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Play from Ponape
pookie
37 episodes
3 days ago
A series of recorded roleplaying games played on a Monday night in Birmingham in the UK.
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Leisure
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All content for Play from Ponape is the property of pookie and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
A series of recorded roleplaying games played on a Monday night in Birmingham in the UK.
Show more...
Leisure
Episodes (20/37)
Play from Ponape
[PfP] – RuneQuest Roleplaying in Glorantha 4 – Gringle's Pawnshop Part 3

It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes.

The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here). After the events of The Broken Tower, the characters have been sent to Apple Lane to negotiate the exchange of prisoners and ransoms. Afterwards, they reminisce about their first time in Apple Lane, not long after their initiation. The scenario is ‘Gringle’s Pawnshop’ from Apple Lane and our Game Master is Pookie, and our players are...

Dave – Arim of Tarsh
Helena – Jarang Left-Handed of Sartar
Louise – Mirava of Esrolia
Mog – Harmast of Sartar
Niamh – Dorasa of Sartar

Show more...
6 years ago
1 hour 36 minutes 35 seconds

Play from Ponape
[PfP] – RuneQuest Roleplaying in Glorantha 4 – Gringle's Pawnshop Part 2

It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes.

The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here). After the events of The Broken Tower, the characters have been sent to Apple Lane to negotiate the exchange of prisoners and ransoms. Afterwards, they reminisce about their first time in Apple Lane, not after their initiation. The scenario is ‘Gringle’s Pawnshop’ from Apple Lane and our Game Master is Pookie, and our players are...

Dave – Arim of Tarsh
Helena – Jarang Left-Handed of Sartar
Louise – Mirava of Esrolia
Mog – Harmast of Sartar
Niamh – Dorasa of Sartar

Show more...
6 years ago
1 hour 46 minutes 5 seconds

Play from Ponape
[PfP] – RuneQuest Roleplaying in Glorantha 4 – Gringle's Pawnshop Part 1

It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes.

The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here). After the events of The Broken Tower, the characters have been sent to Apple Lane to negotiate the exchange of prisoners and ransoms. Afterwards, they reminisce about their first time in Apple Lane, not after their initiation. The scenario is ‘Gringle’s Pawnshop’ from Apple Lane and our Game Master is Pookie, and our players are...



Dave – Arim of Tarsh
Helena – Jarang Left-Handed of Sartar
Louise – Mirava of Esrolia
Mog – Harmast of Sartar
Niamh – Dorasa of Sartar

Show more...
6 years ago
1 hour 49 minutes 28 seconds

Play from Ponape
[PfP] – RuneQuest Roleplaying in Glorantha 3 – The Negotiation

It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes.

The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here). After the events of The Broken Tower, the characters return home, herding the remaining cattle. What will they tell the tribe and what will they do next? Our Game Master is Pookie, and our players are...

Dave – Arim of Tarsh
Helena – Jarang Left-Handed of Sartar
Louise – Mirava of Esrolia
Mog – Harmast of Sartar
Niamh – Dorasa of Sartar


Show more...
6 years ago
2 hours 13 minutes 7 seconds

Play from Ponape
[PfP] – RuneQuest Roleplaying in Glorantha 2 – Rites of Passage Part 2

It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes.

The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here). Having completed The Broken Tower, the quick-start for game, originally released for Free RPG Day 2017 (full review here) the characters are tasked with handling the negotiations with the Greydog tribe following the failed cattle raid by Danakos. This will take place in Apple Lane, and as they ride to the trading village, some recall their first visit and their initiation which preceded it. The scenario is Andrew Logan Montgomery’s Rites of Passage and it takes place as a flashback in the next episode… So technically, this is the second part of a flashback in a flashforward. Our Game Master is Pookie, and our players are...

Dave – Arim of Tarsh
Louise – Mirava of Esrolia
Mog – Harmast of Sartar
Niamh – Dorasa of Sartar

Show more...
6 years ago
1 hour 5 minutes 3 seconds

Play from Ponape
[PfP] – RuneQuest Roleplaying in Glorantha 2 – Rites of Passage Part 1

It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes.

The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here). Having completed The Broken Tower, the quick-start for game, originally released for Free RPG Day 2017 (full review here) the characters are tasked with handling the negotiations with the Greydog tribe following the failed cattle raid by Danakos. This will take place in Apple Lane, and as they ride to the trading village, some recall their first visit and their initiation which preceded it. The scenario is Andrew Logan Montgomery’s Rites of Passage and it takes place as a flashback in the next episode… So technically, this is the first part of a flashback in a flashforward. Our Game Master is Pookie, and our players are...

Dave – Arim of Tarsh
Louise – Mirava of Esrolia
Mog – Harmast of Sartar
Niamh – Dorasa of Sartar

Show more...
6 years ago
56 minutes 42 seconds

Play from Ponape
[PfP] – RuneQuest Roleplaying in Glorantha 1 – The Broken Tower part 4

It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes.

The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here).  This is the fourth part of The Broken Tower, the quick-start for game, originally released for Free RPG Day 2017 (full review here). Following a successful, but deadly cattle raid by the Greydog clan of the Lismelder tribe, the heroes are tasked to follow them and retrieve the stolen beasts. But the actions of the Greydogs take a strange turn and the heroes must follow them into the badlands. Our Game Master is Pookie, and our players are...

Dave – Arim of Tarsh
Helena – Jarang Left-Handed of Sartar
Louise – Mirava of Esrolia
Mog – Harmast of Sartar
Niamh – Dorasa of Sartar

Show more...
6 years ago
1 hour 43 minutes 4 seconds

Play from Ponape
[PfP] – RuneQuest Roleplaying in Glorantha 1 – The Broken Tower part 3

It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes.

The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here).  This is the third part of The Broken Tower, the quick-start for game, originally released for Free RPG Day 2017 (full review here). Following a successful, but deadly cattle raid by the Greydog clan of the Lismelder tribe, the heroes are tasked to follow them and retrieve the stolen beasts. But the actions of the Greydogs take a strange turn and the heroes must follow them into the badlands. Our Game Master is Pookie, and our players are...

Dave – Arim of Tarsh
Helena – Jarang Left-Handed of Sartar
Louise – Mirava of Esrolia
Mog – Harmast of Sartar
Niamh – Dorasa of Sartar

Show more...
6 years ago
1 hour 31 minutes 10 seconds

Play from Ponape
[PfP] – RuneQuest Roleplaying in Glorantha 1 – The Broken Tower part 2b

It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes.

The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here).  This is part 'b' of the second part of The Broken Tower, the quick-start for game, originally released for Free RPG Day 2017 (full review here). Following a successful, but deadly cattle raid by the Greydog clan of the Lismelder tribe, the heroes are tasked to follow them and retrieve the stolen beasts. But the actions of the Greydogs take a strange turn and the heroes must follow them into the badlands. Our Game Master is Pookie, and our players are...

Dave – Arim of Tarsh
Helena – Jarang Left-Handed of Sartar
Louise – Mirava of Esrolia
Mog – Harmast of Sartar
Niamh – Dorasa of Sartar

Show more...
6 years ago
59 minutes 58 seconds

Play from Ponape
[PfP] – RuneQuest Roleplaying in Glorantha 1 – The Broken Tower part 2a

It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes.

The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here).  This is part 'a' of the second part of The Broken Tower, the quick-start for game, originally released for Free RPG Day 2017 (full review here). Following a successful, but deadly cattle raid by the Greydog clan of the Lismelder tribe, the heroes are tasked to follow them and retrieve the stolen beasts. But the actions of the Greydogs take a strange turn and the heroes must follow them into the badlands. Our Game Master is Pookie, and our players are...

Dave – Arim of Tarsh
Helena – Jarang Left-Handed of Sartar
Louise – Mirava of Esrolia
Mog – Harmast of Sartar
Niamh – Dorasa of Sartar

Show more...
6 years ago
55 minutes 37 seconds

Play from Ponape
[PfP] – RuneQuest Roleplaying in Glorantha 1 – The Broken Tower part 1

It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes.

The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here).  This is the first part of The Broken Tower, the quick-start for game, originally released for Free RPG Day 2017 (full review here). Following a successful, but deadly cattle raid by the Greydog clan of the Lismelder tribe, the heroes are tasked to follow them and retrieve the stolen beasts. But the actions of the Greydogs take a strange turn and the heroes must follow them into the badlands. Our Game Master is Pookie, and our players are... 

Dave – Arim of Tarsh
Helena – Jarang Left-Handed of Sartar
Louise – Mirava of Esrolia
Mog – Harmast of Sartar
Niamh – Dorasa of Sartar

Show more...
6 years ago
1 hour 28 minutes 46 seconds

Play from Ponape
[PfP] – RuneQuest: Roleplaying in Glorantha 0 – Character Creation part 3

It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes.

The rolplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here).  In this third part of character creation, we complete Step 4: Attributes before moving on through Step 5: Occupation, Step 6: Cult, Step 7: Personal Skill Bonuses, and Step 8: Other Information. This completes character generation bar weapon and spell selection, which will be done before the next episode. Our Game Master is Pookie, and our players are...  

Dave – Arim of Tarsh
Helen – Jarang of Sartar
Louise – Mirava of Esrolia
Mog – Harmast of Sartar
Niamh – Dorasa of Sartar

Show more...
6 years ago
1 hour 41 minutes 26 seconds

Play from Ponape
[PfP] – RuneQuest: Roleplaying in Glorantha 0 – Character Creation part 2

It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes.

The rolplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here).  In this second part of character creation, we complete Step 2: Family History by rolling up events for the characters' parents and themselves, Step 3: Rune Affinities, and begin Step 4: Attributes. Our Game Master is Pookie, and our players are...

Dave – Arim of Tarsh
Helen – Jarang of Sartar
Louise – Mirava of Esrolia
Mog – Harmast of Sartar
Niamh – Dorasa of Sartar

Show more...
6 years ago
1 hour 40 minutes 19 seconds

Play from Ponape
[PfP] – RuneQuest: Roleplaying in Glorantha 0 – Character Creation part 1

It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes.

The rolplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here).  In this first part of character creation, we complete Step 1: Homelands and start Step 2: Family History by rolling up events for the characters' grandparents. Our Game Master is Pookie, and our players are...

Dave – Arim of Tarsh
Helen – Jarang of Sartar
Louise – Mirava of Esrolia
Mog – Harmast of Sartar
Niamh – Dorasa of Sartar

Show more...
6 years ago
42 minutes 50 seconds

Play from Ponape
[PfP] – Mutant Crawl Classics – Assault on the Sky-High Tower part 6

 The time is Terra A.D.—Terra ‘After Disaster’—long in a future. Sometime in the past, a Great Disaster befell the world—perhaps a nuclear war, perhaps Ragnarok, perhaps the fall of Atlantis—and shattered its continents, its environments, its ecologies, and its civilisations. Now young members of the Tribe of the Cog prepare to undertake their Rite of Passage, to leave the village and return with artefacts of the Ancients to prove themselves adult members of the tribe.

The game is Mutant Crawl Classics Roleplaying Game – Triumph & Technology Won by Mutants & Magic published by Goodman Games (a full review can be found here). This is a roleplaying game of  barbarians and blasters, mutants and mayhem, AIs as gods, wetware as magic, and more, the scenario is ‘Assault on the Sky-High Tower’, the Zero Level funnel from the core book, the Game Master is Pookie, and our players are…

Dave – Beeker, Best, Number Four, Zed
Helen – Russert, Sly, Squee, Trance
Louise – Akilees, Bumps, Crampz, Squint
Mog – Cyclops, Darun, Fir, Flyman
Niamh – Alovera, Lizzy, Rosie, Spike 

Show more...
6 years ago
1 hour 8 minutes 54 seconds

Play from Ponape
[PfP] – Mutant Crawl Classics – Assault on the Sky-High Tower part 5

 The time is Terra A.D.—Terra ‘After Disaster’—long in a future. Sometime in the past, a Great Disaster befell the world—perhaps a nuclear war, perhaps Ragnarok, perhaps the fall of Atlantis—and shattered its continents, its environments, its ecologies, and its civilisations. Now young members of the Tribe of the Cog prepare to undertake their Rite of Passage, to leave the village and return with artefacts of the Ancients to prove themselves adult members of the tribe.

The game is Mutant Crawl Classics Roleplaying Game – Triumph & Technology Won by Mutants & Magic published by Goodman Games (a full review can be found here). This is a roleplaying game of  barbarians and blasters, mutants and mayhem, AIs as gods, wetware as magic, and more, the scenario is ‘Assault on the Sky-High Tower’, the Zero Level funnel from the core book, the Game Master is Pookie, and our players are…

Dave – Beeker, Best, Number Four, Zed
Helen – Russert, Sly, Squee, Trance
Louise – Akilees, Bumps, Crampz, Squint
Mog – Cyclops, Darun, Fir, Flyman
Niamh – Alovera, Lizzy, Rosie, Spike 

Show more...
6 years ago
1 hour 32 minutes 54 seconds

Play from Ponape
[PfP] – Mutant Crawl Classics – Assault on the Sky-High Tower part 4

 The time is Terra A.D.—Terra ‘After Disaster’—long in a future. Sometime in the past, a Great Disaster befell the world—perhaps a nuclear war, perhaps Ragnarok, perhaps the fall of Atlantis—and shattered its continents, its environments, its ecologies, and its civilisations. Now young members of the Tribe of the Cog prepare to undertake their Rite of Passage, to leave the village and return with artefacts of the Ancients to prove themselves adult members of the tribe.

The game is Mutant Crawl Classics Roleplaying Game – Triumph & Technology Won by Mutants & Magic published by Goodman Games (a full review can be found here). This is a roleplaying game of  barbarians and blasters, mutants and mayhem, AIs as gods, wetware as magic, and more, the scenario is ‘Assault on the Sky-High Tower’, the Zero Level funnel from the core book, the Game Master is Pookie, and our players are…

Dave – Beeker, Best, Number Four, Zed
Helen – Russert, Sly, Squee, Trance
Louise – Akilees, Bumps, Crampz, Squint
Mog – Cyclops, Darun, Fir, Flyman
Niamh – Alovera, Lizzy, Rosie, Spike 

Show more...
6 years ago
1 hour 45 minutes 47 seconds

Play from Ponape
[PfP] – Mutant Crawl Classics – Assault on the Sky-High Tower part 3b

The time is Terra A.D.—Terra ‘After Disaster’—long in a future. Sometime in the past, a Great Disaster befell the world—perhaps a nuclear war, perhaps Ragnarok, perhaps the fall of Atlantis—and shattered its continents, its environments, its ecologies, and its civilisations. Now young members of the Tribe of the Cog prepare to undertake their Rite of Passage, to leave the village and return with artefacts of the Ancients to prove themselves adult members of the tribe.

The game is Mutant Crawl Classics Roleplaying Game – Triumph & Technology Won by Mutants & Magic published by Goodman Games (a full review can be found here). This is a roleplaying game of  barbarians and blasters, mutants and mayhem, AIs as gods, wetware as magic, and more, the scenario is ‘Assault on the Sky-High Tower’, the Zero Level funnel from the core book, the Game Master is Pookie, and our players are…

Dave – Beeker, Best, Number Four, Zed
Helen – Russert, Sly, Squee, Trance
Louise – Akilees, Bumps, Crampz, Squint
Mog – Cyclops, Darun, Fir, Flyman
Niamh – Alovera, Lizzy, Rosie, Spike 

Show more...
6 years ago
1 hour 6 minutes 10 seconds

Play from Ponape
[PfP] – Mutant Crawl Classics – Assault on the Sky-High Tower part 3a

 The time is Terra A.D.—Terra ‘After Disaster’—long in a future. Sometime in the past, a Great Disaster befell the world—perhaps a nuclear war, perhaps Ragnarok, perhaps the fall of Atlantis—and shattered its continents, its environments, its ecologies, and its civilisations. Now young members of the Tribe of the Cog prepare to undertake their Rite of Passage, to leave the village and return with artefacts of the Ancients to prove themselves adult members of the tribe.

The game is Mutant Crawl Classics Roleplaying Game – Triumph & Technology Won by Mutants & Magic published by Goodman Games (a full review can be found here). This is a roleplaying game of  barbarians and blasters, mutants and mayhem, AIs as gods, wetware as magic, and more, the scenario is ‘Assault on the Sky-High Tower’, the Zero Level funnel from the core book, the Game Master is Pookie, and our players are…

Dave – Beeker, Best, Number Four, Zed
Helen – Russert, Sly, Squee, Trance
Louise – Akilees, Bumps, Crampz, Squint
Mog – Cyclops, Darun, Fir, Flyman
Niamh – Alovera, Lizzy, Rosie, Spike 

Show more...
6 years ago
1 hour 6 minutes 10 seconds

Play from Ponape
[PfP] – Mutant Crawl Classics – Assault on the Sky-High Tower part 2

 The time is Terra A.D.—Terra ‘After Disaster’—long in a future. Sometime in the past, a Great Disaster befell the world—perhaps a nuclear war, perhaps Ragnarok, perhaps the fall of Atlantis—and shattered its continents, its environments, its ecologies, and its civilisations. Now young members of the Tribe of the Cog prepare to undertake their Rite of Passage, to leave the village and return with artefacts of the Ancients to prove themselves adult members of the tribe.

The game is Mutant Crawl Classics Roleplaying Game – Triumph & Technology Won by Mutants & Magic published by Goodman Games (a full review can be found here). This is a roleplaying game of  barbarians and blasters, mutants and mayhem, AIs as gods, wetware as magic, and more, the scenario is ‘Assault on the Sky-High Tower’, the Zero Level funnel from the core book, the Game Master is Pookie, and our players are…

Dave – Beeker, Best, Number Four, Zed
Helen – Russert, Sly, Squee, Trance
Louise – Akilees, Bumps, Crampz, Squint
Mog – Cyclops, Darun, Fir, Flyman
Niamh – Alovera, Lizzy, Rosie, Spike 

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6 years ago
1 hour 37 minutes 46 seconds

Play from Ponape
A series of recorded roleplaying games played on a Monday night in Birmingham in the UK.