Talking all about Star Trek Fleet Command in a kinda funny, kinda sad kinda way. Get tips and tricks, inside info, and win prizes! All right here with your host, UltimatDJz.
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Talking all about Star Trek Fleet Command in a kinda funny, kinda sad kinda way. Get tips and tricks, inside info, and win prizes! All right here with your host, UltimatDJz.
00:00 – Opening banter: Griffin celebrates the return of the back button00:30 – “Good morning, galaxy!” – G7 officially arrives01:00 – Introducing the Dauntless, The Veil, The Margins, and Surge hostiles02:00 – Early reactions and first bugs spotted in the G7 rollout03:00 – Griffin and DJz discuss first impressions and ship balance04:00 – Can G6 epics fight G7 hostiles? Jules Verne’s upcoming tests05:00 – No vengeance? No problem? Strategy talk begins06:00 – Early player results and damage reports07:00 – Hostile power scaling: 8 trillion hull points and isolated mechanics08:00 – Crew importance: Joachin, Palya, Apex Shred meta talk09:00 – Sigma faction credits explained – new currency for G710:00 – Conversion cooldowns and the end of latinum conversions11:00 – Economy “reset” analogy and early player reactions12:00 – Officer abilities deactivated above level 71 hostiles13:00 – Nine legacy officers capped – Pike, Moreau, Mudd, Picard, and more14:00 – Daily grind preview and mining dailies overhaul15:00 – 9 trillion rep barrier and the single G7 miner revealed16:00 – Chat reaction: “Who’s actually ready for this grind?”17:00 – Vengeance ship officially confirmed as G7’s entry key18:00 – Missing Vengeance packs and sourcing frustrations19:00 – K9Tooth’s early success vs. 71 hostiles with the Q ship20:00 – Crewing deep dive: Janeway, The Doctor, and Anorax meta21:00 – 80-round battles and the “Return of the Burn”22:00 – Neelix and augment loop strategies resurface23:00 – Wrath of Khan loop now essential for G7 success24:00 – Dauntless “Seek and Destroy” mechanic breakdown25:00 – Daily cap math and tier scaling details26:00 – Early Dauntless bugs and Q’s Trials creep27:00 – Mirror Universe “cancel bug” warning and workaround28:00 – Seek and Destroy auto-engage issues29:00 – Griffin rejoices again: “The back button works!”30:00 – Narrative segment: 222 new missions and story praise31:00 – Full mission threading and story recap excitement32:00 – Patch note housekeeping and new officer updates33:00 – Strange New Worlds Scotty and Mbenga reworks34:00 – Hostile cap increase from 2000 to 250035:00 – Villain Gul Dukat announced as October’s new officer36:00 – Kir’Shara tweaks and Borg Cube “fix” skepticism37:00 – Improved cube navigation and lingering rubberbanding38:00 – Community Q&A: should players push to Ops 71?39:00 – Choice rewards, chest buffs, and economy balance40:00 – G7 material sourcing and chest scaling41:00 – Surge event requirements and alliance gating42:00 – G7 crewing trends and the rise of Seska43:00 – Shield restore meta explained for 60+ round fights44:00 – Final community notes, Ascension events today45:00 – Griffin announces Twitch coverage at 8PM Eastern46:00 – Closing thank-yous, launch day reflections, and outro
Talking Trek: Star Trek Fleet Command
Talking all about Star Trek Fleet Command in a kinda funny, kinda sad kinda way. Get tips and tricks, inside info, and win prizes! All right here with your host, UltimatDJz.