Join us for the fallout from the party's final night in Yatamon! See how they react to ominous new developments and solidify their plans for a grand journey across Obojima. Plus, don't miss the lighter moments and deeper bonds forged before their departure!
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Missed the early adventures of Beebee, Bogo, Mako, and Maki? Or just need a quick refresher before diving back into the magic and danger of Obojima? This video has you covered!Join us as we recap the epic journey of our four heroes, from their innocent beginnings in the village of Okiri to their perilous quest in the bustling city of Yatamon. Discover how childhood pacts and traumatic events shaped their lives and set them on a path to save their island from a creeping Corruption.
The party has wrapped up their business in Yatamon and is now preparing for the journey ahead, each character handling personal tasks before they set off. Join us to see what final preparations and emotional goodbyes unfold before their next big adventure begins!
Led by GM Maia: https://bit.ly/maiasgameroom
The group narrowly escapes the corrupted tunnels and regroups to recover and process what they’ve learned. Strange mushrooms, haunting memories, and urgent warnings set the tone as they prepare to meet with researchers investigating the island’s growing corruption. With new leads and a choice between two possible paths, the party readies themselves to leave Yatamon behind and begin a larger journey across Obojima.
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The group descends into Yatamon’s abandoned subway tunnels to investigate signs of corruption. Poisoned waters, a deadly crossing, and a corrupted automaton test their teamwork and resolve.
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The search for answers begins in Yatamon's underbelly! Armed with their first real leads, the heroes take a detour to gear up, making some questionable purchases at a chaotic flea market and having a tense run-in with a rival from Mako's past.Join us for Session 3 as the investigation dives headfirst into the city's canals. A strange discovery pulled from the murky, magically-tainted water points to a secretive research group that may hold the key to Mako's corruption. But before they can follow the lead, a quick stop at Mako's apartment introduces them to his... unusual... new roommate.
The search for answers begins in Yatamon's underbelly! Armed with their first real leads, the heroes take a detour to gear up, making some questionable purchases at a chaotic flea market and having a tense run-in with a rival from Mako's past.Join us for Session 3 as the investigation dives headfirst into the city's canals. A strange discovery pulled from the murky, magically-tainted water points to a secretive research group that may hold the key to Mako's corruption. But before they can follow the lead, a quick stop at Mako's apartment introduces them to his... unusual... new roommate.
After a brutal encounter with a corrupted creature, the group regroups at Maki’s apartment to process the attack and their shared past. Over a nostalgic meal, old wounds resurface: Beebee reveals her soul-deep pact with the spirit Vymm, Mako’s corruption spirals out of control, and the group resolves to face the spreading threat together. Later, Bogo hunts down a legendary hidden stall, and Mako leaves a quiet note for someone he left behind. As new leads surface and strange surveillance unfolds overnight, the mystery deepens.
Chapters
(00:00) Opening / Recap
(02:40) Reconnections at Maki's apartment
(52:18) Nighttime escapades with Bogo
(1:08:07) Mako leaves a note
(1:16:26) Maki & Beebee's rendezvous with Vymm
(1:40:56) A secret visit in the night from Vymm
(1:43:50) The morning after
(1:50:43) Morning investigation with Old Man Tiber
(2:05:23) End of session announcements
We return to the island of Obojima and to four adventurers whose paths are about to cross again. It’s been five years since they last stood side by side, and the Corruption has only worsened, spreading quietly across the land. As old memories resurface and new dangers stir, the time has come to confront what was left behind. New arc. New mysteries. Same island. Whether you watched the Children’s Arc or are starting fresh, this is the perfect place to dive in!
Chapters
(00:00) Opening
(05:50) Character Intros / Art Reveal
(55:44) Combat Starts
(1:39:40) Combat Ends
(1:50:50) Brotherly Chat
(1:53:30) A Tense Reunion
(2:05:35) Ending Announcements
The Children's Arc finale begins with hard news. Mako is infected with the Corruption and the family must leave Okiri Village. The group faces goodbyes, spirit bonds deepen, an old truck awakens, and a final meal is shared. One last ride, one lasting promise, and the end of childhood.
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In this episode, the crew braves the ethereal Shrine Station high above Uluwa's spirit market! After offering memories and risking magical bargains, they free their lost friend Basha and board the mysterious Wandering Line back to the mortal world. But their return to Okiri Village isn't peaceful — a corrupted sheep dragon strikes, leaving new dangers in its wake...
Ran by GM Maia
The group visits Miss Lindley’s strange workshop and receives a potion to enter the Spirit Realm—on the condition they return with a red bell spirit or something lost. After racing to the Gale Fields and crossing over, they arrive in Uluwa, a twilight market of spirits and strange architecture. While searching for Basha, Beebee and Maki are trapped by a spider spirit, leading to a painful trade. With new allies and floating spirit fish, the group begins their ascent toward the shrine station—and whatever truth awaits at the top.
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Bogo answers a spirit’s call and ventures into the moonlit marsh, eventually catching a magical fish—but at the cost of forgetting Beebee. Meanwhile, the twins face unsettling signs of the Corruption on the sheep dragon farm, and Beebee uncovers a cryptic message from the spirit realm. The group’s morning is interrupted when a spirit train appears, and Basha is taken aboard. Now, their journey takes a sudden turn toward the unknown.
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At the height of Okiri Village’s Cabbage Festival, our group squares off against the infamous Torrelli brothers in the messy tradition of Blotcher — a wild game of overripe produce and pride. After snatching victory (and the golden cabbage trophy), they hatch a clever plan to sneak Mako’s recipe into Chef Togoro’s magical Gameboy cookbook. With fireworks in the sky, quiet dreams begin to stir...and a strange spirit asks Bogo a simple question: “Do you know anything about fish?” ---Learn more about Obojimahttps://obojima.com---Learn more about the Nimble TTRPGhttps://nimblerpg.com---Led by GM Maiahttps://beacons.ai/maiasgameroom
Welcome to the premiere episode of our full length Obojima campaign! In the charming village of Obojima, festival preparations spark a day of chaos and laughter! Determined young Beebee tries everything—from fish-shaped biscuits to petitions—to convince grumpy Elder Hachiro to let her apprentice with History Keeper of the village. Meanwhile, twins Mako and Maki juggle cooking lessons from tattooed Chef Togoro and tinkering with their family's stubborn mini truck.
At the Riverton household, oldest sibling Bogo struggles to manage his twelve mischievous brothers and sisters amid festival mayhem.Things get messier when the kids' cake-smuggling plans crumble, leading to unexpected lessons in empathy and teamwork. With the botcher field games just around the corner and pressures from parents, Beebee, Bogo, Mako, and Maki find friendship, adventure, and a little trouble along the way.
Timestamps
(0:00) - Intro
(7:15) - Session begins
(1:49:07) - Outro
Learn more about Obojima
Learn more about the Nimble RPG
Led by GM Maia
Welcome to Obojima! In this Session 0, we build the foundation of our journey in Obojima, a whimsical, Studio Ghibli-inspired world. Highlights:
This session kicks off the Children's Arc, following a group of young friends as they explore their village, form bonds, and chase their dreams before change arrives. A cozy, slice-of-life adventure begins!---Learn more about Obojima---Learn more about the Nimble RPG---Led by GM Maia