
On this episode we discuss the 2008 Mark Wahlberg vehicle, Max Payne, based on the game with the same name developed by Remedy Entertainment and Rockstar Studios. The game was a goofy Neo-noir corridor shooter, while the movie adaptation was a dark and strange crime thriller with a slight mystical flair. Its a drug fueled nightmare of a time, and I'm not talking about the film.
Music by Karl Casey @ White Bat Audio