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Knee Deep in the Pod
Dan and Chris
14 episodes
4 days ago
This podcast, hosted by Dan and Chris, is basically a place for us to talk about games and reminisce about the good old days when we actually had time to play them. You can expect discussions about gaming topics such as replayability, level design, roguelikes and are old games as fun as we remember them being. We'll also make reference to old video game titles, some well known and others less so...
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Video Games
Leisure
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All content for Knee Deep in the Pod is the property of Dan and Chris and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
This podcast, hosted by Dan and Chris, is basically a place for us to talk about games and reminisce about the good old days when we actually had time to play them. You can expect discussions about gaming topics such as replayability, level design, roguelikes and are old games as fun as we remember them being. We'll also make reference to old video game titles, some well known and others less so...
Show more...
Video Games
Leisure
Episodes (14/14)
Knee Deep in the Pod
Ep 13 - PC vs Console

PC vs Console, which is better and why? Join us as we discuss our early experiences of gaming on computers and consoles, what made each special, and what's missing in modern gaming.

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3 months ago
1 hour 3 minutes 29 seconds

Knee Deep in the Pod
Ep 12 - Worms

We take a moment to discuss a treasured franchise of gaming, spawning many games in a rich lineage of games. That right, Worms! (we also spare 10 minutes to talk about the new Oblivion Remaster...).


remix of 149187__adriann__harp-strum.flac by Timbre -- https://freesound.org/s/188133/ -- License: Attribution NonCommercial 4.0


Harp Strum.wav by adriann -- https://freesound.org/s/149187/ -- License: Creative Commons 0

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5 months ago
49 minutes 54 seconds

Knee Deep in the Pod
Ep 11 - Hall of Fame

By popular request, Dan and Chris dive into their a shortlist of favourite games. What makes them special? Why do they deserve a spot at the table? Let's find out.

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7 months ago
1 hour 13 minutes 40 seconds

Knee Deep in the Pod
Ep 10 - What makes games fun?

We got thinking the other day - what makes a good game? What makes it worth playing? Does it need a unique mechanic or slant, or can familiar design from the past be enough? Lets find out.

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8 months ago
1 hour 27 minutes 2 seconds

Knee Deep in the Pod
Ep9 - Who's in Control?

Game designers can have strong ideas of what makes their game fun, and even on the 'best' way to enjoy their games. But is it really their call once it's in the hands of gamers? Who's to say they know the best way to have fun, and how far will they go to make you play their way? Who's in Control?

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9 months ago
1 hour 13 seconds

Knee Deep in the Pod
Ep8 - Game Soundtracks

The soundtrack of a game is the constant companion to a player. Often setting the tone and feel of a game. Chris and Dan discuss their joint passion for video game soundtracks; what they do, how they've changed and we share some of our "can't miss" favourites.

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10 months ago
1 hour 28 minutes 11 seconds

Knee Deep in the Pod
Ep7 - Game length and Completionism (pt.2)

Chris and Dan pick up their conversation on Game length and Completionism. How do we measure game length? What is a good game length, and does game length represent value? Also, are we completionists and how does that fit in the mix?

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11 months ago
55 minutes 21 seconds

Knee Deep in the Pod
Ep6 - Game length and Completionism (pt.1)

Game length. How do we measure game length? What is a good game length, and does game length represent value? Also, are we completionists and how does that fit in the mix?

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11 months ago
57 minutes 48 seconds

Knee Deep in the Pod
Ep5 - Roguelikes

Roguelikes. What are they? What does it mean and what's all the fuss about? What do Dan and Chris make of this new craze to take the games industry by storm?

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1 year ago
56 minutes 25 seconds

Knee Deep in the Pod
Ep4 - Replayability

What makes a game replayable? What makes you want to come back to it again and again? The secret sauce? Are all good games replayable or is that not really the case?

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1 year ago
1 hour 6 minutes 5 seconds

Knee Deep in the Pod
Ep3 - Level Design

In this episode we discuss level design. What makes good level design? What does that mean? Oh, and what are "Valvian" design principles??

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1 year ago
1 hour 2 minutes 3 seconds

Knee Deep in the Pod
Ep2 - Are old games as good as we remember? (pt.2)

Part 2 of our introductory episode.


"Elder Ridge Library" by David Lindsey Pittman is used under CC BY 3.0.

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1 year ago
41 minutes 19 seconds

Knee Deep in the Pod
Ep1 - Are old games as good as we remember? (pt.1)

Are old games as good as we remember them being? Dan and Chris delve into their childhood and grapple with nostalgia, asking questions like "why do we still play old games?", "did old games do things better?", and "do graphics matter?".


"Elder Ridge Library" by David Lindsey Pittman is used under CC BY 3.0.

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1 year ago
55 minutes 51 seconds

Knee Deep in the Pod
Ep0 - Knee Deep in the Pod (trailer)

Start here - this brief trailer will let you know what to expect from episodes of "Knee Deep in the Pod".


"Elder Ridge Library" by David Lindsey Pittman is used under CC BY 3.0.

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1 year ago
37 seconds

Knee Deep in the Pod
This podcast, hosted by Dan and Chris, is basically a place for us to talk about games and reminisce about the good old days when we actually had time to play them. You can expect discussions about gaming topics such as replayability, level design, roguelikes and are old games as fun as we remember them being. We'll also make reference to old video game titles, some well known and others less so...