This podcast is hosted by Matthias Buehler, Founder & CTO of vrbn.
www.vrbn.io.
Computer graphics is Matt's passion, especially creating 3D worlds. Join Matt on a journey of conversations with guests from the different 3D industries, diving deeper into their personal experiences, stories and work.
Stay humble, stay curious!
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This podcast is hosted by Matthias Buehler, Founder & CTO of vrbn.
www.vrbn.io.
Computer graphics is Matt's passion, especially creating 3D worlds. Join Matt on a journey of conversations with guests from the different 3D industries, diving deeper into their personal experiences, stories and work.
Stay humble, stay curious!
A conversation with Paolo Emilio Selva, a veteran computer scientist and software engineer. Paolo spent most of his career at Wētā FX in New Zealand, working in various positions, including Head of Software Engineering.
A conversation with Simon Haegler, Principal Software Developer at the Esri R&D Center Zurich. Simon has been working on the procedural 3D city generation tool called CityEngine since its academic origins. He was one of the co-founders of Procedural Inc., which brought the software to the market in 2008.
A conversation with Dr. Flora Roumpani, an architect and urban researcher, working specializing in computational analysis of cities, digital twins and procedural creation of 3D city models.
Gustavo Sanchez Perez is an FX Supervisor working in the VFX industry for many years. Originally from the Canary Islands in Spain, he lived and worked in many places around the globe, such as London, Madrid and Toronto. Gus is extremely passionate about creative work, social skills for good teamwork and being kind.
A conversation with Kate Edwards, a geographer, cartographer, tech enthusiast, culturalization consultant, entrepreneur, and games industry veteran, who has been involved in the creation of over 270 games.
A conversation with Taisha Fabricius, a Technology Leader and the Product Manager of CityEngine at Esri, the world leader in Geographic Information Systems (GIS) technology.
Chris Solarski is a designer and teacher for video games and fine art. Chris has written two books (“Drawing Basics & Video Game Art”, “Stories and Video Game Art”) with top ratings, and is now working on his third book (“Kinaesthetic Time Capsules”), focusing on cultural heritage, disability aesthetics and accessibility.
A conversation with Ulrich Gehmann, founder and head of the Ideal Spaces Working Group, a research group of historians, architects and theorists, which is studying urban and natural spaces and how we humans shape them and interact with them.
A conversation with Mike Shawbrook, a youtuber with multiple channels, talking about 3D, 3D printing, DIY, manufacturing, mechanical and electrical engineering, and self reliance.
This podcast is hosted by Matthias Buehler, Founder & CTO of vrbn.
www.vrbn.io.
Computer graphics is Matt's passion, especially creating 3D worlds. Join Matt on a journey of conversations with guests from the different 3D industries, diving deeper into their personal experiences, stories and work.
Stay humble, stay curious!