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Being the Game Master can be an amazing experience, but it’s also important that you are a bastion of rules and ensure the game’s integrity is maintained, all the while encouraging fun.
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A dungeon master has many responsibilities when running their campaign, but creating an adventure is instead the greatest reward. This episode will focus on treasure; how much is too much and where to create custom items.
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In this extra episode, Nathan sits down with Corey, one of his players, to talk about their experiences as well as communication and being new to Dungeons and Dragons.
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A dungeon master has many responsibilities when running their campaign, but creating an adventure is instead the greatest reward. This episode will focus on encounters: how to build them and their place within the world.
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A dungeon master has many responsibilities when running their campaign, but creating an adventure is instead the greatest reward. This episode will focus on one half of the process of creating an adventure: quests and a brief introduction to encounters.
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A dungeon master has many responsibilities when running their campaign, but creating an adventure is instead the greatest reward. This episode will focus on one half of the process of creating an adventure: the broad strokes.
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As you are constructing your worlds, its important to fill them with interesting and engaging characters. This episode will be detailing how to create Non-Player Characters (or NPCs) as well as dastardly villains.
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World building is an important part of being a Dungeon Master, and can also be a very fun aspect of D&D. This episode, we’ll dive in deep on where to start and how to create a vibrant world.
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Ready your boots, roll your dice, because it’s time to get started with D&D! In this episode, a foundation for what a Dungeon Master is and how to run your campaign is discussed.
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