Home
Categories
EXPLORE
True Crime
Comedy
Society & Culture
Business
Sports
Health & Fitness
Technology
About Us
Contact Us
Copyright
© 2024 PodJoint
Loading...
0:00 / 0:00
Podjoint Logo
US
Sign in

or

Don't have an account?
Sign up
Forgot password
https://is1-ssl.mzstatic.com/image/thumb/Podcasts211/v4/27/f6/a5/27f6a5a6-0e81-00c3-14bb-8913867dd51b/mza_9385709111761112246.jpg/600x600bb.jpg
Game Economist Cast
Phillip Black
46 episodes
5 days ago
What does the new wave of open economies mean for monetization? Will negative externalities overcome cosmetic economies in the long run? What exactly does a game economist do? Game Economist Cast is a roundtable discussion of the latest developments in mobile, HD, and crypto games, through a bunch of people figuring it out using the economic toolkit.
Show more...
Business
RSS
All content for Game Economist Cast is the property of Phillip Black and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
What does the new wave of open economies mean for monetization? Will negative externalities overcome cosmetic economies in the long run? What exactly does a game economist do? Game Economist Cast is a roundtable discussion of the latest developments in mobile, HD, and crypto games, through a bunch of people figuring it out using the economic toolkit.
Show more...
Business
Episodes (20/46)
Game Economist Cast
E43: Bentham's Body, Hypothesis Testing & Marginal ROAS (w/Eric Seufert)

Eric Seufert joins to dissect AI hype, marginal ROAS, Jeremy Bentham's legacy, and managing a multi-million-dollar marketing budget that falls empirically short. WE discuss:

  • How do you evaluate an “AI startup” in 90 seconds without being duped?
  • Can LLM-driven hypothesis testing replace the Monday creative meeting and outperform it?
  • If marginal ROAS is the real constraint, why do teams still optimize to averages?
  • When should a Battlefield-scale launch actually spend less on day one and wait two weeks?
  • Why did free-to-play economics conquer games but stall on platforms like Twitch or Spotify?
  • Will AI-driven volatility make electricity markets funky?
Show more...
1 month ago
1 hour 18 minutes 11 seconds

Game Economist Cast
E42: Vertical Progression Is Gaming's Sex & Finally A Web3 Hope

Forget the endless autopsies on why Web3 gaming flatlined, @Chris gets past the clichés and gets into the real pathology: a misdiagnosis of what “play-to-earn” was ever good for. 

  • @Eric & @Phil on vertical progression is the most important retention driver for several specific reasons
  • The “market for lemons” problem in developer <> publisher relations: why developers can banbooze publishers

Sub to Eric and Chris' Substack here:

  • https://substack.com/@ericguan
  • https://substack.com/@chriseconomics

00:00 Introduction and Free Trials in Drug Dealing
00:28 Economics of Drug Dealing
02:11 Personal Experiences and Data Collection
03:24 Car Dealerships and Market Monopolies
04:57 Gaming Industry Insights: Clash Royale
19:08 Battlefield 6: Gameplay and Strategy
27:11 Rollerblading Adventures
28:36 Rollerblading Economics
30:16 Web3 Gaming Struggles
34:54 Understanding Play-to-Earn Mechanics
43:42 The Market for Lemons
52:24 Conflicting Data on Gen Z Spending
56:51 The Importance of Reliable Economic Data
01:05:43 Conclusion and Future Topics

Show more...
2 months ago
1 hour 6 minutes 21 seconds

Game Economist Cast
E41: Karl Marx as a 5* Character & Ukrainian Drone Economy Design

Eric covers the economy and the system’s design of Ukraine’s Drone squadron. What does economy balancing look like in the face of war? Phil can’t stop gushing about Heroes of History, but there's one economy design piece holding it up. The crew descends into a John Maynard Keynes debate as a 4* or 5* character. Chris covers the economic impact of the UK’s new obligation for internet providers, potentially transforming UGC as we know it.

https://ericguan.substack.com/p/ukraine-gamified-drone-warfare


Show more...
3 months ago
1 hour 2 minutes 18 seconds

Game Economist Cast
E40: The Best Web3 Arguments (w/Yat Siu, Cofounder of Animoca Brands)

Yat Siu, Co-founder and Executive Chairman of Animoca Brands, steps cast to defend Web3 against @Eric and @Phil’s vigorous skepticism. @Chris just want to know why gamers don’t get it. Is Web2 fundamentally incapable of grasping the promise of open markets? What is and should be promised to token holders? 

We discuss:

  • Laying down Web3’s steelman case
  • Why the West still doesn't get Web3 like the East
  • Examining the original token sin, where did it all go wrong?
  • Do digital property rights actually hold back economic growth?
Show more...
4 months ago
1 hour 10 minutes 18 seconds

Game Economist Cast
E39: Law & Economic Order, A Game Economist Investigation

Pokémon's patent of spherical objects throwing of cartoon creatures threatens Palword's lifeblood, while Tim Sweeney has lifted, at least a percentage point, in total gaming GDP with its injunction success.

How does Apple's rent-seeking rate change in the face of this ruling? Should Apple lower its rate to 15%, like it did in subscriptions? Remember, it faced competition primarily from "webstores" too. We premier a new segment: SOLVE that for EQUILIBRIUM.


We discuss the marginal *monetization* effects and debate the benefits of personalization opportunities (hint: there are none) with webstores.


@Chris is intrigued by Joost's piece on rising game costs, while AI's effects on the industry are measured in the Solow model. @Phil insists rising game costs mean rising revenue and stable margins, while Eric has his own doubts.

Eric's on IP Laws: https://substack.com/home/post/p-161276950
Joost's On Gaming Costs: https://superjoost.substack.com/p/gamings-billion-dollar-gamble


Show more...
5 months ago
1 hour 10 minutes 8 seconds

Game Economist Cast
E38: Economics of Game Innovation & AI's Now Proof

What is the GDP-maximizing set of copyright protections? 10 years? 5 years? None at all? Chris, Eric, and I debate the relevance of patents and copyright protections and the gains to network effects of knowledge. Does the "gentlemen's agreement" to avoid patent protections on game design help or hurt the industry? 

Chris talks about Monster Hunter's lineage and woeful service, while Eric introduces a novel use of AI in game design. Phil believes the Gini coefficient is underutilized for measuring live-ops-driven revenue.

Show more...
6 months ago
39 minutes 25 seconds

Game Economist Cast
GEC BONUS EP: What's up at GDC 2025 (w/Charlie Hsu)

Phillip & Eric navigate the strangely subdued landscape of GDC 2025, pondering if there really is such a thing as a free lunch. Chris dials in, wondering if his absence is secretly the key to Eric's roundtable success. 

They dissect the talks, the conference economics, the rise of mobile's respectability, and a guest in economy designer, Charlie Hsu.

In this episode:

  • Is the game industry actually shrinking, or just taking a nap? And if Web3 isn't the savior, what's left besides... sweeps?
  •  Is GDC just a cleverly disguised wealth transfer from sponsors to developers
  • What's the latest "reasonable" pitch for Web3 in games?
  • What's the economic model behind those San Francisco walk-up shops overflowing with candy bars right next to the register? High margins? A tourist trap? Something... else
Show more...
7 months ago
36 minutes 6 seconds

Game Economist Cast
E37: Is Gaming Better Than Everyone at Experimentation? (w/Dr.Julian Runge)

The best tech firm experimentation seems to offer thousands of button color experiments. Dr.Runge has a better approach, which changes at every game development stage. We debate gaming's broken relationship with science, the proper experimentation framework, and how much you'd bet on yourself to complete Cousera assignments.

Read Dr.Runge's new paper NOW!

Showlinks:
Julian Runge
Gaming Companies Run Thousands of Experiments a Year
Game Data Pros
How to use games to build relationships with your customers

Show more...
8 months ago
1 hour 11 minutes 34 seconds

Game Economist Cast
E36: Pokémon Pocket's Gimped Trading and Matthew Ball's State of Gaming

Pokémon TCG Pocket is one of a handful of games to implement P2P trading on mobile. Yet it sucks. On purpose. As @Eric explains, their game economy needs high sinks to combat hourly sourcing of card packs. Without the nearly 80% trading tax, prices would tend toward $0. However, that's secondary to a UX that is so gimped it makes Friend Codes look seamless by comparison.

We deconstruct Matthew Ball's new State of Gaming report slide by slide (or at least curated slides.) @Chris thinks we're failing to keep pace with inflation, putting the industry at risk, while @Phil wants to know why TikTok is winning at the margin. Is gaming becoming LESS compelling relative to social media?

Show more...
8 months ago
1 hour 13 minutes 44 seconds

Game Economist Cast
E35: In Defense of Loot Boxes (w/Dr. Matthew McCaffrey)

Loot boxes have all the markings of a moral panic. Dr.McCaffrey reviewed the emerging literature, and like the research on video game violence, it's destined for methodological malfunction.

We discuss why everything isn't a loot box, the apathetic interest of economists in games, what George R.R. Martin's economic equilibrium teaches us, and how to get more people interested in economics.

Follow Dr.McCaffrey on Twitter [1], see him on video games [2], and read his loot box and A Song of Fire and Ice papers here [3].

Show more...
9 months ago
1 hour 22 minutes 32 seconds

Game Economist Cast
E34: A Theory of Optimal Economic Balance

Is game balance bullshit? 


The crew goes toe-to-toe debating Sirland’s Don't Use Math in Balancing Games. Chris emerges from his Roblox hibernation, Eric tells us Street Fighter is more accessible than platform fighters, and Phil goes bonanza for All in Hole. 


Show more...
11 months ago
1 hour 20 minutes 45 seconds

Game Economist Cast
E33: Halo's Economist & Player Price Experiment Complaints? (w/Dr.Jason Arentz)

Anti-cheat economics, web3 property rights, Deirdre McCloskey, institutional incentives, Halo UGC, and the if single player games have a natural advantage outside the West. Oh my.

Dr.Jason Arentz finally guest stars, and he's bringing the econ juice, finally striking a 50/50 web3 split on the case. 

Zynga Car Price Experiment: https://www.gamesindustry.biz/zynga-apologizes-for-random-dlc-pricing-experiment

Show more...
12 months ago
1 hour 10 minutes 21 seconds

Game Economist Cast
E32: Should more firms be like Valve? (w/Dr. Peter Klein)

Economist Dr.Peter G. Klein joins the cast to discuss Why Managers Matter: The Perils of the Bossless Company. We debate Valve's organizational structure, the evidence for manager economic impact, and Sweden's success. 

Read more about Dr.Klein here and find his book below:
https://hankamer.baylor.edu/person/peter-g-klein-0
https://www.amazon.com/Why-Managers-Matter-Bossless-Company/dp/1541751043/

15:37 Why Managers Matter
22:29 CEOs
35:22 Valve

Show more...
1 year ago
55 minutes 56 seconds

Game Economist Cast
E31: Potty Mouth & "That" Levitt-King Paper

Phil and Chris return from Asia, and it's gachupon from here in-out. Eric talks vertical progression in single player games, while Chris actually agree on the future of web 2.5. The economics of unions weigh heavily: within or between professions?

The crew finally makes it to THE KING PAPER; Eric and Chris make surprising revalation.

Quantity discounts on a virtual good: The results of a massive pricing experiment at King Digital Entertainment

Show more...
1 year ago
1 hour 11 minutes 19 seconds

Game Economist Cast
E30: The Economics of Game Development

Eric develops an economic model to explore or exploit game development decisions, while Phil wants a block-grant style gate process to align incentives. Chris is back at Marvel Snap, and boogies with some new social casino mechanics.

The team reviews a new Call of Duty matchmaking paper with some surprising and revealing data...

Show more...
1 year ago
1 hour 54 seconds

Game Economist Cast
E29: Can a Stick of Butter Keep You Sober?

Can a stick of butter keep you sober during high-stakes diplomatic meetings? Eric is sure to tell us. Chris provides a compelling theory for the death of mods, while Phil undergoes a Supercell detox after analyzing Squad Buster's launch. The crew gets back in touch with their microeconomic selves and looks at one of the most interesting explanations for the gender pay gap.

  • ONE COHORT AT A TIME: A NEW PERSPECTIVE ON THE DECLINING GENDER PAY GAP



Show more...
1 year ago
1 hour 17 minutes 5 seconds

Game Economist Cast
E28: B-A-N-A-N-A!

Play to earn hits Steam, and the crew is here to dissect the phenomenon. Why now, and why bananas? 

Phil is back into the economics of social casinos, while Chris develops a progression model for Darts. Eric and Phil debate the externalities of bots, while Chris solves for equilibrium. 

Show more...
1 year ago
58 minutes 16 seconds

Game Economist Cast
E27: The Best Game Economy of All-Time

The crew convenes to square off on....what counts as a store of value? Is Match3 the best game economy of all time? Is progression a wage rate? Will Chris buy digital Gloomhaven? Was Eric among the five people who watched Ghostbusters: Frozen Empire? Will Phil get the crew on a regular posting schedule? E27 IS HERE!

Show more...
1 year ago
1 hour 4 minutes 20 seconds

Game Economist Cast
E26: Price Theorists Battle Behavioralists for Marvel Snap

Phil gets Eric pilled into a trio of roguelikes, where we prime the pump for Squad Buster's eventual shake-up of the genre. Chris ran another NFT sale and lived to tell about it. We Snap our fingers for Eric's take on Snap's doubling cube mechanic. Should all ranked systems use it? Should the bet limit expand to infinity? We conclude with a discussion of Eurovision's political economy.

https://ericguan.substack.com/
https://chriseconomics.substack.com/

Show more...
1 year ago
1 hour 5 minutes 42 seconds

Game Economist Cast
E25: The Veblen Goods Model That Explains Web3 (w/Dr.Sam Rosen)

Dr. Sam Rosen of Temple University finally unleashes the Veblen Goods model for which every Game Economist yearns. We discuss:

  • Why don't sold-out artists raise ticket prices?
  • Why do NFT projects go boom or bust?
  • Should auction-based goods mask demand for their products?
  • What types of Pokémon are optimal for collecting in Go?

Dr.Rosen's paper, co-authored with Dr.Anthony Lee Zhang & Sebeom Oh, is out now!


Show more...
1 year ago
56 minutes 35 seconds

Game Economist Cast
What does the new wave of open economies mean for monetization? Will negative externalities overcome cosmetic economies in the long run? What exactly does a game economist do? Game Economist Cast is a roundtable discussion of the latest developments in mobile, HD, and crypto games, through a bunch of people figuring it out using the economic toolkit.