"The Wanderer meets The Marauder, who offers surrender — but only if he can keep his legend. The Pirate Accord begins with a gamble, not a treaty." Before peace, there was the gamble. In The Marauder’s Gambit, the Wanderer encounters the Pirate Lords in the outer sectors of the Fold — desperate, cornered, and strangely articulate. Their leader, known only as The Marauder, proposes a paradoxical deal: surrender the fleet in exchange for the right to keep their myths. The Keeper watches as t...
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