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Launch Sequence with Space Tomato
Space Tomato
242 episodes
2 days ago
Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.
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Video Games
Leisure
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All content for Launch Sequence with Space Tomato is the property of Space Tomato and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.
Show more...
Video Games
Leisure
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EP 234 - Star Citizen’s Engineering is Finally Here, But Is it Good of Bad?
Launch Sequence with Space Tomato
1 hour 40 minutes 57 seconds
2 days ago
EP 234 - Star Citizen’s Engineering is Finally Here, But Is it Good of Bad?

Star Citizen has finally introduced near-release level engineering gameplay to players. While it’s behind an NDA in gameplay, we can discuss everything that has played ot in that closed testing so far. I’m joined by 10Pound42 to discuss the newest iteration of engineering, how it’s changing the game, and whether it feels like a win or a drag.

Today’s Guests:

TenPoundFortyTwo

YouTube: https://www.youtube.com/@tenpoundfortytwo

Twitch: https://www.twitch.tv/tenpoundfortytwo

ToC:

00:00 Star Citizen’s Events and 4.3.2

07:30 Playability Has Fallen Short so Far

14:20 What is Engineering Gameplay?

27:00 Was Vulkan The Blocker?

30:40 Is Solo Gameplay Ruined?

36:30 Heat & Fire!

54:15 Is This Another Tech Demo or Good Gameplay?

01:01:00 Is Engineering Wrong for Star Citizen?

01:14:35 How Much More is There?

01:34:00 4.4 In Evocati!!?


Watch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I


Support This Podcast:

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Launch Sequence with Space Tomato
Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.