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The Business of Video Games Podcast
The Business of Video Games Podcast
51 episodes
3 days ago
Welcome to the Business of Video Games Podcast. A podcast where we try to shed a bit of light on the inner workings of the games industry. We give you the why, how, who and what the hell?! on business decisions, publishing calls, steps and missteps that go on behind the scenes.
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Video Games
Business,
Leisure
RSS
All content for The Business of Video Games Podcast is the property of The Business of Video Games Podcast and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Welcome to the Business of Video Games Podcast. A podcast where we try to shed a bit of light on the inner workings of the games industry. We give you the why, how, who and what the hell?! on business decisions, publishing calls, steps and missteps that go on behind the scenes.
Show more...
Video Games
Business,
Leisure
Episodes (20/51)
The Business of Video Games Podcast
Business of Video Games Podcast Episode 45 - The Emotional Battle - Chris Bourassa and Tyler Sigman
It's time to continue our conversation with Chris and Tyler som Red Hook Studios! In this second half of our interview with Red Hook Studios founders Chris and Tyler, we focus on what happened after Darkest Dungeon 1. Wrapping up Kickstarter commitments, the surprising intensity of Early Access, and how the game’s success never really gave the team a chance to slow down. Among other things, we also touch on their DLC approach, some of the business decisions behind Darkest Dungeon 2 and why they ultimately accepted an Epic Games Store deal that fully funded the sequel despite community pushback. Beyond the interview, Shams and Fernando also get into the state of industry events like GDC, plus what they’ve been playing and thinking about lately - because even in a packed episode, there’s always room for a little extra. Find Red Hook Studios on Steam here
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3 days ago
1 hour 3 minutes

The Business of Video Games Podcast
Business of Video Games Podcast Episode 44 - Releasing Darkest Dungeon - Chris Bourassa and Tyler Sigman
Interview Part one out of two with Chris Bourassa and Tyler Sigman from Red Hook Studios.
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2 weeks ago
1 hour 5 minutes

The Business of Video Games Podcast
Business Of Video Games Episode 43 - Games industry myths - Season 3 finale
In our final episode of the season, Shams and Fernando drop the guest format to tackle a few persistent myths and misconceptions that have been quietly annoying us all year. We dig into things like: How a game can be a bestseller and still be considered a disappointment What minority investments really mean — and what they don’t No shouting, no hot takes (okay, maybe one), just two people who’ve seen a few things, trying to make sense of a business that often doesn't. Thanks for listening this season — see you soon.   support us on patreon: https://www.patreon.com/BusinessOfVideoGames
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4 months ago
55 minutes

The Business of Video Games Podcast
Business Of Video Games Episode 42 - Should You Be Shadow Dropping Your Games? Feat. Landfall
Should you be shadow-dropping your games? Fernando talks to the masters of the art form, Landfall Games, to learn their secrets.
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4 months ago
46 minutes

The Business of Video Games Podcast
Business Of Video Games Episode 41 - Business War Stories with XCOM Creator Jake Solomon
XCOM designer and Sid Meier protege Jake Solomon is embarking on a new mission: CEO of his own studio. Jake gives Shams and Fernando a window into his extraordinary career, telling stories from his days at Firaxis and talking about his journey to found Midsummer Studios.
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6 months ago
1 hour 14 minutes 8 seconds

The Business of Video Games Podcast
Business Of Video Games Episode 40 - Forty Two immutable Laws of Games Business - Paul Kilduff Taylor
Fourty two is the answer to life - but it's also the number of points of wisdom justly dispensed by games industry veteran Paul Kilduff-Taylor - mastermind behind Developer/Publisher/Operator - Mode 7 Games. Paul wrote the list of "42 Essential Game Dev Tips That Are Immutably Correct and Must Never Be Disputed by Anyone Ever At Any Time!"  and we unpack some of these and try to figure out why Paul is a very wise man. Because he is. (sorry about Shams audio - its fixed in the next episode!) Check out the original blog post here https://modecollapse.substack.com/p/42-essential-game-dev-tips-that-are And more info on Mode 7 Games: https://www.mode7.games/
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7 months ago
1 hour 9 minutes 19 seconds

The Business of Video Games Podcast
Business Of Video Games Episode 39 - The Indie Business Auteur - Xalavier Nelson Jr
Season 3 finally continues with a truly unique indie business auteur! Xalavier Nelson Jr. runs Strange Scaffold, a game studio that defies convention—achieving repeated success while staying boldly artistic. Listen in to hear Xalavier and Strange Scaffold manage what so few others do.    👉 Visit Strange Scaffold and explore their games here. https://www.strangescaffold.com/
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8 months ago
1 hour 51 seconds

The Business of Video Games Podcast
Business Of Video Games Episode 38 - Can a toolkit replace your Publisher? - Alexander Bergendahl
As we're in a festive mood we decided to try something new and unpack what life is like at a service provider in the games industry. Some describe it as the hardest biz dev job in the industry and they wouldn't be wrong. Serial entrepreneur Alexander Bergendahl shares how Lootlocker helps developers and publishers level up and get closer to their players.    https://lootlocker.com/
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10 months ago
1 hour 4 minutes 41 seconds

The Business of Video Games Podcast
Business Of Video Games Episode 37 - Modding Madness with - Scott Reismanis
This episode, we’re diving into the wild world of user-generated content (UGC) with Scott Reismanis, CEO of Mod.io. Ever wondered WHY mods go from hobby projects to gaming game-changers such as DOTA or CS? Scott’s here to spill the beans on Mod.io’s mission, the challenges of getting studios on board, and why UGC is still the future (spoiler: it’s awesome). We’ll chat about big decisions, big trends, and big dreams for modding.  Mods, memes, and major insights—don’t miss it!
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11 months ago
1 hour 9 minutes 14 seconds

The Business of Video Games Podcast
Business Of Video Games Episode 36 - The Return of the Biz Dev Samurai - Uwu biz
In this episode we sit down with two true operators in the biz dev space - Callum Underwood and Alex Nicholson. By night they're up to shenanigans - by day - more shenanigans - but also they run Uwu Biz a one stop shop for your business development or really - any needs you might have as a successful developer. Callum and Alex regale us with how they operate in tough times.   https://www.uwu.biz/  
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1 year ago
1 hour 12 minutes 42 seconds

The Business of Video Games Podcast
Business Of Video Games Episode 35 - Deep Rock's Secrets - Soren Lundgard
Welcome to a new season of the Business of Video Games Podcast! Your host finally cut his hair, grew up and got himself a job (more on in a future episode)! Meaning that this season we'll be bringing on a new co-host - Fernando Rizo - business developer extraordinaire - familiar to regular listeners. Expect monthly episodes this season and more behind the scenes materials for patreons - otherwise our format stays the same - the hardest hitting business interviews in the games industry. In this episode we interview Soren Lundgard - CEO of Ghostship Games - developers of smash hit Deep Rock Galactic. We uncover the secrets of their success and how they are re-invest in the Danish games industry.
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1 year ago
55 minutes 47 seconds

The Business of Video Games Podcast
Business Of Video Games Episode 34 - The Rise and Fall of an Entreprenerd
Finally we arrive at the season finale! In this episode your's truly shares the story of trying, and failing, at starting a game studio. Why start a studio in this day and age? How did Shams go about doing and why did the studio endeavour end in shambles (but with a lot of learnings)? If you want to see some screenshots of some of the prototypes have a look here:   https://shorturl.at/4BWAS   See you next season!
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1 year ago
41 minutes 53 seconds

The Business of Video Games Podcast
Business Of Video Games Episode 33 - Why some game companies succeed, while others fail - The Decline Phase - Kim Nordström
We arrive finally in the fifth and final episode in the series where we talk to Kim Nordström - games industry meganerd, veteran and author of "Up, Down, Up - why some game companies succeed while others fail. This episode delves into the final phase that companies go through before throwing in the towel - namely the "Decline Phase". We unpack why companies end up here and how you navigate out of these dreaded waters. You can find more info about the book here: https://updownupbook.com/
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1 year ago
44 minutes 45 seconds

The Business of Video Games Podcast
Business Of Video Games Episode 32 - Why some game companies succeed, while others fail - The Mature Phase - Kim Nordström
After a short (!) hiatus we're back with Kim Nordström and "Up, Down, Up" - the ultimate book about why some game companies fail and others succeed. This time about the "Mature" phase. Sounds more risqué than it sounds - but still worth a listen - if you dare. You can find more info about the book here: https://updownupbook.com/
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1 year ago
43 minutes 38 seconds

The Business of Video Games Podcast
Business Of Video Games Episode 31 - Becoming a Manor Lord - Hooded Horse
We return yet again to our home base this season - Indie publisher Hooded Horse. They recently release Manor Lords and it was a roaring success selling over 2M copies in less than 3 weeks. We talk to their CEO Tim Bender and Chief Marketing Officer Abhishek Chaudhry to understand what went right, wrong and what the team would do differently.   Find Manor Lords here https://store.steampowered.com/app/1363080/Manor_Lords/ And follow Hooded Horse here: https://x.com/HoodedHorseInc    
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1 year ago
39 minutes 11 seconds

The Business of Video Games Podcast
Business Of Video Games Episode 30 - Survive Till 25 - Robert Bäckström
Times are grim in the games industry - at least they are if you're running a business looking for money. But there's light at the end of the tunnel! We think. The trick is just to survive until Gandalf comes riding back with backup. To discuss how to survive until 2025 when things might look better we invited Robert Bäckström - ex Fatshark, Raw Fury and much more to talk about survival strategies for game developers.   Visit Aurora Punks here: https://www.aurorapunks.com/ And Robert here: https://twitter.com/aurora_punker
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1 year ago
1 hour 8 minutes 15 seconds

The Business of Video Games Podcast
Business Of Video Games Episode 29 - Why some game companies succeed, while others fail - The Growth Phase - Kim Nordström
We're back with another episode in the series where we explore the book - "Up, Down, Up - Why some game companies succeed while others fail" written by Kim Nordström. This time we talk about the growth phase of the companies journey. We delve into what characterizes this phase and how the focus of companies change during this phase. We talk about crazy concepts such as "Culture transfer rate" and other tricks of the dark arts. You can find more info on it here: https://updownupbook.com/
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1 year ago
50 minutes 18 seconds

The Business of Video Games Podcast
Business Of Video Games Episode 28 - WINGS - investing in diverse indies - Astrid Refstrup
In this episode we had a chat with Astrid Refstrup - CEO of Tripletopping and now in charge of Developer Relation & Business Development at the games fund WINGS who invest in gender marginalized teams. Astrid shares war stories and we talk about WINGS modus operandi. We try to figure out how one balances business excellence with idealistic goals. You can find Wings and their application process here:  Wings: https://wingsfund.me/https://wingsfund.me/apply/And Astrid can be reached here: https://www.linkedin.com/in/astrid-mie-refstrup-344969136/https://twitter.com/Astridmrefstrup
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1 year ago
55 minutes 14 seconds

The Business of Video Games Podcast
Business Of Video Games Episode 27 - Why some game companies succeed, while others fail - The Startup Phase - Kim Nordström
We're back with another episode in the series where we explore the book - "Up, Down, Up - Why some game companies succeed while others fail" written by Kim Nordström. This time we talk about the startup phase of the companies journey. Kim shares insights and takeaways from other companies that mastered and flubbed this critical phase. You can find more info on it here: https://updownupbook.com/
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1 year ago
52 minutes 13 seconds

The Business of Video Games Podcast
Business Of Video Games Episode 26 - The union of Art and Business - Finji - Rebekah Saltsman
In this extra long interview I had the privilege of talking to the illustrious leader of Finji - makers of Canabalt, Overland, Tunic and many more fun games. We delve into the details and get a good understanding of why Finji - being an artist centric developer - has managed to also build and grow as a business successfully over the years. Finji makes some truly magical games - which you can find here: https://finji.co/ Rebekah can be found here: https://twitter.com/BexSaltsman 
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1 year ago
1 hour 28 minutes 13 seconds

The Business of Video Games Podcast
Welcome to the Business of Video Games Podcast. A podcast where we try to shed a bit of light on the inner workings of the games industry. We give you the why, how, who and what the hell?! on business decisions, publishing calls, steps and missteps that go on behind the scenes.