Home
Categories
EXPLORE
True Crime
Comedy
Society & Culture
Business
TV & Film
Sports
Health & Fitness
About Us
Contact Us
Copyright
© 2024 PodJoint
00:00 / 00:00
Sign in

or

Don't have an account?
Sign up
Forgot password
https://is1-ssl.mzstatic.com/image/thumb/Podcasts115/v4/5b/7f/ea/5b7feaf5-d494-24aa-02f4-6eb7e5692573/mza_13903489744316413710.jpg/600x600bb.jpg
Nice Games Club - a gamedev podcast!
Lydia, Stephen, and Mark
478 episodes
5 days ago
The podcast where nice gamedevs talk gaming and game development. Nice!
Show more...
Video Games
Arts,
Design,
Visual Arts,
Leisure,
Games
RSS
All content for Nice Games Club - a gamedev podcast! is the property of Lydia, Stephen, and Mark and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
The podcast where nice gamedevs talk gaming and game development. Nice!
Show more...
Video Games
Arts,
Design,
Visual Arts,
Leisure,
Games
https://is1-ssl.mzstatic.com/image/thumb/Podcasts115/v4/5b/7f/ea/5b7feaf5-d494-24aa-02f4-6eb7e5692573/mza_13903489744316413710.jpg/600x600bb.jpg
Nice Games Jam: "Grog"
Nice Games Club - a gamedev podcast!
5 days ago
Nice Games Jam: "Grog"

This week, Lydia provides all the fun facts about living on a boat while your nice hosts develop a card game based around scurvy management!

  • Hoyle's Official Book of Games
     - 
    Wikipedia
Prompt
Create a pirate themed game about food and scurvy management.
Game type
Card game
Player count
2-4
Materials

Event deck

Resource Deck

Setup

Shuffle the event deck and the resource deck separately. Deal 5 cards from the resource deck to each player.

Rules
  • Card game
    • Set making
    • Need to create as many sets as you can to create grog, while preventing vermin from being in your hand
    • These resources will keep you going in phase 2 when pulling from port of call / event cards
    • Whoever is able to travel farthest (successfully draw the most port of call / event cards) wins
  • Beneficial food
    • Grog (face cards)
      • Rum - Jack
      • Sugar - Queen
      • Water - King
      • Limes - Ace
    • Salt meat/fish 
      • Pork or Cod (Hearts)
      • Salt (Diamonds)
    • Hard tack (Clubs)
    • Suet (Spades) (added to meat or hard tack to enhance it)
  • Vermin (clogs your hand and could cause problems in events)
    • Weevil 
    • Maggots
    • Rats
  • Rules
    • Each turn you have one action. You can either:
      • Draw a card
      • Play a complete set
    • After a certain number of cards (10 as default), you all go to sail and have ports of call events
      • Draw an event card each turn
  • Ports of call / Events? - you get a point for every port you successfully make it to. Certain cards when “won” enter your stack and give you extra points or mechanical advantage 
    • Windfall of resources 
      • Everyone draws 5 cards and makes stacks
    • Ship cat
      • The cat joins the most rat-infested ship (removes all rats from hand)
      • OR spend the most salt meat to attract it to your ship
    • Trade with each other
      • Draw 3 cards and give 1 card from hand to the player on your left. Make stacks
    • Injured shipmate
      • Spend water and salt from your hand
      • Spend maggots from your hand
    • Threat of scurvy
      • Spend grog
    • Weevil infestation! 
      • Lose a hard tack for every weevil in your hand. Discard those cards from your hand and stacks(?)
Nice Games Club - a gamedev podcast!
The podcast where nice gamedevs talk gaming and game development. Nice!