Xbox just dropped a huge bombshell: Game Pass is jumping from $20 to $30/month—and gamers are NOT happy. In this episode of Normal People Gaming, Duane and Michael dive deep into the Game Pass controversy, whether the new price hike is worth it, and what it really means for Xbox fans.We also share what we’re currently playing—Cyberpunk 2077, Dying Light: The Beast—and preview one of the most exciting upcoming games of 2025: Arc Raiders, a brand-new extraction shooter from the creators of The Finals. Plus, shout-outs to Borderlands 4, Game Informer’s Sierra feature, and more.🎮 Topics in this episode:Xbox Game Pass price hike explained ($30 Ultimate tier)What’s new: Fortnite perks + Ubisoft Classics libraryIs Game Pass still worth it in 2025?Cyberpunk 2077 vs Starfield’s “sanitized” M-ratingDying Light: The Beast first impressionsWhy Arc Raiders could be the next big extraction shooterShout-outs: Borderlands 4 & Sierra Games👾 Join the Normal People community:👉 Discord: https://discord.gg/3AX5nfqutd👉 Patreon: https://patreon.com/NormalPeopleGaming💬 Question of the week:What do YOU think about Xbox Game Pass at $30/month—still worth it or time to cancel? Drop your thoughts in the comments!
In this episode of Normal People Gaming, Michael and Duane dive into one of the most shocking stories in the industry: how the creators of Subnautica were fired from their own company after selling to Krafton. Along with many other similar stories! Is this just business—or is it a warning to every indie developer?
We also catch up on what we’ve been playing lately (like Clair Obscur), break down some surprising headlines, and talk about what keeps us excited about gaming even when the news gets grim.
🎮 Topics include:
The Subnautica dev drama
When selling your studio backfires
What we’ve been playing
Staying positive in a chaotic industry
👉 Hit play and let’s get into it.
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📦 Sponsored by Magic Mind: Try it today and use code NORMAL60 for 60% off:https://www.magicmind.com/normal60In this episode of Normal People Gaming, we dive into the weird, the wild, and the wonderfully dark world of video games. Michael becomes obsessed with Crime Scene Cleaner, a gory and hilarious indie sim where you mop up murder scenes (before the cops arrive). Meanwhile, Expedition 33 sits untouched on his hard drive.We also discuss:🎮 Randy Pitchford’s $80 Borderlands 4 controversy🎮 The rise of “boomer shooters” like DOOM: The Dark Ages🎮 Simulators gone wild—from Firefighter Sim to Coffee Shop VR🎮 Games we're buying (and ignoring)🎮 Your comments!💬 Join the conversation in our Discord: https://discord.gg/3AX5nfqutd🎧 Listen ad-free on Patreon: https://www.patreon.com/NormalPeopleGaming
Michael and Duane kick off this week’s show by unpacking Rockstar’s record-shattering GTA 6 trailer—from the jaw-dropping lighting engine to the surprisingly subtle (yet headline-grabbing) booty physics.
That sparks a broader dive into the long, bumpy history of “jiggle physics,” from Dead or Alive: Beach Volleyball to modern Pixar-level character animation, and why believable body movement no longer has to feel gratuitous.
Next up, the guys weigh Ubisoft’s newly revealed Assassin’s Creed Shadows roadmap, celebrate the cozy diorama builder Tiny Glade, and debate whether looming console tariffs and special-edition pricing are about to make $80 the new normal for AAA games. (Spoiler: GTA could probably charge $119.99 and still smash sales records.)
In listener-comment corner, we respond to hot takes on Oblivion’s lock-picking, Ghost Recon Wildlands’ Bethesda vibes, and cultural concerns around AC Shadows’ Japanese setting. Plus: Fallout 4’s Nuka-World nostalgia, the eternal Skyrim re-rebuy question, and why beer foam and ragdoll physics both deserve more love.
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Nostalgia vs. New Blood — Two Takes on the Oblivion Remaster
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What happens when a 2006 classic drops in 2025 with a fresh coat of Unreal Engine polish?
Michael (the battle-scarred Oblivion veteran) and Duane (the wide-eyed first-timer) fire up the shadow-dropped remaster and compare notes on:
Retro charm vs. modern shine – why the game still screams “2005” even while the forests look next-gen gorgeous.
Exploits, Umbra chases & lock-picking woes – Duane speed-levels like a gremlin while Michael tries (and fails) to play it straight.
What Bethesda tweaked (hello, sprint button!) and the little UI quality-of-life touches you’ll notice only after a few hours.
Sales shocker – 2 million copies in 12 hours; sorry, Mike Ybarra, nostalgia isn’t dead.
Will this open the floodgates? Fallout 3 remaster hype, layered-engine tricks, and why some remakes are worth the trouble.
⏩ Lightning-round news:
• Switch 2 supply-chain chaos
• Subnautica 2 heads to Early Access (with co-op!)
• RoboCop: Rogue City – Unfinished Business earns the side-eye
• Quick hits on Assassin’s Creed Shadows, Marvel Rivals, and more
Plus: legendary Patreon shout-outs, Discord antics, and the debut of the show’s new video format. Grab your lockpicks and meet us in Cyrodiil—whether you’re brand-new or rocking full Daedric nostalgia, this episode has a take for you.
Michael and Duane lament Warner Brothers' shutdown of Monolith studio and discuss the efforts made in game preservation by companies like Good Old Games. We also talk about Avowed, Uncharted and more!
In this episode, Michael and Duane talk about the pros and cons of playing Robocop: Rogue City, the old trope of Punk Rocker Villains, and where we would draw the line between inspiration and outright copying someone else’s game. Get the podcast ad-free and early by supporting our Patreon: https://www.patreon.com/NormalPeopleGaming Chat with us and other fans in our discord: https://discord.gg/3AX5nfqutd
Duane and Michael talk about the new PS5 Pro, game subscriptions like Game Pass and Playstation Plus, why Nintendo can just make you happy, and whether Shigeru Miyamoto is a genius or not. They also talk about playing Alan Wake and Call of Duty Black Ops 6!
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Michael and Duane talk about Alarmo, Nintendo’s new alarm clock. Are you going to buy Alarmo? They also speculate on the new Shinobi movie news, the possibility and viability of Concord as a free-to-play game, and Space Marine 2’s “compromises.”
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Duane and Michael talk about new game purchases, the No Man’s Sky World Part 1 update, Mod Creators getting jobs in the games industry, and whether Apple can compete in the video game space. We also talk about the ‘real’ reason Metal Gear Solid was ahead of it’s time. Finally we talk about some controversies around some streamers in reason news. #normalpeople #gaming #nomanssky #metalgearsolid Get our content ad-free and early by supporting our Patreon! https://www.patreon.com/NormalPeopleGaming Chat with us and other fans in our discord: https://discord.gg/3AX5nfqutd
Michael and Duane talk about the huge release schedule for the Nintendo Switch and wonder if this is a grand send-off for the console. We also dive into the latest gaming news every time Michael encounters bad game design, he assumes it’s all his fault.
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Jeff Goldblum in the The Lost World: Jurassic Park game ending
https://youtu.be/HuYUoLM8BNA?feature=shared
Live Service Games Are Great/Awful In this episode of the Normal People Gaming podcast, Duane and Michael talk about #Snowrunner, #Expeditions, #hellblade, Games, small developers, #liveservice games, the mass appeal of video games, offline mode in games, and concerns over the the #SilentHill 2 remake. And a bunch more stuff too.
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In the premiere episode of the Normal People Podcast, Michael and Duane talk about recent events in the world of Video Games! We talk about Water Levels, Suika Game, Lethal Company, Review Bombing, Helldivers 2, Hi-Fi Rush and the studio closure. We also dive into Game development getting bigger and more complicated and putting ads in games.
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