Brian McRae and Ike Herman: Indie Game Developers, Designers, Podcasters
26 episodes
9 months ago
Brian and Ike explore game design, production, and publishing topics from an indie perspective with their combined 26+ professional years in the video game industry. Discover how you can start your own studio in today's fast changing digital download landscape by developing and publishing on mobile, consoles, and other platforms. Dive deep into the art of game design and explore how to best express your unique vision with your audience using everything from modern to retro design tools and tactics.
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Brian and Ike explore game design, production, and publishing topics from an indie perspective with their combined 26+ professional years in the video game industry. Discover how you can start your own studio in today's fast changing digital download landscape by developing and publishing on mobile, consoles, and other platforms. Dive deep into the art of game design and explore how to best express your unique vision with your audience using everything from modern to retro design tools and tactics.
GDD 010 : Screenshots – Get The Attention Your Game Deserves
The Game Design Dojo Podcast
48 minutes 35 seconds
11 years ago
GDD 010 : Screenshots – Get The Attention Your Game Deserves
On this episode of Game Design Dojo, Brian and Ike discuss ways to capture the best screenshots for your marketing channels, and may also help guide your game’s production. It’s GDC (Game Developer’s Conference) week and we recommend that anyone who has the opportunity to go should most definitely go....
The Game Design Dojo Podcast
Brian and Ike explore game design, production, and publishing topics from an indie perspective with their combined 26+ professional years in the video game industry. Discover how you can start your own studio in today's fast changing digital download landscape by developing and publishing on mobile, consoles, and other platforms. Dive deep into the art of game design and explore how to best express your unique vision with your audience using everything from modern to retro design tools and tactics.