Four adventurers take on what they think is a routine search-and-rescue mission in a small town, believing everything is perfectly normal. They soon realize that it's anything but. Trapped in an inscrutable and dangerous land, Lorded over by the mysterious Lord of Barovia, will our four protagonists make their way out of the mists? Or will each of them succumb to Barovia's curse? Join us as we venture into the Curse of Strahd!
Check out our website to see our characters, cast, and crew that made all this possible at zeroinitiativepod.com! And a huge thank you to Michael Ghelfi for creating and composing the music we used for the show!
All content for Zero Initiative: Curse of Strahd is the property of Zero Initiative and is served directly from their servers
with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Four adventurers take on what they think is a routine search-and-rescue mission in a small town, believing everything is perfectly normal. They soon realize that it's anything but. Trapped in an inscrutable and dangerous land, Lorded over by the mysterious Lord of Barovia, will our four protagonists make their way out of the mists? Or will each of them succumb to Barovia's curse? Join us as we venture into the Curse of Strahd!
Check out our website to see our characters, cast, and crew that made all this possible at zeroinitiativepod.com! And a huge thank you to Michael Ghelfi for creating and composing the music we used for the show!
The season 1 finale is here! The party briefly splits: the boys run some errands and the girls, gays, and theys have a picnic.
CW
01:22-04:30 - descriptions of war crimes and genocide
Talia acquaints herself with her newfound powers. Tuck grapples with the trauma of Strahd’s charm. Fursat tries a pastry.
CW:
mind control: throughout episode
Strahd subjects the party to an examination of sorts while the moon rises…
CW:
Violence throughout
14:27-15:13 - Body Horror
9:52-55 - Misophonia: squelching
39:30-39:45 - Body horror
The political establishment of Vallaki comes to an abrupt end. The party tries to restrain the mob.
CW:
Violence throughout (combat episode)
18:00-18:30-violence by dogs, mauling
36:09-36:31-violence by dogs, mauling
36:31-38:00 Mind control
49:30-50:43 Violence against women/civilians
Decapitation towards the end of the ep
After their flight from Vallaki, the gang takes refuge with Kasimir. Will they simply press on with their adventure, or attempt to rectify the situation in Vallaki?
The party deals with the vampires in order to get to the sacred bones, meanwhile Fursat makes a new ally.
CW:
General violence:
20:00-21:00
24:45-25:00
The battle continues, and the party receives help from someone they don’t expect.
CWs:
Mind Control: 0:58-1:32
Intense violence (throughout)
Misophonia: (shrieking) 3:40-4:15
As is typical with the party, a battle ensues with the vampire spawn at the coffin maker’s house.
CWs:
Mind control: 15:21-15:39, 39:50-41:42
Burns/burning: 20:25-20:45, 26:33-27:04, 30:37-50:51, 38:38-30:49
Dismemberment: 48:49-48:54
The situation in Vallaki unravels. While on their way to investigate the missing bones, the party is attacked by Izek Strazni and the city guard.
CW: 20:41-20:46 Sexism
Four adventurers take on what they think is a routine search-and-rescue mission in a small town, believing everything is perfectly normal. They soon realize that it's anything but. Trapped in an inscrutable and dangerous land, Lorded over by the mysterious Lord of Barovia, will our four protagonists make their way out of the mists? Or will each of them succumb to Barovia's curse? Join us as we venture into the Curse of Strahd!
Check out our website to see our characters, cast, and crew that made all this possible at zeroinitiativepod.com! And a huge thank you to Michael Ghelfi for creating and composing the music we used for the show!