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Nerdlab Podcast
Marvin Hegen
97 episodes
1 month ago
If you want to design your own games, this podcast is for you. We will dive deep into topics like development tools, game mechanics, card design, marketing and discuss everything you need to know to start your first Kickstarter campaign.

To analyse these topics, we will be looking at existing card games and board games and take a deeper look at their core mechanics in order to use them as inspiration for our own games. Everything we discuss will be applied to a fantasy adventure card game we develop in parallel to the podcast.

The goal of this podcast is to provide you with everything you need to know about the skills and tools as a game designer.
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Games
Leisure
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All content for Nerdlab Podcast is the property of Marvin Hegen and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
If you want to design your own games, this podcast is for you. We will dive deep into topics like development tools, game mechanics, card design, marketing and discuss everything you need to know to start your first Kickstarter campaign.

To analyse these topics, we will be looking at existing card games and board games and take a deeper look at their core mechanics in order to use them as inspiration for our own games. Everything we discuss will be applied to a fantasy adventure card game we develop in parallel to the podcast.

The goal of this podcast is to provide you with everything you need to know about the skills and tools as a game designer.
Show more...
Games
Leisure
Episodes (20/97)
Nerdlab Podcast
097 – Life of a Game Designer with Chris and Christian Kudahl
Welcome back to The Nerdlab, where we transform our love […]
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1 month ago
57 minutes 36 seconds

Nerdlab Podcast
096 – Nerdlab Games – Behind the Scenes of Publishing Board Games
Chris, a podcast listener and fellow game designer, reached out wondering why there hadn’t been any new episodes lately. He generously offered to take on the role of interviewer for this episode, giving listeners an exclusive behind the scenes look at what’s been happening at Nerdlab Games over the past two years. We are talking about Game Design processes and our tasks and role as a small publishing company. I am incredibly grateful to Chris for the idea and for bringing this episode to life. 
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3 months ago
1 hour 16 seconds

Nerdlab Podcast
095 – Designer Diary for Mindbug Beyond with Richard Garfield, Christian Kudahl & Skaff Elias
In this episode, I discuss with Richard Garfield, Skaff Elias […]
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2 years ago
51 minutes 11 seconds

Nerdlab Podcast
094 – Mindbug Kickstarter Lessons Learned
Hello everyone and happy new year. Today we have January […]
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2 years ago
59 minutes 17 seconds

Nerdlab Podcast
093 – A Working Day as a Games Publisher
It's been over half a year since I recorded the last podcast episode. That's definitely far too long. I hope that I will be able to record new episodes much more often in the future. Because I really missed being able to exchange ideas with other game designers and to delve deeply into specific game design activities in order to prepare for an episode. 

So what do I want to talk about today? A lot has changed for me in the last 6 months. I am in the middle of the transition from a wannabe game designer to a small publisher who is releasing and launching his first game. I know that many listeners keep asking themselves whether they should take that step and whether they should publish one of their game ideas themselves or hand it over to a publisher. I would like to address this topic today with my experiences from the last few months.  

Therefore, I am taking you with me on a normal working day in my role as a Games Publisher. In the end I will list my pros and cons of self-publishing. Maybe this is helping you to make a decision whether this is path is something for you or not.
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3 years ago
31 minutes 25 seconds

Nerdlab Podcast
092 – Mindbug – Officially Announced
A lot has happened in the last couple of months […]
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4 years ago
31 minutes

Nerdlab Podcast
091 – The Journey of AracKhan Wars with Robert Palmer
Today we have a great guest on the show and […]
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4 years ago
1 hour 18 minutes 31 seconds

Nerdlab Podcast
090 – Designing Slay the Spire – The Boardgame – with Gary Dworetsky
Today we have a great guest on the show. Gary […]
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4 years ago
59 minutes 31 seconds

Nerdlab Podcast
089 – The Design Philosophy of Riftforce with Carlo Bortolini
4 years ago
1 hour 2 minutes 36 seconds

Nerdlab Podcast
88 – The Game Design Process of Bruno Cathala
4 years ago
53 minutes 13 seconds

Nerdlab Podcast
87 – Victory Points and Player Agency with Tom Lehmann
This week I have the honor of hosting Tom Lehmann, […]
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4 years ago
1 hour 3 minutes 35 seconds

Nerdlab Podcast
086 – How to Start an E-Mail List as a Game Designer
4 years ago
50 minutes 20 seconds

Nerdlab Podcast
085 – Why you need an E-Mail List as a Game Designer
4 years ago
32 minutes 35 seconds

Nerdlab Podcast
084 – The Importance of Getting Involved in the Board Game Community

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4 years ago
21 minutes 6 seconds

Nerdlab Podcast
083 – Richard Garfield on Physical and Digital Card Game Design

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4 years ago
1 hour 3 minutes 34 seconds

Nerdlab Podcast
082 – Creating Expansions with Bruce Glassco, Designer of Fantasy Realms

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4 years ago
55 minutes 9 seconds

Nerdlab Podcast
081 – Blue Ocean Strategy in the Board Game Industry – Part 2

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4 years ago
43 minutes 25 seconds

Nerdlab Podcast
080 – Blue Ocean Strategy in the Board Game Industry – Part 1

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4 years ago
36 minutes 37 seconds

Nerdlab Podcast
079 – Preliminary Print and Play Kickstarter Campaigns
4 years ago
24 minutes 49 seconds

Nerdlab Podcast
078 – Point Scoring Mechanics

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4 years ago
48 minutes

Nerdlab Podcast
If you want to design your own games, this podcast is for you. We will dive deep into topics like development tools, game mechanics, card design, marketing and discuss everything you need to know to start your first Kickstarter campaign.

To analyse these topics, we will be looking at existing card games and board games and take a deeper look at their core mechanics in order to use them as inspiration for our own games. Everything we discuss will be applied to a fantasy adventure card game we develop in parallel to the podcast.

The goal of this podcast is to provide you with everything you need to know about the skills and tools as a game designer.