ARTIFACT DESCRIPTION: The following is a recovered [day ninety-four] mission recording of Chief Voyager, Elise Collier during her time on the Viking I.
ARCHIVE COLLECTION: 02
ENTRY: 94
Whispers of Delirium is an audio drama podcast that is a tag along to the Alternate Reality Game (ARG), Haus of Delirium. Learn more about the Haus at https://themothsays.com.
ARTIFACT DESCRIPTION: The following is a recovered [day one] mission recording of Chief Voyager, Elise Collier during her time on the Viking I.
ARCHIVE COLLECTION: 02
ENTRY: 01
Whispers of Delirium is an audio drama podcast that is a tag along to the Alternate Reality Game (ARG), Haus of Delirium. Learn more about the Haus at https://themothsays.com.
ARTIFACT DESCRIPTION: Haus member Diane Keller finally arrives at the western end of Fort Casey, but finds that she may have been experiencing several time loops along the way.
ARCHIVE COLLECTION: 02
ENTRY: 01100101
Whispers of Delirium is an audio drama podcast that is a tag along to the Alternate Reality Game (ARG), Haus of Delirium. Learn more about the Haus at https://themothsays.com.
ARTIFACT DESCRIPTION: Haus member Diane Keller continues her venture into the eerie bunkers of Fort Casey in Washington State.
ARCHIVE COLLECTION: 02
ENTRY: 01001000
Whispers of Delirium is an audio drama podcast that is a tag along to the Alternate Reality Game (ARG), Haus of Delirium. Learn more about the Haus at https://themothsays.com.
ARTIFACT DESCRIPTION: Haus member Diane Keller ventures into the eerie bunkers of Fort Casey in Washington State, on a nighttime mission to investigate a liminal site reportedly tied to recent disappearances.
ARCHIVE COLLECTION: 02
ENTRY: 01000111
Whispers of Delirium is an audio drama podcast that is a tag along to the Alternate Reality Game (ARG), Haus of Delirium. Learn more about the Haus at https://themothsays.com.
Called into a tense conversation with the Moth, Margaret is forced to confront shocking revelations about her own past and her true purpose in the Haus of Delirium. As truths are revealed, Margaret learns that she isn’t the only version of herself—and that her memories have been selectively altered to preserve the stability of the Haus.
Facing the impossible, Margaret embarks on a mission that sends her back to find her younger self, Betty, where a confrontation awaits that will forever alter her path.
Will she do as the Master commands or will she save herself and as a result, others within the Haus as well?
Whispers of Delirium is an audio drama podcast that is a tag along to the Alternate Reality Game (ARG), Haus of Delirium. Learn more about the Haus at https://themothsays.com.
Spokane, Washington, 1962. Old college roommates Benjamin and John reunite for a casual night out at a local bingo hall after years of drifting apart. Meanwhile, Betty also attends with a newer acquaintance, Mary.
What begins as a seemingly lighthearted evening soon takes a mysterious turn as the four of them strike up a conversation and discover unexpected connections—ties that run deeper than they could have imagined.
As numbers are called, the lines between past, present, and future quickly begin to blur.
Whispers of Delirium is an audio drama podcast that is a tag along to the Alternate Reality Game (ARG), Haus of Delirium. Learn more about the Haus at https://themothsays.com.
The Moth calls a meeting with the leaders of the Haus Factions to discuss the upcoming Iteration and its weight.
Members of the Haus of Delirium find themselves questioning the origins of RETCON- a chemical that alters memory and bends reality when injected.
Whispers of Delirium is an audio drama podcast that is a tag along to the Alternate Reality Game (ARG), Haus of Delirium. Learn more about the Haus at https://themothsays.com.
In part two of The Library of Eldritch, players begin to awaken from the effects of RETCON after a disorienting fall into the underground lake beneath the Library of Eldritch.
Fully aware but still trapped in the simulation, they face dangerous, life-threatening challenges. With the stakes higher than ever, the players must rely on strategy and survival instincts, as simple puzzles have given way to a more extreme, unforgiving Haus Iteration.
Whispers of Delirium is an audio drama podcast that is a tag along to the Alternate Reality Game (ARG), Haus of Delirium. Learn more about the Haus at https://themothsays.com.
This episode contains instances of violence and frightening thematic elements that may not be suitable for all audiences. Listener discretion is advised.
A group of strangers with no memory of who they are find themselves trapped in the impossibly shifting, ruins of a library. Someone known only as The Moth has seemingly invited them there. As they navigate the incredibly dangerous rooms of the library, they are met with manipulation, psychological warfare, and an extremely irritating owl named Pascal. But through all of the uncertainty, one thing remains clear: they must pass all of the tests the Library has to offer—if they hope to survive.
Whispers of Delirium is an audio drama podcast that is a tag along to the Alternate Reality Game (ARG), Haus of Delirium. Learn more about the Haus at https://themothsays.com.