What else do you do is back! This week I spoke to my friend Rasmus Poulsen about designing spaceships that can elicit emotions.
In this episode, I spoke to Jsajm Quino, Senior Brand Manager at Behaviour Interactive, about forging tiny knives during the lockdown, our shared love of dancing, and being a brand manager in a room full of white peers.
In this episode, I spoke to Rami Ismail about his love of aviation. We talk about the beauty of defying gravity, how you can fly with glasses, and the inability of the games industry to maintain institutional knowledge.
In this episode, I spoke to Vladislav Tsypljak, Co-founder & CCO of Neon Doctrine, about his previous career as a professional ballet dancer with a little bonus story about how he found out he was part Japanese when he was 16.
We continue the Asian game dev interview series with Diandra Lasrado, Senior Narrative Designer for World of Warcraft. We talk about immigrant parents' pressure to succeed, not wanting to live around your fellow diaspora, and being part of a Catholic Indian minority!
This week I had, Stella Chung, Host/Producer at IGN, on the pod to talk about, learning to embrace being Asian, having mixed feelings about Kpop, and the challenge of being a visible Asian woman in games.
Continuing the Asian game devs in the west interview series, I spoke to Raj Patel, Senior Brand Manager at Relic Entertainment, about watching Bollywood movies on discord, racial identity as a tag rather than a category, and convincing people with memes.
In this interview, I spoke to Matt Kim, News Editor at IGN, about him growing up in two cultures, the silk road giving Asia a common thread and the future of Asian representation in games.
In this week's episode, I spoke to Stephan Akana, Sr. Global Brand Manager at KanaRey Production, about growing up happa, working for a Japanese game company as an Asian American, and the importance of doing things that make you happy.
Next up on the Asians working in games interview series is May Ling Tan. She tells us about working in France without speaking any French, how to lead with kindness, and getting fridge magnets for your friends.
The third interview in the Asians working in games interview series is with Sam Sharma, Director of Product on Destiny 2. We talked about grappling with the concept of Asia as well as how the industry expects everyone to act like a certain type of white man.
In our second Asian game people interview, I talk to Monica Fan, associate game designer at Schell games, about growing up in China, a Tinder date so bad it made her a gamer, and her experience in the industry.
What is kitchen table polyamory? Amanda Farough came on the pod to talk about her unique story of two families who joined up to make a bigger happier family.
Therese Lanz, freelance game artist, and fantasy illustrator came back on the podcast for our first Asian Game Devs working in the West interview series. We talk about how Asian we feel, being mixed, and how where we live impacts our identity.
This week I spoke to Evgeni Puzankov, writer and narrative designer, about shoes, writing, and about the time he accidentally ran a half marathon.
In this week’s episode, I spoke to Rebekah Valentine, a reporter at IGN, about faith, journalistic ethics, and how she almost became a nun.
In this week's episode, I spoke to Anya Combs, Director of Games at Kickstarter, about her double life as a Saxophone player! We talk about the history of the instrument, the many bands she plays in, and how to prevent performance-related injuries.
In this week's episode, I spoke to Benjamin Rivers, Creative Director at Bancy Co, about underground comics of the 80s, comparing comics to manga, and how writing comics teaches you pacing in games.
In this episode, I spoke to Victoria Tran, community director for Among us, about her fascination with dating apps, dudes posing with fish, and discuss the perilous journey of dating stereotypes.
In this week's episode, I spoke to JC Lau, Producer at Harebrained Schemes, about Roller derby, gluing her face close to stop the bleeding, and generally being a badass.