Welcome to Make That Game, the podcast for indie game developers, design enthusiasts, and creative minds in gaming! This episode's theme is "Sun"! Claire's pitches an idea for a planetary city builder, and Isaac pitches a hide and seek game powered by the sun!This week we bring back the "Claire 2 Guess" gaming slang guessing game. See how Claire does!
Each episode of Make That Game includes:
- Original game design pitches from our hosts
- Breakdowns of popular and indie games we've played or discussion of game design topics
- Rapid-fire game creation using three random words
Whether you're exploring game mechanics, level design, or just love the chaos of creative brainstorming, this podcast will entertain and hopefully get those juices flowing!
01:42 Claire pitches a planetary city builder with complex sun systems!
06:23 Isaac pitches his sun hide and seek game for lonely millennials!
15:39 Claire 2 Guess round 2!
35:46 Rapid fire round!
Welcome to Make That Game, the podcast for indie game developers, design enthusiasts, and creative minds in gaming!
This episode's theme is "Rock"! Claire's idea is about throwing rocks in the sky to draw pictures, and Isaac pitches a game about collecting rocks to improve the body of a rock monster and wreak havoc!
This week we discuss the science of builds vs just going by vibes with character attribute/skill/item allocation AKA the meta game!
Each episode of Make That Game includes:
- Original game design pitches from our hosts
- Breakdowns of popular and indie games we've played or discussion of game design topics
- Rapid-fire game creation using three random wordsWhether you're exploring game mechanics, level design, or just love the chaos of creative brainstorming, this podcast will entertain and hopefully get those juices flowing!
02:41 Claire pitches a very realistic rock sky drawing game
05:51 Isaac pitches his rock armor game
09:52 Discussion: Science vs Vibes with skill trees
32:17 Rapid Fire round!
Welcome to Make That Game, the podcast for indie game developers, design enthusiasts, and creative minds in gaming!
This episode's theme is "Renaissance Faire"! Isaac pitches a game about a portal overtaking a RenFaire and Claire's game idea has you dressing up princesses and... jousting!?
This week we discuss a quote from Fumito Ueda (game designer of Shadow of the Colossus, Ico). Are game mechanics DEAD!???Each episode of Make That Game includes:
- Original game design pitches from our hosts
- Breakdowns of popular and indie games we've played or discussion of game design topics
- Rapid-fire game creation using three random words
Whether you're exploring game mechanics, level design, or just love the chaos of creative brainstorming, this podcast will entertain and hopefully get those juices flowing!
03:14 Isaac pitches his ren fair portal rpg
08:39 Claire pitches Barbie Renaissance Festival
12:16 Discussion: are game mechanics DEAD????
31:03 Rapid fire round!
Link to article: https://www.cbr.com/shadow-of-the-colossus-director-game-mechanics-era-over/
Welcome to Make That Game, the podcast for indie game developers, design enthusiasts, and creative minds in gaming! This episode's theme is "Crate"! Claire pitches a game about building a tower of milk crates, and Isaac asks gamers to get space forklift certified and hunt aliens!Claire honks and bonks Clair Obscur: Expedition 33. Watch out for spoilers!
Each episode of Make That Game includes:
- Original game design pitches from our hosts
- Breakdowns of popular and indie games we've played or discussion of game design topics
- Rapid-fire game creation using three random words
Whether you're exploring game mechanics, level design, AI in gaming, or just love the chaos of creative brainstorming, this podcast is your backstage pass to the world of game development.
01:53 Claire pitches Crate Tower Simulator
06:24 Isaac pitches space crates: forklift certified
11:00 Claire honks and bonks Clair Obscur: Expedition 33!
32:51 Claire Spoils the end of e33!
39:42 (Spoiler Free Zone) Rapid Fire round!
Welcome to Make That Game, the podcast for indie game developers, design enthusiasts, and creative minds in gaming! In this episode, themed around "Wire", Isaac pitches a thrilling tightrope-balancing platformer, while Claire imagines a quirky mobile game powered by potato energy.
We also launch a brand-new segment: "Guess That Game Term!"—where Claire takes on a rapid quiz of common game development jargon. Will she know them or hilariously guess her way through?
Each episode of Make That Game includes:
Whether you're exploring game mechanics, level design, AI in gaming, or just love the chaos of creative brainstorming, this podcast is your backstage pass to the world of game development.
01:14 Isaac shares his tightrope platformer
05:05 Claire pitches her potato mobile game
15:40 Isaac and Claire present a new segment!
41:36 Rapid Fire Round!
Read the controversial Nintendo Patent here!
https://archive.org/details/12403397/page/n40/mode/1up
Welcome to Make That Game, the video game design podcast where wild ideas bloom! In this week’s episode, we explore the theme “Flower.” Isaac pitches an eco-samurai game where petals fight blight, and Claire reimagines the enchanted rose from Beauty and the Beast as a gameplay mechanic.
In our discussion we dive into the controversial Nintendo gameplay patent making waves in the dev community.
Each episode features original game pitches, design breakdowns of games we've played, and a rapid-fire round where we invent a game using three random words.
If you're into game development, indie creativity, and design theory with a dash of chaos, you’ve found your next favorite podcast!
02:35 Isaac pitches his floral sword-fighting game
07:29 Claire pitches beauty and beast
14:26 We discussed the Nintendo Patent!
32:19 Rapid Fire Round!
This week's game idea pitch theme is: "Paint"! Claire imagines a game where you mix magical pigments while you paint for a patron and Isaac spends a lot of time describing drawing "under" rather than "over" with his Real Time Strategy game idea. Then Isaac RANTS about the new edition of The Horus Heresy, a tabletop wargame. Trust me, he brings it around to general game design... eventually. He really gets there!
This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. To close out the show we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!
If you're looking for a video game design focused podcast, we might have just the one for you!
01:15 Claire pitches her paint water potion game
06:51 Isaac pitches a painting RTS
14:32 Isaac discusses The Horus Heresy!
35:49 Rapid fire round!
This week's game idea pitch theme is: "Telephone"! Claire imagines a game where you investigate the mysteries of a haunted telephone museum and Isaac rips off War of the Worlds (2025). The movie! With Ice Cube! Then Claire talks about the most recent game she finished, Nancy Drew, Midnight in Salem! How does it stack up to the Curse of Blackmoor Manor?
This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. To close out the show we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!
If you're looking for a video game design focused podcast, we might have just the one for you!
02:34 Claire pitches Haunted Telephone Museum
09:03 Isaac pitches his War of the Worlds spinoff
19:18 Claire discusses Nancy Drew, Midnight in Salem
40:40 Rapid fire round!
This week's game idea pitch theme is: "Ball"! Claire gives us an idea for a rogue-lite long-term multi-masquerade mystery mission! Isaac pitches what might be the best idea he'll ever have: Footfootballball! What is that? You'll just have to listen to find out! Then Isaac and Claire discuss: EDUTAINMENT games! Did Oregon Trail have important lessons to teach? Can cartoon kids teach you chemistry? Find out!
This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. To close out the show we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!
If you're looking for a video game design focused podcast, we might have just the one for you!
01:02 Claire pitches a game unrelated to Jacob Elordi
10:07 Isaac pitches - no wait kicks? his sports game
14:30 Claire and Isaac discuss edutainment and propaganda!
37:24 Rapid Fire Round!
This week's game idea pitch theme is: "Well"! Isaac rips off Helldivers (Helldivers 2, specifically) with a fantasy themed "co-op horde shooter" (I think that's what he called it) and Claire comes up with a city builder! Then Claire dives deep into Blue Prince!
This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. To close out the show we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!
If you're looking for a video game design focused podcast, we might have just the one for you!
00:49 Isaac Pitches Well Divers 2
07:04 Claire pitches, well, a city builder
10:28 Discussion: Blue Prince Design Breakdown
37:20 Rapid Fire Round!
This week's game idea pitch theme is: "Friends"! Perhaps unsurprisingly, both of our hosts pitch JRPGs for the theme! Then Claire talks about Nancy Drew: The Mystery of Blackmoor Manor. That's right folks, a rare Honk & Bonk!
This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. To close out the show we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!
If you're looking for a video game design focused podcast, we might have just the one for you!
02:25 Claire pitches a friendship-based JRPG!
09:26 Isaac Pitches a friendship-based JPRG!
14:30 Claire discusses Nancy Drew
38:54 Rapid Fire Round!
This week's game idea pitch theme is: "Royal"! Claire pitches an idea for a gingerbread survival/market MMO game. Isaac's game is definitely not IP-theft and is about killing your way up the line of succession! Then we talk about SGDQ 2025!
This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. To close out the show we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!
If you're looking for a video game design focused podcast, we might have just the one for you!
02:20 Claire pitches her gingerbread game!
08:31 Isaac pitches a murderous guide!
19:08 SGDQ 2025 wrap up!
40:35 Rapid-er Fire Round!
This week's game idea pitch theme is: "Bears"! Claire's game idea is about getting to the real truth of all cryptids! Wait, what's that got to do with bears? And Isaac pitches a game idea about stacking bears to make load-bearing structures! Hm. Then Isaac rants and rambles about Oblivion: Remastered, and some of the design aspects that he thinks are interesting!
This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. To close out the show we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!
If you're looking for a video game design focused podcast, we might have just the one for you!
03:08 Claire pitches her point and click cryptid game
07:37 Isaac pitches "Bear with me"
013:56 Discussion: Isaac's Oblivian ramble
39:12 Rapid fire round!
Learn more about Matt's game and sign up for his newsletter at https://matthewmyre.com/
This week's game idea pitch theme is: "Ice cream"! Claire gives us a game idea about seeking out ingredients to make post-apocalyptic ice cream, and Isaac gives us an idea that's "like Splatoon, with ice cream". This week we chat with game developer Matt Myre and talk about his game in progress, "The Electorate"!
This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. To close out the show we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!
If you're looking for a video game design focused podcast, we might have just the one for you!
01:23 Claire pitches her ice cream survival game
04:30 Isaac pitches his Ice Cream shooter game!
09:01 Discussion: Matt Myre and his election simulation game!
58:38 Rapid Fire Round!
This week's game idea pitch theme is: "Doors"! Isaac's pitch is a door collect-em-up puzzle solving extravaganza and Claire's game idea is definitely not a scam and is also an online voting game! Then Isaac has Opinions About Doors. Our discussion this week is just talking about Baldur's Gate 3, which we are still playing, and are almost to or maybe in Act 3??? Find out more!
This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. To close out the show we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!
If you're looking for a video game design focused podcast, we might have just the one for you!
01:37 Isaac pitches his door fantasy game
09:31 Claire pitches a door game that is not a scam
13:43 Isaac's opinions about Doors
17:55 Baldur's (up)Gate
44:50 Rapid fire round!
This week's game idea pitch theme is: "Lizard Wizard"! If that seems extremely limited in scope to you, that's why Isaac isn't allowed to pick themes any more! Claire pitches an idea about Ratatouille-ing a knight with magic and Isaac pitches a "collect em' all" about magical spells! Then we discuss narrative in open world games!
This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. To close out the show we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!
If you're looking for a video game design focused podcast, we might have just the one for you!
01:51 Claire pitches magic on your shoulder
06:36 Isaac pitches Lizzard Wizard: The Quest for all the spells
10:13 Discussion: Narrative in open-world games
23:22 The Rapid fire round!
This week's game idea pitch theme is: "Wedding"! Isaac pitches a game about Elvis and queues? and Claire offers a game about escaping a wedding! Our discussion topic this week is about games that force you to use certain mechanics and maybe don't do the best at making that part interesting or fun?
This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. To close out the show we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!
If you're looking for a video game design focused podcast, we might have just the one for you!
01:59 Isaac pitches his Vegas Wedding Gauntlet!
08:41 Claire pitches a silly runaway bride game!
14:09 Discussion: I made it so you have to play it
34:28 The rapid fire round!
We've got a super special episode for you this week! Claire and Isaac got MARRIED! And they PODCASTED at it! WHOAAAA!
We break format a little to keep it short, snappy and engaging, and just do 5 rapid fire rounds in a row. The words were provided by the wedding guests, so they got a little bit weird!
Sorry for the audio quality - recording a live podcast during a wedding using mostly venue equipment is a bit of a task, and it's our first time. We've tried to improve it where we can but there's only so much you can do. Claire worked super hard to make it as good of an audio experience as possible! Sorry for how much we move!
What's old is new again with our first "New Game+" episode! It's technically a re-run, sure, but! You probably haven't listened to it! We have stats that say so!
This episode kicks off with Honks and Bonks of Just Dance and Elden Ring! Guess who does which game, I bet you can't! Then Claire pitches "Micro Land" a game about being tiny. Soooooo teeny weeny tiny! Then Isaac pitches a town building puzzle game, which at this point in time was not a cliche for him to do.
This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!
And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot! Especially this one, where we fixate on tuberculosis/consumption for perhaps too long!
04:07 Claire Honks and bonks just dance!
16:53 Isaac Honks and Bonks Elden ring!
36:03 Claire pitches "Micro Land" a game where you are so microscopic nothing is real?
42:28 Isaac pitches a town building puzzle game!
49:28 Rapid Fire Round!
This week's game idea pitch theme is: "Business"! Isaac's idea is a game about micromanagement and Claire gives the world an idea about a better bees-ness bureau! Our discussion topic this week is fueled by Baldur's Gate 3 and the design thinking behind blocking game content behind certain requirements, ie should you put a scroll of Feather Fall right next to the tall cliff you buried treasure under!?
This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. To close out the show we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!
If you're looking for a video game design focused podcast, we might have just the one for you!01:06 Isaac pitches micromanage!
08:04 Claire pitches the BeeBeeBee
14:58 Discussion - how to access bonus quests?
33:50 Rapid Fire Round!