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The Board Game Design Lab
Gabe Barrett
487 episodes
5 months ago
The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don't waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.
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Games
Leisure,
Hobbies,
Crafts
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All content for The Board Game Design Lab is the property of Gabe Barrett and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don't waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.
Show more...
Games
Leisure,
Hobbies,
Crafts
Episodes (20/487)
The Board Game Design Lab
The design process of one of the world’s best designers, Corey Konieczka
In this BGDL rewind from June of 2020, Corey Konieczka breaks down his entire design process. Corey has several games ranked in the top 100 games of all time, and it was incredibly insightful to learn about how he brings a game to life. We chat about his path into the industry, his prototyping process,...
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1 year ago
1 hour 8 minutes 22 seconds

The Board Game Design Lab
How to Design an Engine Building Game with Elizabeth Hargrave
In this BGDL rewind from May of 2019, Elizabeth Hargrave dives into all the ins and outs of designing an engine-building game. We chat about her personal design process and all the interesting obstacles she encountered when designing Wingspan. We also talk about how to layer concepts on top of each other, balancing winning strategies,...
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1 year ago
53 minutes 30 seconds

The Board Game Design Lab
How to Design Games that Tell Stories with Ignacy Trzewiczek
In this BGDL rewind from April of 2020, Ignacy Trzewiczek, founder of Portal Games and designer of Robinson Crusoe, discusses his company’s motto: Games that tell stories. We go in-depth into Ignacy’s design process, talk about his most popular games, and get to the heart of what it looks like to create games that have players leaving...
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1 year ago
1 hour 3 minutes 21 seconds

The Board Game Design Lab
Using math to make your games better with Emerson Matsuuchi
In this BGDL rewind from December of 2020, I chat with Emerson Matsuuch about all the many ways a designer can use math to create better games. We talk spreadsheets, game balance, mathematical models, and more!
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1 year ago
1 hour 12 minutes 56 seconds

The Board Game Design Lab
Finding the Right Mixture of Luck and Skill with Richard Garfield
In this BGDL rewind from May of 2018, I chat with Richard Garfield about finding the right balance of luck vs skill when designing a game.
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1 year ago
1 hour 2 minutes 18 seconds

The Board Game Design Lab
Where the BGDL Is Headed in 2024
In this update, I talk about 2024’s vision for the BGDL. And if you need help with your game, company, or upcoming crowdfunding campaign, and you think I might be able to help, please click HERE.
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1 year ago
7 minutes 51 seconds

The Board Game Design Lab
Your game design questions answered
In this episode, I answer a bunch of questions that were submitted by BGDL community members!
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1 year ago
43 minutes 31 seconds

The Board Game Design Lab
How to Publish Games with a Grassroots Approach | Joe Bragg
In this episode, Joe Bragg, founder of the indie publishing company Meek Heroes Gaming, discusses the grassroots approach he’s taking to building his publishing company. We chat about why this approach makes sense for a lot of people, the pros and cons of not using crowdfunding, how to build a community from the ground up,...
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1 year ago
59 minutes 59 seconds

The Board Game Design Lab
How to Boost Creativity and Avoid Tropes | Jason Perez
In this episode, Jason Perez and I chat about how designers can boost their creativity by thinking outside the box, pushing past tropes, and being more intentional about their thematic choices.
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1 year ago
1 hour 6 minutes 11 seconds

The Board Game Design Lab
Listen to this BEFORE you start an indie publishing company | John de Campos
In this episode, John de Campos, founder of Terrible Games, and I chat about the highs and lows of starting and running an indie publishing company in the board game industry.
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1 year ago
1 hour 23 minutes 19 seconds

The Board Game Design Lab
Board Game Design Productivity Hacks with Gabe Barrett
In this episode, I break down some game design productivity hacks that have been helping me lately, and I’m specifically talking about a concept called “habit fields.” This was a presentation I gave recently for Board Game Design Pro, so if you find it useful and want more helpful content like it, be sure to...
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1 year ago
59 minutes 15 seconds

The Board Game Design Lab
Do this BEFORE designing a game | Leo Taylor
In this episode, Leo Taylor, designer of games in the Risk, Clue, and D&D universes, breaks down his “key pillars of game design” as we chat through the many questions designers should think through as they dive into a new game design. You can download a PDF of the key pillars HERE.
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1 year ago
1 hour 19 minutes 51 seconds

The Board Game Design Lab
How to Make Money from Your Game Design Hobby with Joe Slack
In this episode, Joe Slack and I talk about how we’ve both been able to piece together lots of different revenue streams in the gaming industry to be able to make a full-time living from game design. And be sure to check out Joe’s latest puzzle game here: http://kck.st/3SfV1Np
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1 year ago
1 hour 1 minute 22 seconds

The Board Game Design Lab
Designing Games FOR and WITH Young Kids with Elan Lee
In this episode, Elan Lee, the creator of Exploding Kittens, talks about his venture into creating games for small children. Elan has been designing the games alongside his four-year-old daughter, and we talk about the process of designing games both for and with small kids. We also get into the business side of things and...
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1 year ago
1 hour 8 minutes 43 seconds

The Board Game Design Lab
4 Amazing (and Useful) Examples of Board Game Design Theory with Geoff Engelstein
In this episode, Geoff Engelstein and I chat about design theory and break down Geoff’s favorite examples and how they relate to designing games. Geoff’s book about loss aversion can be found here: https://amzn.to/3rIgi7y More info about the Tabletop Network Conference can be found here: https://www.tabletopnetwork.com
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1 year ago
1 hour 27 minutes 9 seconds

The Board Game Design Lab
Why You Should Create Print-n-Play Games with Jason Greeno
In this episode, Jason Greeno and I chat about the current boom in the print-n-play side of the market, and we dive into how and why more designers should create printable versions of their games. You can find a ridiculous number of PnP games on Jason’s website, PnP Arcade. And you can find his game,...
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1 year ago
53 minutes 22 seconds

The Board Game Design Lab
The Games Every Designer MUST Play with Pam Walls
In this episode, Pam Walls and I chat about the games on our “must play” lists if you’re a game designer. And be sure to check out Pam’s awesome channel about game design here: https://www.youtube.com/@pamwallsgamedesign Here are the games we discuss: -Imhotep -Dungeons & Dragons -Catan -Chess -Magic: the Gathering -Robinson Crusoe -Kemet -Creature Comforts...
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1 year ago
1 hour 24 minutes 44 seconds

The Board Game Design Lab
How to Playtest like a Pro with Rob Daviau
In this episode, Rob Daviau and I chat about how to playtest, receive feedback, iterate, and playtest a whole lot more.
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1 year ago
1 hour 13 minutes 21 seconds

The Board Game Design Lab
How to Create More Game Designers with Jay Cormier
In this episode, Jay Cormier and I chat about how to teach game design concepts to others and help them become game designers. And be sure to check out Jay’s new game design activity book HERE.
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1 year ago
1 hour 1 minute 10 seconds

The Board Game Design Lab
How to Design AND Publish games with Ben Downton
In this episode, I chat with Ben Downton who designs games and runs the publishing company Prometheus Game Labs. We chat about how lonely design work can be, how to balance being creative with running a business, Board Game Arena, and more! And here’s the Board Game Arena article mentioned in the show: https://prometheusgamelabs.wordpress.com/2023/08/14/how-a-game-gets-on-board-game-arena/
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1 year ago
1 hour 8 minutes 29 seconds

The Board Game Design Lab
The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don't waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.