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Jack sat down with Andy (Non-Breaking Space games) to talk about the John Company inspired megagame, The Company Archives.
Read a player's experience of the game here.
You can find more of NBS' work online at www.nbsp1618.games and check out the latest release, Cross Bronx Expressway.
The Great Game theme is Balrog Boogie by the Diablo Swing Orchestra
The Great Game logo was made by Jack McNamee
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Jack and Pat talk with James (Sydney Megagamers) on how he came to designing Raising Spirits, a mini-megagame based on the renowned social deduction game Blood on the Clock Tower.
The Great Game theme is Balrog Boogie by the Diablo Swing Orchestra
The Great Game logo was made by Jack McNamee
Keep in touch: linktr.ee/greatgamepod
Join the conversation on our Discord server
An experiment with the rambling, longer form, Patrick sits down with Ciaran (of The Generalissimo is Dead fame) to talk about what makes a megagame designer.
This is the first 'background briefing' and looks at getting a deeper understanding of the people behind the megagame world.
We did inevitably have a few audio bumps and bomps throughout, so apologies for those.
The Great Game theme is Balrog Boogie by the Diablo Swing Orchestra
The Great Game logo was made by Jack McNamee
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Join the conversation on our Discord server
Jack talks with Trenton (Megagame Coalition) and Scott (West Coast Megagames, certified 'megagame crazy') to talk about the crossover event of their Gencon 2025 Megagames Deephaven and Goblin City.
The Great Game theme is Balrog Boogie by the Diablo Swing Orchestra
The Great Game logo was made by Jack McNamee
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Join the conversation on our Discord server
Jack talks with Dave, Sydney Megagamers, about his 2025 Megagame The Lighthouse.
The Great Game theme is Balrog Boogie by the Diablo Swing Orchestra
The Great Game logo was made by Jack McNamee
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Join the conversation on our Discord server
We finally got to sit down with some passionate Megagame aficionados (Justin from Adelaide Megagames and Sam from Basenti Games) and get to the bottom of Last Turn Madness - the good, the bad and the ugly!
The Great Game theme is Balrog Boogie by the Diablo Swing Orchestra
The Great Game logo was made by Jack McNamee
Keep in touch: linktr.ee/greatgamepod
Join the conversation on our Discord server
The gang talks to Chris from Melbourne Megagames about This City Sucks - a game about vampires, turf wars, real estate and auctions... and figuring out what the hell happened to the mayor!
The Great Game theme is Balrog Boogie by the Diablo Swing Orchestra
The Great Game logo was made by Jack McNamee
Keep in touch:linktr.ee/greatgamepod
Join the conversation onour Discord server
Jack and Pat delve into the dire archives for designs and concepts that landed in their scrapheap - not gone, not forgotten, but long-abandoned ideas that just didn't make it.
The Great Game theme isBalrog Boogie by the Diablo Swing Orchestra
The Great Game logo was made byJack McNamee
Keep in touch: linktr.ee/greatgamepod
Join the conversation on our Discord server
We regroup with the Architect of Megagames, Ben of BKGameDesign, to tackle the romance-inspired megagame Bound by Desire.
We talk about the secret to getting megagamers to a megagame, why Lady McStuffin' Face is so insidious, and just how dangerous romantic polyhedrons can be.
Episode Links:
Connect with Ben Attend Bound by DesireThe Great Game theme is Balrog Boogie by the Diablo Swing Orchestra
The Great Game logo was made by Jack McNamee
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Join the conversation on our Discord server
For the inaugural session of Team Time, Jack, Pat, Ben and Ciaran hash out what's going on with councils in megagames and ask the question - do we really need 'em?
Find Ciaran and Trenton over at the Megagame Coalition and True North megagame servers (and of course, at the Great Game server)!
The Great Game theme is Balrog Boogie by the Diablo Swing Orchestra
The Great Game logo was made by Jack McNamee
Keep in touch: linktr.ee/greatgamepod
Join the conversation on our Discord server
Just in time for the New Year, it's our self-indulgent, parasocial, bottle episode. Jack and Pat talk about what 10 years of megagaming has done to them.
The Great Game theme is Balrog Boogie by the Diablo Swing Orchestra
The Great Game logo was made by Jack McNamee
Keep in touch: linktr.ee/greatgamepod
Join the conversation on our Discord server
Are you down for some Agency Death? A bit of Player Lock? Maybe a journey into the Three Table Trap? Or do you just want to hear Jack further his vendetta against the English and their tea?
Whatever you're here for, we've got it. We round out 40 episodes with a conversation about megagame bugbears and pet peeves - those things in the megagame world, community and design space, that just really grind your gears.
The Great Game theme is Balrog Boogie by the Diablo Swing Orchestra
The Great Game logo was made by Jack McNamee
Keep in touch: linktr.ee/greatgamepod
Join the conversation on our Discord server
The Architect of Megagames, Ben of BKGameDesign, has arrived. We touched on Touched By Darkness (...) during the GenCon episodes, but now we get a full deep dive into the game, where it came from, and what makes it a perfect 'control's first megagame'.
Episode Links:
The Great Game theme is Balrog Boogie by the Diablo Swing Orchestra
The Great Game logo was made by Jack McNamee
Keep in touch: linktr.ee/greatgamepod
Tony, the Duke of Highland, takes us to Gencon 2024... again!
Part 2 of 2. Make sure you check out episode 37 of the Great Game to hear the first 5 interviews.
01:20 - Forrest, Gods of the Ancient World
18:50 - Trenton, Grimvale Ventures
30:05 - Scott, Goblin City
55:15 - Tony, It Belongs in a Museum
Want to know more about Scott's CANDI? Check out the PBEM gang over at OMEGA.
You can find all of these amazing people over on Discord, on both the Megagame Coalition and the Dukes of Highland servers.
While you're there, why not join our Discord server?!
The Great Game theme is Balrog Boogie by the Diablo Swing Orchestra
The Great Game logo was made by Jack McNamee
Keep in touch: linktr.ee/greatgamepod
Tony, the Duke of Highland, takes us to Gencon 2024. Part 1 of 2, in which we hear from a bunch of interesting people about their megagames!
01:47 - Ben, Touched by Darkness
11:28 - Pinto, Pantheon
22:00 - Tony, It Came From the Skies
39:20 - Riley, Jungle (Philly Megagames)
57:46 - Josh, Crucible of Nations
You can find all of these amazing people over on Discord, on both the Megagame Coalition and the Dukes of Highland servers.
While you're there, why not join our Discord server?!
The Great Game theme is Balrog Boogie by the Diablo Swing Orchestra
The Great Game logo was made by Jack McNamee
Do you know what the opposite of a piggyback is? Neither do we.
We spoke to Riley and Trenton from the Megagame Coalition about... the Megagame Coalition!
Established as an umbrella organisation that connects and supports megagame groups all across North America, we spoke about how the Coalition game to be and how GenCon has been such a driving force for the American megagame scene.
EPISODE LINKS:
We venture south again, chatting with the Megagames Argentina gang about what their experience in the megagame world has been and how they're bringing megagame design to the homeland, its culture and its history.
EPISODE LINKS:
- Learn more about Megagames Argentina
- Open Veins of Latin America, an important book and inspiration for Aceleración Constante
- The Great Game logo by Jack McNamee using https://www.vecteezy.com/free-vector/earth
Diving into some listener requested subjects, we regrouped with Paddy (of Running Hot fame - see episode 13 back in 2020) to talk about the art of running the same megagame over and over and over...
EPISODE LINKS: - Paddy is from Pennine Megagames - You can read more about Running Hot here
- The Great Game logo by Jack McNamee using Logo designed by Jack McNamee using Earth Vectors by Vecteezy
The Great Game enters a new continent as we meet with Javier, Uruguay Megagames, to hear how things are done down south.
From translating entire games to Spanish, to running one megagame a month (...!), we learned just much enthusiasm and momentum the team in Uruguay have!
Episode links:
We tackle Infinite Horizons, bushwalks and how Disney Land keeps you entertained... with Dave from Sydney Megagamers!
Episode links: