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Video Game History Hour
Video Game History Foundation
151 episodes
4 days ago
Industry expert Frank Cifaldi, Executive Director of the Video Game History Foundation, brings on fellow content creators, game developers, video game historians, and storytellers to teach us a little bit about video game history. Our casual, “chatting over coffee” style interviews let us see the true life of a researcher: bang-your-head-against-a-wall dead-ends, “I can’t believe no one’s told this story before” moments, the thrill of sharing incredible history with the world, and more. Pull up a chair and join us!
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Video Games
Leisure
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All content for Video Game History Hour is the property of Video Game History Foundation and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Industry expert Frank Cifaldi, Executive Director of the Video Game History Foundation, brings on fellow content creators, game developers, video game historians, and storytellers to teach us a little bit about video game history. Our casual, “chatting over coffee” style interviews let us see the true life of a researcher: bang-your-head-against-a-wall dead-ends, “I can’t believe no one’s told this story before” moments, the thrill of sharing incredible history with the world, and more. Pull up a chair and join us!
Show more...
Video Games
Leisure
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Episode 131: Flitman Collection
Video Game History Hour
1 hour 10 minutes 35 seconds
6 months ago
Episode 131: Flitman Collection

Hosts Frank Cifaldi and Phil Salvador chat with Mark and Michelle Flitman, a father-daughter duo, about Mark’s career, his donated collection at the VGHF, and his autobiography: "It’s Not All Fun and Games." As a semi-retired video game and toy producer, Mark shares his career highlights as a publisher producer throughout the 90’s and into the early 2000’s at Konami, Acclaim, Mindscape, Midway, and later, Atari. Most of his titles were licensed properties including The Simpsons (Bart's Nightmare, Virtual Bart), WWF (Royal Rumble and RAW), and several Marvel properties (Maximum Carnage). Michelle shares her efforts to preserve her father's collection, which includes concept art, design documents, and prototypes. You’ll hear highlighted notable items like the Eclipse demo by Argonaut and the Monster Dunk project. The conversation also touches on the importance of trust in producer-developer relationships and the challenges of managing licensed properties.

Mentioned in the show:

Mark Flitman's development papers: https://archive.gamehistory.org/folder/205c628c-5d0a-4de8-a5a5-782f31706ac0.

You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.


See more from Michelle Flitman:

Website: www.flitman.site

See more from Mark Flitman:

Book - Hardcover (Limited Run - Collector’s Edition): “It’s Not All Fun And Games”

Book - Hardcover (Amazon): “It’s Not All Fun And Games”


Video Game History Foundation:

Email: podcast@gamehistory.org

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Video Game History Hour
Industry expert Frank Cifaldi, Executive Director of the Video Game History Foundation, brings on fellow content creators, game developers, video game historians, and storytellers to teach us a little bit about video game history. Our casual, “chatting over coffee” style interviews let us see the true life of a researcher: bang-your-head-against-a-wall dead-ends, “I can’t believe no one’s told this story before” moments, the thrill of sharing incredible history with the world, and more. Pull up a chair and join us!