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Fred and Dan chat with Mark Yohalem of Wormwood Studios, creators of Primordia, Strangeland, and Fallen Gods. Mark describes how story and gameplay work together, and dives into some of his favorite moments from The Ur-Quan Masters.
0:00 - Theme music
0:14 - Introductions
1:23 - Starflight and the roots of UQM
9:24 - Simulation vs. arcade gameplay
16:00 - Exploring space
21:22 - Beginning a game story
33:40 - Expanding on gameplay
39:13 - Importance of controls
41:24 - Space opera
47:30 - Item systems and RPGs
1:00:35 - Sourcing ideas from fans
1:11:15 - Mark's start in games
1:26:45 - How kids experience games
1:34:00 - Writing and gameplay
1:40:53 - Games with time limits
1:58:02 - Finishing a game project
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