This is the second episode of a two-part series on Liminal Horror and modern horror RPGs, featuring Goblin Archives and Josh Domanski, the co-designers of Liminal Horror.
Episode two covers their modules and games, and particularly Liminal Horror Deluxe Edition which is crowdfunding right now.
Listen to episode 1
Spotify https://open.spotify.com/episode/2d1nJeoVCCXsw8MTvVC5Uu?si=rbvfWWytTnK6-CpMy65GBg
LH Deluxe Edition https://www.backerkit.com/c/projects/space-penguin-ink/liminal-horror-deluxe-edition
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Produced by Iko
Editing Laura Elle
Music Avery Isles
This is the first episode of a two-part series on Liminal Horror and modern horror RPGs, featuring Goblin Archives and Josh Domanski, the co-designers of Liminal Horror.
Episode one is focused on Goblin and Josh’s origin story as RPG designers, and why horror is such a good genre for Tabletop RPGs.
Episode two covers their modules and games, and particularly Liminal Horror Deluxe Edition which is crowdfunding right now.
LH Deluxe Edition https://www.backerkit.com/c/projects/space-penguin-ink/liminal-horror-deluxe-edition?ref=home-page
Store
Newsletter
www..thelostbaystudio.substack.com/subscribe?
Follow the The Lost Bay Podcast
www.bsky.app/profile/thelostbaystudio.com
www.instagram.com/thelostbaystudio/
Produced by Iko
Editing Laura Elle
Music Avery Isles
Today The Lost Bay Podcast’s guest is Adam STATION.
Adam is best known for designing modern horror RPGs, with a surreal twist. Their games and modules have two unique features. First they are heavily procedural, based mostly on tables and nested tables. Second they are inspired by modern and contemporary music, to the point some of them are actually partially sampled from song lyrics and titles.
Today we’ll be talking about “I dont belong here”, a modern horror module for Liminal Horror, inspired by Radiohead music and that is crowdfunding on Backerkit right now.
We’ll also do something a bit different, we’ll roll on some of Adam’s wild tables!
While you listen to the episode take a moment to check the backerkit page https://www.backerkit.com/c/projects/stations/i-don-t-belong-here-modern-horror-inspired-by-radiohead
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Produced by Iko
Editing Laura Elle
Music Avery Isles
This episode's guest is Jesse Ross, designer of Trophy Dark. Trophy Dark is a narrative game about doomed treasure hunters venturing into a forest that doesn't want them there.
I'm a late discoverer of Trophy Dark; I read it just a few months ago, and it radically changed the way I see and play RPGs. The book delivers such a strong and consistent gameplay experience with a very simple mechanical architecture. You know I like horror RPGs, and Trophy Dark, in a way, is a medieval fantasy forest horror game. It's unique and beautifully designed, with a mesmerizing quality and a set of mechanics that allow for amazing gameplay to emerge.
In this episode, we'll talk about a dragonfly invasion, things Jesse sees in the dark, coping with hubris, and how to build a truly meaningful collaborative gameplay experience.
Jesse's website
Trophy Dark
Rooted in crisis website and Kickstarter page
www.kickstarter.com/projects/jesseross/rooted-in-crisis
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Produced by Iko
Editing Laura Elle
Music Avery Isles
This episode's guest is Amanda Lee Franck, a really unique voice in the RPG scene. Amanda is both an illustrator and a game designer, and has blessed us with a series of iconic titles like Vampire Cruise, Crush Depth Apparition or You got a job on the garbage barge. In this episode, we will talk about Amanda's origin story and journey as a creator. We'll also chat about pens, inks, museums, why Ships and Boats are ideal for building haunting RPG settings, and the Midwest.
Amanda Lee Franck collection
https://www.thelostbaystudio.com/collections/amanda-lee-franck
Amanda's Comeradery
https://comradery.co/amandalee
Amanda's Youtube channel
https://www.youtube.com/user/annabellearachne
Amanda's Bluesky
https://bsky.app/profile/amandalee.bsky.social
Store
https://www.thelostbaystudio.com/
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Produced by Iko
Editing Laura Elle
Music Avery Isles
Today, I'm taking you to Paris, France, to chat with Côme Martin, a prolific and uber-creative French designer. Côme's best-known titles include the iconic Meanwhile in the Subway, Broken Cities, Feathered Adventures, and many more.
In this episode, we discuss Côme's journey as a designer, from the first one-pagers to his most innovative games, how the Norwegian indie scene influenced his work, and the differences between the US and French-speaking indie scenes.
Côme Martin collection
https://www.thelostbaystudio.com/collections/come-martin
Côme Martin on itch
Store
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Produced by Iko
Editing Laura Elle
Music Avery Isles
David Blandy is the designer of the post apocalyptic weird hope game Eco MOFOS!!
The game is powered by the Into the odd/Cairn engine. Fast rules and character creation. Fantastic art by Daniel Locke. In this episode we talk about David's journey as a creator, and how his work as an artist informs game design. We also discuss Weirdhope, a unique genre of his own creation that teaches us that we can find joy and meaning, even in a strange and at times harsh world.
ECO MOFOS!! collection
https://www.thelostbaystudio.com/collections/eco-mofos
David Blandy on itch
https://davidblandy.itch.io/
Store
https://www.thelostbaystudio.com/
Newsletter
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Follow the The Lost Bay Podcast
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https://bsky.app/profile/thelostbaystudio.com
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Produced by Iko
Editing Laura Elle
Music Avery Isles
The Parthenogenis of Hungry Hollow is an adventure module and campaing setting for the Mmodern horror tabletop RPG Liminal Horror. In this espisode with returning guest designer Goblin Archives we talk about bees, flesh, a weird baby shower, and an American Pacific Nothwest town being corrupted by an owerwhelmind deity and cult.
The Parthenogenis of Hungry Hollow on Backerkit
Get Liminal Horror
https://goblinarchives.itch.io/
More Liminal Horror modules
https://liminalhorrorlibrary.com/
First Goblin Archives interview on The Lost Bay podcast
https://podcasts.apple.com/fr/podcast/goblin-archives-liminal-horror/id1560319393?i=1000579058647
Follow the The Lost Bay Podcast
https://twitter.com/thelostbay
https://bsky.app/profile/thelostbaystudio.com
https://www.instagram.com/thelostbaystudio/
https://www.thelostbaystudio.com/
Produced by Iko
Editing Laura Elle
Music Avery Isles
Yochai Gal is the designer of the forest fantasy RPG Cairn. Right now, Cairn second edition boxed set is live on Kickstarter. In this episode we talk about how Yochai grew the first edition of Cairn into this new expanded RPG marvel.
Cairn Kickstarter
https://www.kickstarter.com/projects/1557907976/cairn-2e-boxed-set
Yochai's first two appearances on The Lost Bay Podcast
https://podcasts.apple.com/us/podcast/yochai-gal-cairn/id1560319393?i=1000514489599
The Lost Bay - suburban gothic RPG preorder page
https://www.thelostbaystudio.com/pages/the-lost-bay-preorders
Follow the The Lost Bay Podcast
https://twitter.com/thelostbay
https://bsky.app/profile/thelostbaystudio.com
https://www.instagram.com/thelostbaystudio/
https://www.thelostbaystudio.com/
Produced by Iko
Editing Laura Elle
Music Avery Isles
Intro ad music David Blandy
Chris Mc Dowall is the designer of the rules light flavor heavy trifecta of games Into the Odd, Electric Bastionland and Mythic Bastionland. In this episode we talk about Chris' latest game Mythic Bastionland, its sources of inspiration, design process, and the spirit behind its ruleset.
Bastionland blog & Patreon
https://www.patreon.com/bastionland
Mythic Bastionland preorders
https://mythicbastionland.backerkit.com/hosted_preorders
The Lost Bay - suburban gothic RPG on Kickstarter
https://www.kickstarter.com/projects/thelostbay/the-lost-bay-suburban-dark-fantasy-rpg
Follow the The Lost Bay Podcast
https://twitter.com/thelostbay
https://bsky.app/profile/thelostbaystudio.com
https://www.instagram.com/thelostbaystudio/
https://www.thelostbaystudio.com/
Produced by Iko
Editing Laura Elle
Music Avery Isles
Intro ad music David Blandy
Samantha Leigh is a multi-faceted tabletop RPG creator and has released some of the coolest solo games of the indie scene. She’s been recently kickstarting Outliers, an award-winning game inspired by her own experience as a lab researcher. In this episode we’ll talk about her sources of inspiration, editing secrets, and future projects.
Outliers
https://www.kickstarter.com/projects/marx-of-high-water/far-horizons-coop-presents-outliers
Samantha Leigh
https://twitter.com/GoblinMixtape
https://www.tiktok.com/@goblinmixtape
The Lost Bay - suburban gothic RPG on Kickstarter
https://www.kickstarter.com/projects/thelostbay/the-lost-bay-suburban-dark-fantasy-rpg
Follow the The Lost Bay Podcast
https://twitter.com/thelostbay
https://bsky.app/profile/thelostbaystudio.com
https://www.instagram.com/thelostbaystudio/
https://www.thelostbaystudio.com/
Produced by Iko
Editing Laura Elle
Music Avery Isles
Intro ad music David Blandy
Watt is the designer behind the Nausicaa inspired ecological space fantasy game Cloud Empress. After a successful launch in 2023 Cloud Empress returns to Kickstarter in 2024 with two new books/settings.
In this episode we talk everything shop, from writing and layout strategies to game mechanics and their impact on the players and the gaming experience.
Back Cloud Empress, Life and Death
https://www.kickstarter.com/projects/watt/cloud-empress-life-and-death
https://cloudempress.com/about/
The Lost Bay - suburban gothic RPG on Kickstarter
https://www.kickstarter.com/projects/thelostbay/the-lost-bay-suburban-dark-fantasy-rpg
Follow the The Lost Bay Podcast
https://twitter.com/thelostbay
https://bsky.app/profile/thelostbaystudio.com
https://www.instagram.com/thelostbaystudio/
https://www.thelostbaystudio.com/
Produced by Iko
Editing Laura Elle
Music Avery Isles
Intro ad music David Blandy
Evangeline Gallagher is an illustrator with a taste for dark fantasy and horror. Their art is inspired by 80s and 90s media. Evangeline is one of the most productive and striking artists of the TTRPG scene and beyond. In this episode, we talk about their sources of inspiration, their practice, a mental directory of faces, and why red is their favorite color.
Follow Evangeline Gallagher
https://www.instagram.com/evangelinegallagher/
https://twitter.com/egallagher_art
https://bsky.app/profile/egallagher.bsky.social
Evangeline's store
https://www.evangelinegallagher.com/
The Lost Bay - suburban gothic RPG on Kickstarter
Follow the The Lost Bay Podcast
https://twitter.com/thelostbay
https://bsky.app/profile/thelostbaystudio.com
https://www.instagram.com/thelostbaystudio/
https://www.thelostbaystudio.com/
Produced by Iko
Editing Laura Elle
Music Avery Isles
watt is the designer of Cloud Empress, an ecological science fantasy tabletop RPG inspired by works like Nausicaa in the Valley of the Wind, Dune, Full Metal Alchemist. Cloud Empress is both a hack and a campaign setting for the Sci-Fi horror TTRPG Mothership. The game has a striking universe both harsh and tender. In this episode we talk about the genesis and the design choices behind a game that is expected to be one of the most notable releases of 2023.
Cloud Empress Kickstarter https://www.kickstarter.com/projects/hotstuffonshoreleave/cloud-empress-ecological-science-fantasy-roleplaying
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The FEAR BUNDLE https://www.thelostbaystudio.com/products/fear-bundle
The Lost Bay Studio publishes tabletop role-playing zines, sparks community initiatives, and hosts your favorite TTRPG podcast. Don’t miss a thing: subscribe to our newsletter https://thelostbaystudio.substack.com/p/the-dispatch
Home of The Lost Bay https://thelostbaystudio.com/
Get in touch with me, Iko, on https://twitter.com/thelostbay
Episode produced and edited by Iko
Additional editing by J. Stautman
Music Avery Isles
https://www.patreon.com/thelostbay
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Mörk Borg is a Swedish tabletop role-playing game by Pelle Nilsson & Johan Nohr with a strong pitch-black apocalyptic fantasy vibe. The fantasy setting features a dying world, where all is dark and gloomy, even the characters you play. The book itself has a unique visual style, wild and colorful reminiscent of the 80s Punk-Rock zine scene and of Doom Metal music.
In this interview we talk about the creative strategies of the two designers, the Swedish alternative to Dungeons and Dragons, Nostradamus Prophecies, historical vampires, an incredible set of Character Generators, font sourcing and how to succeed at creating a masterful visual style.
Want to play Mörk Borg and don’t know where to start? We’ve put together the Wicked Wanderers Winter Bundle for you, all you need to play Mörk Borg for months https://www.thelostbaystudio.com/products/wicked-wanderers-winter-bundle
Dive into the Mörk Borg universe here https://morkborg.com/
-- -- -- –
The FEAR BUNDLE https://www.thelostbaystudio.com/products/fear-bundle
The Lost Bay Studio publishes tabletop role-playing zines, sparks community initiatives, and hosts your favorite TTRPG podcast. Don’t miss a thing: subscribe to our newsletter https://thelostbaystudio.substack.com/p/the-dispatch
Home of The Lost Bay https://thelostbaystudio.com/
Get in touch with me, Iko, on https://twitter.com/thelostbay
Episode produced by Iko
Editing Supervisor Laura Elle
Music Avery Isles
-- -- -- --
Coming up in the next episodes:
ARC - Momatoes
Emiel Boven is the writer, illustrator and designer of the games DURF and The Electrum Archive. Emiel has stumbled across the tabletop indie scene only a couple of years ago, and since then he's been extremely productive: He wrote several adventures and modules, two games and contributed to build an international community of creators. He’s one of the designers you definitely want to keep two eyes on.
In this episode we’ll talk about biking, becoming a full time RPG designer, the power of game testing and a mysterious ancient alien civilization.
Get the Emiel Boven Bundle https://www.thelostbaystudio.com/products/emiel-boven-bundle
Emiel Games on Itch https://emielboven.itch.io/
Cult of the Lizard King https://www.cultofthelizardking.com/
Episode produced by Iko
Editing Supervisor Laura Elle
Music Avery Isles
Additional Music
It's OK by The Mail https://soundcloud.com/ireadthenewstodayohboy/albums
Biking sounds by klankbeeld, Adam Wayne Gistarb, CUDenverSound released under CC BY 4.0 https://creativecommons.org/licenses/by/4.0/
https://freesound.org/people/klankbeeld/sounds/249737/
https://freesound.org/people/deleted_user_4401185/sounds/243739/
https://freesound.org/people/CUDenverSound/sounds/487035/
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Home of The Lost Bay https://thelostbaystudio.com/
Get in touch with me, Iko, on https://twitter.com/thelostbay
Watch the podcast episodes with EN SUBS https://www.youtube.com/channel/UCBcjgiUURodfLWy-cDqpK2Q
Become a monthly supporter https://patreon.com/thelostbay
Subscribe to the dispatch https://thelostbaystudio.substack.com/p/the-dispatch
-- -- -- --
Coming up in the next episodes:
ARC - Momatoes
Mörk Borg - Pelle Nilsson and Johan Nohr
Liminal Horror is a modern horror tabletop RPG. It started a year and a half ago as a hack of the game Cairn, and since then its ecosystem has significantly grown. It has been published in print, counts two official modules, and is supported by a vibrant community.
In this episode we'll talk about Goblin Archives' journey as a game designer, how to write horror, crowdfunding using itch.io, growing supported by the community and giving back to it, and the two first official modules for the game: The Mall inspired by John Carpenter's 1982 movie The Thing, and The Bureau an adventure of corporate horror.
Find the zines in print at Exalted Funeral:
Liminal Horror https://www.exaltedfuneral.com/products/liminal-horror-pdf
The Mall https://www.exaltedfuneral.com/products/the-mall
The Bureau https://www.exaltedfuneral.com/products/the-bureau
Get in touch with Goblin Archives
Twitter https://twitter.com/goblin_archives
Itch.io https://goblinarchives.itch.io/
The Annotated Archive of Game Design Resources https://goblinarchives.github.io/LiminalHorror/Annotated%20Archives/
Ad music is Lights Off by Done with fish - released under CC-BY-4
The FEAR BUNDLE https://www.thelostbaystudio.com/products/fear-bundle
Find The Lost Bay Studio store at thelostbaystudio.com
Episode produced by Iko
Editing Supervisor Laura Elle
Music Avery Isles
Additional Music
Nitral Music Audiolab https://www.youtube.com/channel/UCG00NRG_GQNNcG0ukqRfBJQ
Mr Thenoronha https://freesound.org/people/Mrthenoronha/
Sergei Chermisinov https://freemusicarchive.org/music/Sergey_Cheremisinov/MRKE/Sergey_Cheremisinov_-_MRKE_-_05_Lucerna_1566/
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Get in touch with me, Iko, on https://twitter.com/thelostbay
Watch the podcast episodes with EN SUBS https://www.youtube.com/channel/UCBcjgiUURodfLWy-cDqpK2Q
Become a monthly supporter https://patreon.com/thelostbay
Subscribe to the dispatch https://thelostbaystudio.substack.com/p/the-dispatch
-- -- -- --
Coming up in the next episodes:
DURF, The Electrum Archive - Emiel Boven
ARC - Momatoes
Today I have a very special episode for you, where for once I get to be interviewed. I’ve been a guest on the Weekly Scroll. It’s a super cool stream part of the Adventure Archive where Hunter and Ryan interview TTRPG designers, do reviews of indie games or unboxing of TTRPG Kickstarters.
In this episode we'll be talking about SKYREALMS, a system neutral fantasy sourcebook and coloring book, illustrated by Evlyn Moreau and with a super cool roster of international contributors. As I release this episode Skyrealms just entered its last funding week on Kickstarter.
Be sure to check SKYREALMS on Kickstarter
https://www.kickstarter.com/projects/thelostbay/skyrealms
https://anchor.fm/weekly-scroll
https://linktr.ee/theadventurearchive
Ad music is Lights Off by Done with fish - released under CC-BY-4
Find The Lost Bay Studio store at thelostbaystudio.com
Alfred Valley is the writer, designer and publisher of several TTRPGS characterized by unique setting and mechanics. In particular he wrote Lay on hands, a solo RPG in which you play as a healer in a post apocalyptic RPG, and Thousand Empty Light, a solo adventure for the Sci-Fi Horror RPG Mothership. In this episode we talk about the coziness of darkness, the art of haggling, cryptography and cassette tapes.
Episode produced by Iko
Editing supervision by Laura Elle
Music by Avery Isles
Full credits, info and transcript here
http://www.thelostbaystudio.com/podcast/alfred_valley_thousand_empty_light
The show exists thanks to the support of its patrons, you can become a patron too, just head to www.patreon.com/thelostbay
Subscribe to the dispatch newsletter here https://thelostbaystudio.substack.com/p/the-dispatch
Get Thousand Empty Lights here https://www.kickstarter.com/projects/alfredvalley/thousand-empty-light
Reach out to Alfred on Twitter https://twitter.com/ValleyOfAlfred
Ad music is Lights Off by Done with fish - released under CC-BY-4
Find The Lost Bay Studio store at thelostbaystudio.com
-- More Mothership Episodes
Interview with Ian Yusem on Editing and Publishing Hull Breach an big beautiful anthology book https://open.spotify.com/episode/0uDDFLNjCPaYXmCeU8LP1i?si=Z9omkqqKTI23LguyQK8qNA
An interview with Sean McCoy the designer of Mothership himself https://open.spotify.com/episode/6KNPxofMBASan8dv27acwu?si=QSeZ4To5ROC6kvRkHbHDTw
And another interview with Ian, more focussed on community and labour themes https://open.spotify.com/episode/5YMAcJNadjDtVXgv9EneE3?si=0g1p6i5XQyWHktOE9WI8sA
Ian Yusem is publisher editor and writer of Hull Breach, an anthology book, collection of adventures and articles for the Sci-Fi horror RPG Mothership. In this episode we talk about Ian's experience both as an author and as the editor/publisher of Hull Breach, the importance of layout, playtesting techniques, and how to write horror RPGs.
Get Hull Breach here https://www.kickstarter.com/projects/yusem/hull-breach-vol-1
Episode produced by Iko
Editing supervision by Laura Elle
Music by Avery Isles
Full credits, info and transcript here
http://thelostbaystudio.com/podcast/ian_yusem_hull_breach
The show exists thanks to the support of its patrons, you can become a patron too, just head to www.patreon.com/thelostbay
Subscribe to the dispatch newsletter here https://thelostbaystudio.substack.com/p/the-dispatch
Ad music is Lights Off by Done with fish - released under CC-BY-4
Find The Lost Bay Studio store at thelostbaystudio.com