We’re marking 20 episodes by cramming 20 'realities of working in UX' into the next 4 shows. This time, we dive into the myths and quirks of UX design—while proving we can still talk some sense (well, mostly).
Chapters
00:00 Intro
02:38 1. People don't know what we do
09:07 2. Everyone is a Designer
13:40 3. You’ll rarely have enough time
17:38 4. MVP, more like M-P!
29:15 5. Dribbble is lies
This episode we share how we each manage our own workload. Everything from calendars, tools, note taking to ensure no balls are dropped?
This episode we talk about the good, the bad and a few things in between when it comes to everyone's favourite topic, OKRs.
UX’ers frequently find themselves in the position of needing input from multiple people. But do workshops live up to their hype? We discuss the good and the bad of facilitating and participating in workshops.
In this episode, we explore how we create compelling narratives that make our UX work more engaging and persuasive.
From annotating designs to documenting and sharing research, we discuss the benefits and pitfalls of documenting the design process.
Is failing to prepare, preparing to fail? Is the idea of failure even helpful?
We explore what innovation really means and where it misses the mark when organisations create ‘separate’ innovation teams.
We explore the different ways in which we gather as design teams, why they’re important and how they boost design culture.
How important is a portfolio? What purpose does it serve? How do you create one? All this along with our regular banter and UX of the Week stories.
In a world of titles and design levels, we discuss some of the more practical differences between Junior, Mid and Senior Designers.
We explore the the organisation of our design files. Do you name your layers? Do you strive for pixel perfection? We talk about whether it’s truly possible to sync our designs with production - and whether it's something we should even be aiming for.
We explore AB testing: What is it? Where does it fit? And, are we putting too many eggs in the basket of optimisation?
We discuss the natural overlap between Product Management and UX when it comes to User research and Product strategy
We take on a listener question and although there’s plenty of lols, we struggle to see the funny side of some of the bad UX out there
In our first attempt at recording remotely we delve into an essential component of a designer's life: asking for, receiving and giving Design feedback.
We discuss navigating ALL the frameworks for design process and the challenges of the day to day process itself… “TRUST” the process ;)
Engineers are essential to getting ideas into the world. We share our experiences and tips on how to hone a successful approach when working with Engineers.
We take on that age old question, ‘Should Designers code?’. What do we even mean by code? Simple question, or is there more to it?
There's a lot of different job titles out there. We discuss their importance, relevance and what they might mean when scouring the landscape of jobs in UX