Home
Categories
EXPLORE
Society & Culture
Music
Comedy
Education
True Crime
Business
Government
About Us
Contact Us
Copyright
© 2024 PodJoint
Loading...
0:00 / 0:00
Podjoint Logo
PK
Sign in

or

Don't have an account?
Sign up
Forgot password
https://is1-ssl.mzstatic.com/image/thumb/Podcasts211/v4/15/f8/0e/15f80e69-16a3-60e6-76c8-37037f2c1f6f/mza_8464747438264441913.jpg/600x600bb.jpg
The Tabletop Tales
The Tabletop Tales Team
31 episodes
6 months ago
In this Tabletop Talk, join the full Tabletop Tales Team as we reminisce on some of our favorite moments, characters and memories from The Quest for The Best Song. We'll also dive into what our team is currently working on PLUS what you can be expecting from us down the road. We've got lots of exciting things in store and we can't wait to share them all with you!Support the show
Show more...
Comedy Fiction
Comedy,
Fiction,
Improv,
Leisure,
Games
RSS
All content for The Tabletop Tales is the property of The Tabletop Tales Team and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
In this Tabletop Talk, join the full Tabletop Tales Team as we reminisce on some of our favorite moments, characters and memories from The Quest for The Best Song. We'll also dive into what our team is currently working on PLUS what you can be expecting from us down the road. We've got lots of exciting things in store and we can't wait to share them all with you!Support the show
Show more...
Comedy Fiction
Comedy,
Fiction,
Improv,
Leisure,
Games
Episodes (20/31)
The Tabletop Tales
Tabletop Talks 3: The Past, Present & Future of Harbourne
In this Tabletop Talk, join the full Tabletop Tales Team as we reminisce on some of our favorite moments, characters and memories from The Quest for The Best Song. We'll also dive into what our team is currently working on PLUS what you can be expecting from us down the road. We've got lots of exciting things in store and we can't wait to share them all with you!Support the show
Show more...
3 years ago
1 hour 2 minutes

The Tabletop Tales
Movement 27: The Best Song | The Quest for the Best Song
The Quest for the Best Song finally comes to an end as our heroes climb the steps to the throne room of The Giant Frost Mage. The wicked sorcerer has finally reached his full strength, but our heroes have the power of the deitic instruments on their side. Will they be able to defeat the Frost Mage and the Obsidian Dragon in combat, perform The Best Song ever written, and save all of Harbourne? Find out... in the epic season finale of The Quest for the Best Song, Movement 27: The Best So...
Show more...
3 years ago
54 minutes

The Tabletop Tales
Movement 26: The Fortress of Ice | The Quest for The Best Song
Trevor has awakened the Obsidian Dragon, revealing himself to be the Hand of The Frost Mage. Now our heroes must face their betrayer in combat. If they lose, their quest ends here. If they survive the encounter, however, they must cross the ice bridge and continue their journey to Port Icerath. But Willub, Crispin, Seth and Glonk have never faced a foe as strong as The Giant Frost Mage's own Right Hand. Can they succeed? And if they do... what will they encounter on Icerath? Join us on this a...
Show more...
3 years ago
38 minutes

The Tabletop Tales
Movement 25: The Path to The Ancient Temple | The Quest for The Best Song
With the Tarrasque slain, the storm in the Blighted World quelled, and a sturmstein acquired, our heroes return to Magmatten to power the Great Forge and at last repair Natura's Lyre. The curse has been broken over Magmatten's dwarven population, and Willub, Glonk, Crispin and Seth venture out into the now lively city, determined to make it to the Ancient Temple before the last full moon of the year so that they can fulfill the prophecy. But first, they run into an old acquaintance. Will this...
Show more...
3 years ago
50 minutes

The Tabletop Tales
Movement 24: The Deal with The Demon | The Quest for The Best Song
Our heroes journey even deeper into unknown territory, entering yet another new world known as The Mirrored World. Glonk, Willub, Seth and Crispin must venture into this world of shadows and emptiness to find a demon lord known as The Usurper, who may be their only hope of calming the storm in The Blighted World, retrieving a sturmstein, powering the Great Forge and repairing The Lyre of Natura. But help from a demon never comes without a price. Will the party be able to negotiate with ...
Show more...
3 years ago
39 minutes

The Tabletop Tales
Movement 23: The World of Blight | The Quest for The Best Song
Glonk, Seth, Willub and Crispin have finally reached the Dwarven city of Magmatten, only to find all of its citizens turned to stone. The legendary Dwarven forgekeeper, DuPont, has informed the heroes that he cannot repair the broken Lyre of Natura unless the Great Forge is powered by a magical element known as a Sturmstein. These Sturmsteins can only be found in The Blighted World, a world that has been corrupted by demonic magic. In the Blighted World, our party will encounter unforeseen th...
Show more...
3 years ago
41 minutes

The Tabletop Tales
Movement 22: The Hand of The Frost Mage | The Quest for The Best Song
Our heroes have at last located Natura's Lyre hidden within the Black Cliffs of Soot, only to find that the final deitic instrument has been broken in two! A mysterious masked man known only as "The Hand of The Frost Mage" holds the other half and challenges the party to battle him for it at Arena Negras, an ancient colosseum just outside of the Dwarven city of Magmatten. However, this villain is not the only one beckoning Crispin, Willub, Seth and Glonk toward the dwarven city... strange mag...
Show more...
3 years ago
32 minutes

The Tabletop Tales
Movement 21: The Lyre of Natura | The Quest for The Best Song
After finding Archangel Grand Mah's letter, which revealed the grand history of Crispin Whisper'yx, the party decides to continue their journey to locate the final deitic instrument: Natura's Lyre. But first--they've earned themselves a day of shopping, relaxing and celebrating with some old friends! With King Stormsbane's support, Grawl & Grittle's famous hospitality, and the crucial information contained within Grand Mah's letter, what could possibly stand in the way of our heroes and t...
Show more...
3 years ago
40 minutes

The Tabletop Tales
Movement 20: The Letter in The Sewers | The Quest for The Best Song
With four shrinking potions successfully brewed, our heroes venture into the labyrinth of sewers beneath King's Point in search of this mysterious grandma's letter they keep hearing about. However, in order to find the letter, they must first eradicate the city's rat infestation while under the influence of Al-Khemist's... slightly unpredictable potion. What strange scenes will Willub, Glonk, Seth and Crispin discover beneath the busy city? And what information could possibly contained ...
Show more...
3 years ago
40 minutes

The Tabletop Tales
Movement 19: The Voyage to Naga Cove | The Quest for The Best Song
Our four heroes have been tasked with gathering the ingredients necessary to concoct a potion that will allow them to shrink small enough to enter the sewers of King's Point, end the city's rat infestation, AND locate the peculiar "grandma's letter" they've heard so much about. But first Willub, Crispin, Glonk and Seth must survive the strange high-stake gambler's den of Naga Cove, an island nestled in the heart of the Shimmering Isles just off the coast of Valengaard. Lead by the royal alche...
Show more...
3 years ago
31 minutes

The Tabletop Tales
Movement 18: The Apprentice to The Royal Alchemist | The Quest for The Best Song
Deep at the bottom of the Storm-Ridden Sea, the heroes of the prophecy must fight a ferocious hydra in order to defend the Ivory Idol. But even if they defeat this sea beast, the party will leave this journey changed by the weight of what they encountered on the sea floor. As the party returns once again to the city of King's Point, Glonk mourns the tragic loss of the father he had spent his whole life searching for and The Giant Frost Mage continues to throw his strongest minions at our hero...
Show more...
3 years ago
37 minutes

The Tabletop Tales
Movement 17: The Key on The Sea Floor | The Quest for The Best Song
The four heroes continue their descent deeper into the ruins of Aquarock Temple in search of The Ivory Idol, a magical relic vital to fulfilling the ancient prophecy. While exploring the abandoned temple, they unintentionally discover the lost city of Merlantis Proper, hidden deep below the surface of The Storm-Ridden Sea. The path to the Ivory Idol seems clear, but as we all know... nothing is ever as simple as it seems. In this movement, Crispin, Seth, Willub and Glonk must face unfor...
Show more...
3 years ago
32 minutes

The Tabletop Tales
Movement 16: The City in The Storm | The Quest for The Best Song
After surviving the Storm-Ridden Sea, the four heroes arrive in the ancient city of Merlantis along with their new companion and liability, Sir William Shakesrapier. As the party continues their search for the Ivory Idol, a magical key that is rumored to unlock the Ancient Temple, they find themselves exploring the ruins of an old Merfolk holy site known as Aquarock Temple. Will Crispin, Seth, Willub and Glonk be able to find a way to the sea floor and locate the sunken Ivory Idol? What dange...
Show more...
3 years ago
41 minutes

The Tabletop Tales
Tabletop Talks 2: The Sound of Harbourne
In this Tabletop Talk, our team talks about what goes into designing the various sounds of The Tabletop Tales. From creating unique character-specific sound effects to recording dozens of voices to populate a crowded tavern, Kyle McCann and Chris Chaput discuss their entire process and favorite sound-designed moments from the story so far. Pull up a chair and talk with us at the tabletop!Support the show
Show more...
3 years ago
42 minutes

The Tabletop Tales
Movement 15: The Poet in King's Point | The Quest for The Best Song
Glonk, Willub, Crispin and Seth watch an interesting performance in the royal city of King's Point. After meeting the legendary poet known as Sir William Shakesrapier, who decides to join them on their next adventure, the party gets a new lead: the Ivory Idol, a magical key that unlocks the Ancient Temple, lies at the bottom of the Storm-Ridden Sea. This key is vital to the Quest for The Best Song, so the four heroes and their new companion decide to set out into the dangerous waters in searc...
Show more...
4 years ago
36 minutes

The Tabletop Tales
Movement 14: The Recorder of Souls | The Quest for The Best Song
Our heroes journey deeper into the heart of Temple Blaque, where they must face their strongest foe yet... The Vampire Lord, Raphael Blaque. If this ghoulish wielder of dark magic is defeated, nothing will stand between the adventurers and the second Deitic Instrument of the great prophecy. But will Glonk, Willub, Crispin and Seth be able to summon the strength and cooperation required to defeat their first real foe as a full party? Will they retrieve the Recorder of Souls? And if they do--wh...
Show more...
4 years ago
29 minutes

The Tabletop Tales
Movement 13: The Secrets of Temple Blaque | The Quest for The Best Song
The four heroes of the prophecy continue their quest in pursuit of the second Deitic Instrument, The Recorder of Souls. Together, Glonk, Willub, Crispin and Seth venture into the ominous Temple Blaque, which is rumored to be home to a Vampire Lord named Raphael Blaque, but the temple is not what it appears. Will the party be able to navigate the magical labyrinth of puzzles, creatures and perils that lie within in order to reach the Altar Room and retrieve the Recorder to fulfill the ancient ...
Show more...
4 years ago
39 minutes

The Tabletop Tales
Movement 12: The Sands of Al-Kamorth | The Quest for The Best Song
With all four heroes of the prophecy united at last, the Quest for The Best Song truly begins. Together, Glonk, Willub, Crispin and Seth travel to the desert city of Al-Kamorth in search of the second of the three legendary Deitic Instruments, the Recorder of Souls. Will the new party learn how to work together, or will the union of these four "heroes" unleash chaos? Perhaps a healthy amount of both? Either way, the desert sands hold many secrets... and our budding adventurers are not the onl...
Show more...
4 years ago
39 minutes

The Tabletop Tales
Movement 11: The Prophecy of the Four Heroes | The Quest for The Best Song
Crispin Whisper'yx and Seth conclude the final chapter of their adventure set 1,000 years before Willub and Glonk's story began. The dragonborn and the angel (along with an elderly cleric named Archibald) must take down the corrupted spider queen, Matilda Webb, in order to retrieve an ancient magical relic known as The Timestone. However, Matilda will not give up the source of her power without a fight. Will Crispin and Seth find the strength to defeat the brood-mother? And once they've taken...
Show more...
4 years ago
32 minutes

The Tabletop Tales
Tabletop Talks 1: The Music of Harbourne
In this Tabletop Talk, our score team talks about what goes into making original music for The Tabletop Tales. From picking instruments to composing melodies for specific characters, places and scenes, Chris Chaput and John Fuszner discuss their entire process and favorite musical moments from story so far. Collections 1 & 2 of the Official TTT Score are available for streaming on Spotify and Apple Music now!Support the show
Show more...
4 years ago
32 minutes

The Tabletop Tales
In this Tabletop Talk, join the full Tabletop Tales Team as we reminisce on some of our favorite moments, characters and memories from The Quest for The Best Song. We'll also dive into what our team is currently working on PLUS what you can be expecting from us down the road. We've got lots of exciting things in store and we can't wait to share them all with you!Support the show