Trevor Benjamin is co-designer of numerous hit games including Undaunted, Warchest, Resist and Mandela, frequently collaborating with David J. Thompson and Brett J. Gilbert.
00:00 - Intro
01:10 - Getting involved with Bitewing
02:26 - Approach to following up Iliad & Ichor
06:29 - Intentionally subverting genre?
07:52 - Late addition of solo & coop
09:47 - Why always codesigning?
14:47 - Approach to Azure
18:11 - State of the hobby trending to more shallow experiences
21:50 - Historical accuracy vs. practical game design
25:09 - Expanded scope of Undaunted
29:01 - How do you know when a game is done?
31:51 - Recent inspirations
37:35 - Next up, For the Gods
Links:
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
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Trevor Benjamin is co-designer of numerous hit games including Undaunted, Warchest, Resist and Mandela, frequently collaborating with David J. Thompson and Brett J. Gilbert.
00:00 - Intro
01:10 - Getting involved with Bitewing
02:26 - Approach to following up Iliad & Ichor
06:29 - Intentionally subverting genre?
07:52 - Late addition of solo & coop
09:47 - Why always codesigning?
14:47 - Approach to Azure
18:11 - State of the hobby trending to more shallow experiences
21:50 - Historical accuracy vs. practical game design
25:09 - Expanded scope of Undaunted
29:01 - How do you know when a game is done?
31:51 - Recent inspirations
37:35 - Next up, For the Gods
Links:
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Nick Murray of Bitewing Games chats with Eric about his kickstarter for Gingham and Gazebo, his thoughts on the tariffs and what it’s like being named Nick.
0:00 - Introductions and What We’ve Played This Week
13:38 - Publishing Gazebo and Gingham on Kickstarter
27:40 - Bitewing’s Relationship with Reiner Knizia
32:20 - What Work Goes into Setting a Kickstarter Up for Success
39:30 - Nick’s Thoughts on His Post About Tariffs
48:45 - What Is the Board Game Industry Going to Look Like a Year from Now?
55:28 - Stonemaier Games’ Lawsuit
01:02:48 - Bombastic Direct-to-Retail Release
01:11:25 - Listener Question - What’s It Like Being Named Nick?
01:41:13 - Outro!
The Cardboard Herald
Trevor Benjamin is co-designer of numerous hit games including Undaunted, Warchest, Resist and Mandela, frequently collaborating with David J. Thompson and Brett J. Gilbert.
00:00 - Intro
01:10 - Getting involved with Bitewing
02:26 - Approach to following up Iliad & Ichor
06:29 - Intentionally subverting genre?
07:52 - Late addition of solo & coop
09:47 - Why always codesigning?
14:47 - Approach to Azure
18:11 - State of the hobby trending to more shallow experiences
21:50 - Historical accuracy vs. practical game design
25:09 - Expanded scope of Undaunted
29:01 - How do you know when a game is done?
31:51 - Recent inspirations
37:35 - Next up, For the Gods
Links:
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551