
Welcome to Make That Game, the podcast for indie game developers, design enthusiasts, and creative minds in gaming!
This episode's theme is "Rock"! Claire's idea is about throwing rocks in the sky to draw pictures, and Isaac pitches a game about collecting rocks to improve the body of a rock monster and wreak havoc!
This week we discuss the science of builds vs just going by vibes with character attribute/skill/item allocation AKA the meta game!
Each episode of Make That Game includes:
- Original game design pitches from our hosts
- Breakdowns of popular and indie games we've played or discussion of game design topics
- Rapid-fire game creation using three random wordsWhether you're exploring game mechanics, level design, or just love the chaos of creative brainstorming, this podcast will entertain and hopefully get those juices flowing!
02:41 Claire pitches a very realistic rock sky drawing game
05:51 Isaac pitches his rock armor game
09:52 Discussion: Science vs Vibes with skill trees
32:17 Rapid Fire round!