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IndieGameBusiness®
Jay Powell
456 episodes
1 day ago
Candid conversations with veterans of all aspects of the business side of games. We firmly believe that great games from all developers need the support they deserve to succeed. This podcast exists to provide that support. IndieGameBusiness® is produced by The Powell Group, a video game consulting firm specializing in business development, marketing, and licensing. Our CEO has been in the industry for 20 years and closed countless publishing and licensing deals. The Powell Group monitors over 3,500 game developers and 750+ publishers.
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Video Games
Leisure
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All content for IndieGameBusiness® is the property of Jay Powell and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Candid conversations with veterans of all aspects of the business side of games. We firmly believe that great games from all developers need the support they deserve to succeed. This podcast exists to provide that support. IndieGameBusiness® is produced by The Powell Group, a video game consulting firm specializing in business development, marketing, and licensing. Our CEO has been in the industry for 20 years and closed countless publishing and licensing deals. The Powell Group monitors over 3,500 game developers and 750+ publishers.
Show more...
Video Games
Leisure
Episodes (20/456)
IndieGameBusiness®
Surviving the Games Industry: Building Your Brand | Larry Kuperman

In this episode of IndieGameBusiness, we sit down with Larry Kuperman, VP of Business Development at Nightdive Studios, to explore what it takes to survive and thrive in the ever-changing games industry. Larry shares his insight on developing your personal brand, how it can complement your studio’s identity, and why visibility and authenticity matter more than ever.


We’ll also discuss the role of reputation in business development, how to position yourself as a trusted industry voice, and what lessons Larry has learned from his years working with classic IPs at Nightdive. If you’re a developer, marketer, or business lead looking to strengthen your presence in the space, this conversation is packed with practical advice.


https://x.com/LarryNightDive

https://www.linkedin.com/in/larrykuperman/

https://bsky.app/profile/larrynightdive.bsky.social

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3 days ago
1 hour 1 minute 48 seconds

IndieGameBusiness®
Immersive Worlds and Indie Soundscapes | Sam Striker

In this episode of IndieGameBusiness, we sit down with Sam Striker, Co-Founder and CEO of Native Darkness, to unpack the journey of building immersive audio-first games and what makes sound such a powerful force in storytelling.


Sam walks us through the origin story of Native Darkness and their partnership with Ovani Sound. We explore the value of interactive audio, the differences between working with a dedicated audio studio versus an in-house team, and why custom sound design can make or break a game experience.


We also dive into broader trends in game audio, the role of royalty-free vs. bespoke audio, and the importance of networking in the indie dev space. Whether you're a solo developer or a growing team, Sam’s insights into building relationships, creating immersive worlds, and staying ahead in audio innovation will leave you inspired.


#IndieGameBusiness #GameAudio #InteractiveSound #GameDev #NetworkingForDevs


https://www.linkedin.com/in/samstriker/

https://www.instagram.com/samstrikerdotcom

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1 week ago
59 minutes 25 seconds

IndieGameBusiness®
State of Pitching in 2025 | Yves Le Yaouanq

In this episode we’re joined by Yves Le Yaouanq, Chief Content Officer at Focus Entertainment, for a deep dive into the current state of pitching, publishing, and investment in the games industry. Yves shares his perspective on how the landscape has evolved in 2025, what publishers are really looking for, and how developers can set themselves apart.


We explore the art and science of pitching in today’s market—what works, what doesn’t, and how developers can improve their odds of success. Whether you're new to pitching or looking to refine your approach, this episode offers an inside look into how major publishers think and operate in a rapidly changing environment.


#IndieGameBusiness #GamePublishing #GamePitching #GameDevAdvice #FocusEntertainment


https://www.linkedin.com/in/yves-le-yaouanq-b6539420

https://bsky.app/profile/did:plc:f5kqvujnbmuyzvjxx7f5x54b

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2 months ago
1 hour 3 minutes 44 seconds

IndieGameBusiness®
Doing More with Less: Sustainable Indie Marketing Strategies | Mike Gallagher

In this episode of IndieGameBusiness, we’re joined by Mike Gallagher, Founder of Untitled Advertising Lab, to talk about the evolving marketing landscape for indie studios. Mike shares how his team helps game developers unlock incremental revenue from older titles and support self-publishing efforts when traditional publishing and VC routes fall short.


We dive into what “doing more with less” really means in the current market, why marketing paralysis is so common, and how studios can overcome it without a massive budget. Mike also explains why chasing virality can backfire, and why marginal gains and meaningful engagement drive long-term success.


We also explore key metrics that matter when playing the long game, the broken parts of the launch model, and what he’s learned from working with titles like Slugterra, AdCom, and Bulletstorm. This is a must-listen for studios looking to build sustainable momentum in today’s crowded industry.


https://www.linkedin.com/in/michaelbriangallagher/


#GameMarketing #IndieGameBusiness #SelfPublishing #GameDevAdvice #MeaningfulEngagement

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2 months ago
59 minutes 9 seconds

IndieGameBusiness®
Inside WIGI: How Women in Games International Is Shaping the Future | Joanie Kraut

In this episode of IndieGameBusiness, we sit down with Joanie Kraut, CEO of Women in Games International (WIGI), to explore how the organization is building a more equitable and inclusive gaming industry. Joanie shares the mission behind WIGI, the impact of their initiatives, and what the future looks like as they approach their 20th anniversary in 2025.


We also discuss how WIGI actively supports women and marginalized genders, key programs and partnerships, and what allies in the industry can do to contribute meaningfully. Whether you're a developer, publisher, or player, this episode is packed with insight on how the community can create lasting change.


Socials:

LinkedIn: https://www.linkedin.com/in/joanie-kraut/

Facebook: http://facebook.com/getwigi

Instagram: https://www.instagram.com/getwigi/

Bluesky: https://bsky.app/profile/joanie-kraut.bsky.social


#WomenInGames #EquityInGaming #GameDevCommunity #WIGI #IndieGameBusiness

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2 months ago
1 hour 1 minute 37 seconds

IndieGameBusiness®
The Basic Ingredients of a Pitch Deck

Join Omar for a presentation covering the essentials of pitching your video game to publishers. From structure and flow to the must-have elements of a winning pitch, this session is all about showcasing your game's potential and getting publishers excited to support it!

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2 months ago
1 hour 5 seconds

IndieGameBusiness®
How to Make Game Trailers to Hook and Excite Your Audience

Learn what it takes to make a standout trailer from four game trailer makers who come from the craft from different angles and work experience. The panel combines their experience in: AAA game trailers, indie game trailers, cinematic short films of VR games, and games journalism.


You will learn how and why certain game trailers grab the eyeballs of customers, press, influencers by clearly showing what the game is. Also, where is the line between authentically depicting the game as it is, and making custom footage that evokes the game experience in a more emotionally affecting way?

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3 months ago
59 minutes 43 seconds

IndieGameBusiness®
How to Get Content Creators to Play and Promote Your Game

Most gamers discover new titles through YouTube, Twitch and other social media platforms, but how do you get creators to talk about your game? This session breaks down actionable strategies for identifying the right influencers, reaching out effectively, and building lasting relationships. Learn how to time your efforts around key milestones to boost visibility and get noticed by the Steam algorithm.

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3 months ago
1 hour 22 seconds

IndieGameBusiness®
Marketing Secrets of Steam Next Fest

Marketing agency founder Michael Brown discusses the best way to optimize your marketing to ensure you get the maximum return on Steam Next Fest and the tips and tricks Vicarious uses to ensure momentum for their games.

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3 months ago
59 minutes 24 seconds

IndieGameBusiness®
Indie Game Marketing Fundamentals

Professor Jim Huntley of USC Games will present fundamental marketing

strategies for interactive games, with a focus on indie games with limited budget sand resources, including some recommended tools and best practices.

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3 months ago
58 minutes 10 seconds

IndieGameBusiness®
Playing the Wishlist Game

Steam wishlists are one of the most powerful tools available to game developers. This session, we'll break down everything you need to know about wishlists: what they are, why they matter, and how to effectively grow them before launch. You'll learn practical strategies for increasing your wishlist count, how wishlists signal interest to the Steam algorithm, and how they translate into actual sales.

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3 months ago
1 hour 35 seconds

IndieGameBusiness®
Going Rogue: How Community & Connections Can Stealth Market Your Projects

Going Rogue dives into the power of throwing what you know out the window and focusing on the organic opportunities that come with community management to drive your marketing. Learn tactics to building these connections, how to explore new ways to think of community management, and how it can create a buzz around your project. Smashing skulls with overt marketing is no longer the way - it's time to get stealthy about how we approach it so that it doesn't give players the ick.

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3 months ago
59 minutes 19 seconds

IndieGameBusiness®
Ready, Set, Launch: Building a Go-to-Market Plan for Your Game

Great marketing doesn't happen by accident—it starts with a solid plan. In this final session, Alyssa will outline how to craft a go-to-market strategy that aligns with your game, goals, and resources.


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3 months ago
59 minutes 51 seconds

IndieGameBusiness®
From Content Creator to Community Manager | Jack Pattillo

Join us for an engaging conversation with Jack Pattillo, Community Manager at Channel37, as he shares his journey from content creation to community management. After 15 years at Rooster Teeth, Jack delves into the evolving landscape of gaming, how to foster a thriving community, and his experience working remotely with a company based overseas. In this episode, Jack offers insights into life after Rooster Teeth, discusses the industry’s rapid changes over the decades, and highlights the unique challenges and rewards of building and nurturing a dedicated gaming community.


Topics Covered:


Transition from Content Creator to Community Manager

Building and maintaining an engaged gaming community

Life after Rooster Teeth and reflections on a 15-year career

Working remotely with an international company

Industry changes witnessed over decades in gaming

Strategies for successful community building and collaboration


Connect with Jack Pattillo:


BlueSky: https://bsky.app/profile/jackpattillo.com

LinkedIn: https://www.linkedin.com/in/jack-pattillo

Instagram: https://www.instagram.com/jackpattillo/


#IndieGameBusiness #JackPattillo #CommunityManagement #GamingIndustry #LifeAfterRoosterTeeth #RemoteWork #ContentCreator #Channel37 #CommunityBuilding #GameDevelopment

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3 months ago
1 hour 2 minutes 26 seconds

IndieGameBusiness®
Serious Games, Real Impact | Jennifer Javornik

In this episode of IndieGameBusiness, we sit down with Jennifer Javornik, Chief Partnerships Officer at Filament Games, to explore the impactful and fast-growing world of serious games. Jennifer breaks down what serious games are, who they're for, and why this corner of the industry is gaining serious momentum.


We dive into the types of games Filament creates, the company’s main sources of business, and how they successfully connect with clients across industries. Jennifer also highlights emerging markets in serious games, including education, training, health, and workforce development—and explains how developers can tap into this growing space.


Whether you're a dev curious about non-entertainment games or just looking to learn more about the intersection of play and purpose, this episode is full of practical knowledge and inspiration.


Topics Covered:

What exactly are serious games and why do they matter?

The types of games Filament Games creates and their impact

Filament’s business model and client acquisition strategies

Emerging industries and opportunities in serious games

Advice for developers interested in this meaningful side of gaming


Connect with Jennifer Javornik:

LinkedIn: https://www.linkedin.com/in/jennifer-javornik/

Facebook: https://www.facebook.com/jennifer.javornik.5

Instagram: https://www.instagram.com/msjnnfrj/


#IndieGameBusiness #SeriousGames #GameDevelopment #FilamentGames #EducationalGames #TrainingGames #ImpactGames #GameIndustry #GamingWithPurpose #JenniferJavornik

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3 months ago
57 minutes

IndieGameBusiness®
The State of the Industry: Data-Driven & Unfiltered | Pontus Mahler

In this episode of IndieGameBusiness, we’re cutting through the noise with Pontus Mahler, Managing Director at Agora Gaming Partners, to talk about the real state of the gaming industry—no hype, no fluff, just facts backed by data.


Pontus brings a grounded and data-driven perspective to an industry that’s been full of dramatic headlines, speculation, and uncertainty. We dive deep into what the numbers actually say about the market, publishing trends, investment activity, studio closures, and what it all means for indie developers and larger studios alike.


Connect with Pontus Mahler:

Twitter: https://twitter.com/pontusmahler

LinkedIn: https://www.linkedin.com/in/pontusmahler/

Facebook: https://www.facebook.com/pontus.mahler

Instagram: https://www.instagram.com/pontusmahler/


#IndieGameBusiness #GameIndustry2024 #GameDevEconomy #GamingData #GamingInvestment #IndustryTrends #NoBS #GamePublishing #AgoraGamingPartners

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4 months ago
1 hour 52 seconds

IndieGameBusiness®
How to Survive, Rebuild, and Lead a Game Studio | Frederick Brassard

In this powerful episode of IndieGameBusiness, we sit down with Frederick Brassard, Studio Head at Nesting Games, to talk about the realities of running, losing, and rebuilding a game studio. With a career that began in the early days of Ubisoft Montreal—where he was hired as their 8th employee—Frederick shares an incredible story that spans decades of growth, challenges, and resilience in the game industry.


We dive into hard but essential questions: What does it take for a studio to survive in today’s volatile market? What are the common mistakes new founders make when starting a studio? How critical are mental and physical health in leadership? And what should you do when your studio is struggling to stay afloat?


Frederick opens up about the painful layoff of 60 employees at Nesting Games, how he and his partner rebuilt from that moment, and what it’s really like to balance production, business development, operations, and finance while trying to create great games in an unpredictable landscape.


Whether you're an industry veteran or an aspiring studio founder, this episode is a must-listen.


Topics Covered:


How a studio can survive and thrive in 2024

What not to do when starting your own game studio

Frederick's incredible origin story and his time at Ubisoft

Rebuilding Nesting Games after major layoffs

Where the game industry is headed—and how to prepare

Balancing mental and physical health as a studio leader

Real talk about production, partnerships, and perseverance


Connect with Frederick Brassard & Nesting Games:


Twitter (X): https://x.com/NestingGames

Facebook: https://facebook.com/nestinggames/

Instagram: https://www.instagram.com/playdirectorate/

Game Announcement: https://www.ign.com/articles/the-directorate-novitiate-announced-for-pc


#IndieGameBusiness #NestingGames #GameStudioLeadership #GameDev #FrederickBrassard #GameDevelopment #StudioSurvival #IndieDev #MentalHealthInGames #GameIndustry

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4 months ago
58 minutes 10 seconds

IndieGameBusiness®
The Multitasking Way Forward: Strategies for Success

In today’s fast-paced world, multitasking is both a challenge and an opportunity. This session explores cutting-edge strategies to enhance productivity, maintain focus, and reduce burnout while juggling multiple priorities. Learn how to harness the power of intentional multitasking to achieve your goals without compromising quality.


Key Takeaways:

Mastering techniques for efficient multitasking

Balancing focus and flexibility

Reducing stress while improving results

Join us to discover a smarter approach to multitasking!

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5 months ago
1 hour 52 seconds

IndieGameBusiness®
The Secrets to Pitching and Publishing Success | Joshua Garrity

In this episode, we sit down with Joshua Garrity, the Head Game Scout at Secret Mode, to uncover the keys to getting your game signed in today's competitive publishing landscape. Joshua shares expert insights on pitching, the ideal budget ranges for different types of projects, and what publishers are really looking for in new games.


We also discuss common mistakes that developers should avoid, red flags in potential publishing partners, and how to position your game for the best possible chance of success. Whether you're an indie developer looking for your first publishing deal or an industry veteran refining your approach, this conversation is packed with actionable advice to help you navigate the world of game pitching and publishing.


Topics Covered:


The current state of the game pitching and publishing landscape

What budget ranges developers should realistically aim for

What makes a game more likely to get signed by a publisher

Mistakes developers make when pitching their games

Red flags to watch out for when choosing a publishing partner

Tips for refining your pitch and getting publishers interested


Connect with Joshua Garrity:


LinkedIn: https://www.linkedin.com/in/joshua-garrity-261a6148/


#IndieGameBusiness #GamePublishing #PitchingYourGame #GameDevelopment #SecretMode #GameFunding #IndieDev #GameIndustry #PublishingSuccess #GameScouting

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5 months ago
1 hour 31 minutes 1 second

IndieGameBusiness®
Indie Survival Guide: Mastering Business Development on a Budget

Master the essentials of Business Development with this practical guide tailored for indie game studios. Learn budget-friendly strategies to build partnerships, pitch your game effectively, and unlock growth opportunities - all while juggling multiple roles in your team.


Key Takeaways:

- Develop cost-effective BD strategies.

- Build and maintain impactful partnerships.

- Learn to pitch your game with confidence.

- Integrate BD into a busy indie dev workflow.

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5 months ago
59 minutes 18 seconds

IndieGameBusiness®
Candid conversations with veterans of all aspects of the business side of games. We firmly believe that great games from all developers need the support they deserve to succeed. This podcast exists to provide that support. IndieGameBusiness® is produced by The Powell Group, a video game consulting firm specializing in business development, marketing, and licensing. Our CEO has been in the industry for 20 years and closed countless publishing and licensing deals. The Powell Group monitors over 3,500 game developers and 750+ publishers.