deep Dive
In this expansive episode Brian and Ike discuss the dream, tech, design, best practices, and market strategies of virtual reality for game developers. Listen now to Game Design Dojo Episode #025
Show more...
10 years ago
1 hour 8 minutes 14 seconds

The Game Design Dojo Podcast
GDD 024 : Design – Metroidvania #1
In this first Metroidvania discussion Brian and Ike define the popular gameplay style, discuss its history, cite game examples, and explore player motivations. Listen now to Game Design Dojo Episode #024
Show more...
10 years ago
1 hour 6 minutes 8 seconds

The Game Design Dojo Podcast
GDD 023 : Production – Lean Startup Decoded
How to use the “Lean Startup” method for game development. A discussion and exploration of how and when to use it for your projects. Listen now to Game Design Dojo Episode #023
Show more...
10 years ago
1 hour 3 minutes 26 seconds

The Game Design Dojo Podcast
GDD 022 : Design – Physics Gameplay
An exploration on using physics as the core mechanic as opposed to just a supporting simulation system. Listen now to Game Design Dojo Episode #022
Show more...
10 years ago
53 minutes 35 seconds

The Game Design Dojo Podcast
GDD 021 : Business – Monitizing Your Game
Brian and Ike dive deep into different ways to monitize your games, and how to tie your monitization strategy with your brand. Listen now to Game Design Dojo Episode #021
Show more...
10 years ago
57 minutes 28 seconds

The Game Design Dojo Podcast
GDD 020 : Puzzle Design
In this episode, Brian and Ike dive into puzzles and how to implement them in your game design. They compare games using puzzles as their main gameplay or as a feature thrown into the gameplay. They’ll also discuss how they go about using puzzles in their own games. So, enjoy!...
Show more...
11 years ago
1 hour 2 minutes 59 seconds

The Game Design Dojo Podcast
GDD 019 : How To Get Contract Work
Brian and Ike discuss the practicalities of how to get a company off the ground and rolling. If you’re looking for work-for-hire, then this episode provides some useful ways to obtain client work and how to build up your business development. Today’s Developer Diary Ike is back! He is fresh...
Show more...
11 years ago
1 hour 7 minutes 32 seconds

The Game Design Dojo Podcast
GDD 018 : Deep Thoughts About Death In Games
Brian and Ike talk about death in video games where the character dies or vehicle explodes at the end of the game loop. They discuss what death brings to a video game and why it may be important to include it your game. So, get ready for some great insight!...
Show more...
11 years ago
1 hour 2 minutes 52 seconds

The Game Design Dojo Podcast
GDD 017 : Audio and Soundtrack for Games – An Overview
We received an inquiry from a fan and it inspired us to discuss how to use music and sounds in video games. Brian and Ike tackle this topic with great detail using some of their personal experiences. So, enjoy! Today’s Developer Diary Ike’s watching movies and Brian talks about his...
Show more...
11 years ago
57 minutes 25 seconds

The Game Design Dojo Podcast
GDD 016 : When is a Game Done?
We received a Facebook question from our friend Bradley Erickson asking us “How do you finish and ship the dang thing after months(or years) of iteration and work?” after we published the episode ‘How to turn an idea into a game?’. So, we got together and recoded this episode to...
Show more...
11 years ago
46 minutes 47 seconds

The Game Design Dojo Podcast
GDD 015 : What To Do With $10K?
There’s a million ways you can spend $10,000 but what would be the best way to make sure you get the biggest bang for your buck? Brian and Ike discuss a few different scenarios on how they would handle a big chunk of money. Today’s Developer Diary Ike launched his...
Show more...
11 years ago
1 hour 22 seconds

The Game Design Dojo Podcast
GDD 014 : How To Turn an Idea Into A Game
The first step to designing a video game is transforming an idea into something that is playable in three key gameloops.  Brian and Ike explain these loops and give examples. Today’s Developer Diary Brian and Ike are baffled about Flappy Birds popularity and the simplicity of the game. Perhaps, sometimes...
Show more...
11 years ago
1 hour 3 minutes 58 seconds

The Game Design Dojo Podcast
GDD 013 : PAX East And Kickstarter, Lessons Learned
Brian shares 15 tips from his experiences at PAX East 2104, the Indie Megabooth, and launching a Kickstarter campaign. Source is live and doing great on Kickstarter! So far it’s 16% funded after about 6 days. The game received an awesome response at PAX and now just waiting and hoping...
Show more...
11 years ago
1 hour 7 minutes 56 seconds

The Game Design Dojo Podcast
GDD 012 : Two Ways You Can Get Funding For Your Game
Detailed strategies on how you can get publisher funding for your game or go the crowdfunding route. Complete with real world war stories from the trenches. Exciting NEWS!!! “Source” by Fenix Fire is live on Kickstarter! “Source” is not just another project to Brian, it is THE project. He gives...
Show more...
11 years ago
1 hour 14 minutes 10 seconds

The Game Design Dojo Podcast
GDD 011 : Beginner’s Guide To Enemy AI
Crash course in how to set up AI for your game, complete with pro tips from our resident AI programming expert, Ike. GDC 2014 has come and gone, we give a little recap of our highlights of the conference. The most exciting part was after Brian’s speech at the Unity...
Show more...
11 years ago
58 minutes 34 seconds

The Game Design Dojo Podcast
GDD 010 : Screenshots – Get The Attention Your Game Deserves
On this episode of Game Design Dojo, Brian and Ike discuss ways to capture the best screenshots for your marketing channels, and may also help guide your game’s production. It’s GDC (Game Developer’s Conference) week and we recommend that anyone who has the opportunity to go should most definitely go....
Show more...
11 years ago
48 minutes 35 seconds

The Game Design Dojo Podcast
GDD 009 : How To Add Replay Value To Your Game
Replay value is one of the most import aspects of creating a compelling video game experience that keeps players coming back again and again.  Brian and Ike explore three ways to pump up your game’s replay value for ultimate publishing success. A great outlet for video game developers are local...
Show more...
11 years ago
1 hour 3 minutes 12 seconds

The Game Design Dojo Podcast
GDD 008 : How To Make 2014 A Great Year For Game Developers
Happy 2014! It’s a new year and times are changing fast in our video game industry. It’s important to evaluate your skills and abilities in order to make smart, achievable goals to make your company a success. Packed with insights and examples this episode will help you get going in...
Show more...
11 years ago
1 hour 3 minutes 23 seconds

The Game Design Dojo Podcast
GDD 007 : Camera and Cinematography For Games
In this episode Brian and Ike discuss camera and cinematography with a focus on the various angles, styles, and uses in game design. How to choose a camera, iterate on it, and reference film cinematography are all covered in this jam packed episode. We got feedback! It’s such a great...
Show more...
11 years ago
56 minutes 30 seconds

The Game Design Dojo Podcast
Brian and Ike explore game design, production, and publishing topics from an indie perspective with their combined 26+ professional years in the video game industry. Discover how you can start your own studio in today's fast changing digital download landscape by developing and publishing on mobile, consoles, and other platforms. Dive deep into the art of game design and explore how to best express your unique vision with your audience using everything from modern to retro design tools and tactics.