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Modifier
Meghan Dornbrock
83 episodes
8 months ago
Modifier sits down with designers of all stripes and looks at what it takes to make a great game! With a focus on homebrewing and otherwise modifying existing games to meet your storytelling needs, these interviews dig deep into how changing the rules enables better storytelling. Hosted by Meghan Dornbrock.
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Society & Culture
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All content for Modifier is the property of Meghan Dornbrock and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Modifier sits down with designers of all stripes and looks at what it takes to make a great game! With a focus on homebrewing and otherwise modifying existing games to meet your storytelling needs, these interviews dig deep into how changing the rules enables better storytelling. Hosted by Meghan Dornbrock.
Show more...
Leisure
Society & Culture
Episodes (20/83)
Modifier
83. Sig: City of Blades
Jason Pitre is back with more Sig, this time a Forged in the Dark reimagining titled Sig: City of Blades. Here us chat about this new take on Sig, life in the Hellyear 2020, and the online incarnation of Metatopia!
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5 years ago
43 minutes

Modifier
82. Brinkwood (It's a Metaphor)
Brinkwood: The Blood of Tyrants is a Forged in the Dark game about Robin Hood vs Vampires, created by Erik Bernhardt. Come join us as we talk about eating money, making deals with the fae, and fighting for justice.
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5 years ago
47 minutes

Modifier
81. Princess World with Kevin Petker
Princess World, be Kevin Petker, is a PbtA game about cooperative world building, storytelling, problem solving, and being girls who rule. We chat about how the game evolved out of a request from his daughter into this clever, colorful, collaborative adventure.
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5 years ago
46 minutes

Modifier
80. Descent into Midnight
Rich Howard, Richard Kreutz-Landry, and Taylor LaBresh are the design trio behind Descent into Midnight. This aquatic PbtA game about community and emotion defies genre, so we make a bunch of ocean puns and get really heartfelt about stuff.
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5 years ago
1 hour 15 minutes

Modifier
79. Burnout with Tracy Barnett
Return guest Tracy Barnett is here in friend capacity this week for a heart-to-heart with Meghan about burnout, asking for help, and where they are right now in that journey.
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5 years ago
1 hour 2 minutes

Modifier
78. Into the Heart with Grant Howitt and Chris Taylor
Grant and Chris are back, and things have only gotten weirder. Below the Spire lies the Heart, an ever-changing district of chaos and horror where you really shouldn't be going. You're going anyway? Of course you are. We talk about why that's a terrible, terrible idea. (CW: Body horror)
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6 years ago
58 minutes

Modifier
77. The San Jenaro Co-Op with Dyer Rose
Dyer Rose is a member of the San Jenaro Co-op, a creator-owned group that makes RPGs together. Dyer fills me in on how the structure works, what games they have in production, and what industry issues they're trying to address with their approach.
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6 years ago
43 minutes

Modifier
76. Quietus with Oli Jeffery
Quietus is a melancholy horror RPG that uses the Blades in the Dark system to tell heart-wrenching narratives in a one-shot. Game designer Oli Jeffery shares how he utilized the system to take full advantage of the genre.
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6 years ago
43 minutes

Modifier
75. Afterlife: Wandering Souls with Liz Chaipraditkul
In Afterlife: Wandering Souls you play as a Wanderer collecting memories of your life and discovering who you were when you were alive. Liz Chaipraditkul talks about discovering your character over the course of the game and how the mechanics evolved to support this unique and affecting player experience.
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6 years ago
43 minutes

Modifier
74. The Orpheus Protocol with Rob Stith
The Orpheus Protocol is an RPG as well as an actual-play podcast. Creator Rob Stith takes us through the evolution of the game and how running an AP as a living playtest has affected his process.
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6 years ago
1 hour 7 minutes

Modifier
73. CAPERS Noir with Craig Campbell
Craig Campbell of NerdBurger Games is here to talk about CAPERS and CAPERS Noir - a superpowered gangster game and its mysterious supplement - that utilize playing cards to enhance the play experience.
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6 years ago
52 minutes

Modifier
72. Going on a Zine Quest with Aaron King
Aaron King chats about what a zine is and what RPG zines offer to the gamespace. We talk about format, function, and selling out with Kickstarter's Zine Quest.
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6 years ago
38 minutes

Modifier
71. Doug Geisler Will Help You Beat the Boss
Long-time union organizer Doug Geisler was trained to help people using role-playing, and now his new role-playing game will train you to organize a labor union so you can Beat the Boss! We talk about learning through narrative and failure.
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6 years ago
49 minutes

Modifier
70. More Kittens with Cheyenne and Stentor
The Glittercats are BACK with More Kittens! Cheyenne and Stentor take us through all the new new new to be found in this supplement to Laser Kittens - new cards, new playsets, and new kitten games! So much modifying, where do we start?
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6 years ago
50 minutes

Modifier
69. Worldbuilding Through Character Creation with Aaron and Jeff
Hosts Aaron Catano-Saez and Jeff Stormer of All My Fantasy Children are here to celebrate their addition to the network and to have a real NICE chat about how they build the world of Fantasy one character at a time.
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6 years ago
1 hour 3 minutes

Modifier
68. Design and Redesign with Jason Morningstar
Jason Morningstar is here to talk about Fiasco In A Box, among many many other things. We chat about redesigning your own work versus redesigning that of someone else, as well as how to know when it might be time to pass the reigns. We talk about game formats, zero-prep RPGs, and social responsibility in game design.
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6 years ago
53 minutes

Modifier
67. Aviv & Eran's Crystal Heart (A Savage Worlds Setting)
Aviv & Eran, the team behind webcomic Up to Four Players, are here to talk about their original Savage Worlds setting: Crystal Heart. We talk about their creative process, with game writing and comic drawing acting as supports and influences for the other, and about the emotional range of stories that Crystal Heart with Savage Worlds allows players to tell.
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6 years ago
50 minutes

Modifier
66. The Games Collection at SVA Library West
This week we're on location at SVA'S Library West where Instruction & Periodicals Librarian David Pemberton and Circulation Manager Christopher Bussmann share with us what goes into building and maintaining a library's game collection and how games librarianship affects the games and the players.
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6 years ago
54 minutes

Modifier
65. Turn with Brie Sheldon
Brie Sheldon returns to talk about Turn, their game about shapeshifters in a small town. We look at destructive & deconstructive approaches to PbtA, as well as why the small-town setting is so integral to the play experience.
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6 years ago
59 minutes

Modifier
64. Dana & Hamish Cameron are Dinosaur Princesses
Dana & Hamish are here to discuss making Dinosaur Princesses an approachable and fun game for players and GMs of all ages and skill levels. From its core of cooperative play to fun coloring-book elements, Dinosaur Princesses is about all kinds of friends supporting each other's creativity.
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6 years ago
55 minutes

Modifier
Modifier sits down with designers of all stripes and looks at what it takes to make a great game! With a focus on homebrewing and otherwise modifying existing games to meet your storytelling needs, these interviews dig deep into how changing the rules enables better storytelling. Hosted by Meghan Dornbrock.