DS2 continues! As Sam attempts to recover from the events of episode 1, we get to meet the drawbridge crew and venture out through the plate gate to Australia where we reunite with everyone's favorite scene-chewing bad guy, fight a big mech like it's metal gear, rescue a kangaroo, and have an encounter with a mysterious guy who is NOT Solid Snake!Episode 68: The Greatest Fireworks You've Ever Seen
It's finally DS2 time! For the first time ever, we're covering a brand new Kojima game, and so of course that means we've got an extra long episode for you as we unpack our initial thoughts about the game and its first two episodes. So let's check in on Sam and Lou. Surely nothing tragic is going to happen to them...
Episode 67: Now I'm not a fan of babies, but...
We just couldn't help ourselves, so enjoy this extra long episode as we talk through the rest of Death Stranding! There's so much to unpack from EEs and BBs, Ha and Ka, hugs with Deadman, corny lines, Heartman's whole thing, and the secret identity of Peter Englert revealed??? All that and muchh more in our final episode on Death Standing. Look forward to Death Stranding 2 next time!Episode 66: All Ha No Ka
After we take a brief excursion into the science of Metal Gear character naming, we talk about episodes 5 and 6 of Death Stranding. We spend some time with our girl Mama, and find out why she's called that. Then, we get to meet up with our boy Deadman for some quality shower time before saying goodbye (temporarily) to our BB.Episode 65: The Man Condition
Our journey to reconnect America in Death Stranding continues with Episodes 3 and 4. Time for us to learn a lot about our friend Fragile, deliver some pizza, and then fight in WWI? As you'd expect from Kojima, lots of wild stuff for us to talk about.Episode 64: Unafraid of Your Words And Deeds
Death Stranding continues as we work our way through Episode 2! Time to get down to business by delivering some package, and connecting people to the internet. Oh, and Geoff Keighley is here too looking for action figures. Episode 63: There's a Lot of Homos in This Game
It's time to enter the era of Kojima's post-Konami breakup as we begin our journey through Death Stranding. We've got so much to talk about right out of the gate from characters with obvious names to proper nouns like DOOMs, and BBs, and Timefall, and Repatriates. Episode 62: *ASMR Voice* Hey DOOMers
We finished Ac!d 2 and boy are there some wild and fun twists and ideas at the end of this game. Things like dowsing rods, brain cloning, hypnotism, elementary school hackers, and more! Episode 61: A Clone of a Clone
Onward to Ac!d 2! A sequel which seemingly picks up on none of the threads from the first game, but does have a lot of quality of life improvements, so we're having a great time, and not at all distracted by the cartoonishly jiggling boobs.Episode 60: Metal Gear Raid Party
We've come to the end of Ac!d. Time to fight another Metal Gear and save the day, and finally learn all the insane (and inconsequential?) plot twists as the game races towards a conclusion. Surely all of this will go somewhere in Ac!d 2, right? Episode 59: Acting Cells Under Alice
We're soldiering on in our journey through Ac!d and it's time for some classic MGS stuff like backtracking for a PSG-1 and crossing some bridges. And also some non-MGS stuff like fighting a clown and playing a board game... Episode 58: King of Dream Town
It's time for some shocking revelations as we continue on with Metal Gear Ac!d. Is Solid Snake really who he says he is? What is ACUA? Is Pythagoras the name of the Metal Gear or not? All this and more! Make sure to stick around until the end as we do the important work of figuring out what instruments the MGS3 characters would play in a marching band. Episode 57: Metal Gear High School
We're returning to the world of handheld gaming with Metal Gear Ac!d. Does it hold up to Portable Ops, our beloved PSP only Metal Gear game? Either way, it's time for some deck building in this card-based, dubiously canon entry in the series. Episode 56: Active Command Intelligence Duel
We're finishing our run on the MSX with Metal Gear 2: Solid Snake! If the first Metal Gear was a blueprint for MGS, then this game is functionally an MGS game but in 2D. So many of the things we thought were novel about Metal Gear Solid are in this game. But is it good? Opinions may vary...
Episode 55: [Fred Jones Voice] I think Kojima Sucks!
We're going back in time to 1987 to check out the very first Metal Gear game for the MSX. Despite the limitations of the MSX, so much of what we've come to know and love about the Metal Gear Solid series is already here from the very beginning, even if the story is pretty slight from what we're used to with later games.
Episode 54: Getting a Nickname from Venom Snake
At the end of our MGS Novel journey, we read Project Itoh's Metal Gear Solid 4 novelization. Benson managed to capture the pulpy military sci-fi nature of the first two MGS games, while Itoh managed to beautifully capture the melodrama and emotional affect of MGS4. Despite one major misstep, we both LOVED this book, and as you can tell from the runtime, have a lot to say about it.Next time we're back in the realm of video games as we travel back to 1987 with Metal Gear for the MSX!Episode 53: Snotacon Vibes Off the Chart
Our journey through the literary world of MGS continues with Raymond Benson's MGS2 novelization! Unlike MGS1, this book is much more of a straight forward retelling of the game, but that doesn't stop us from going long discussing all our favorite parts of MGS2, and planning out our vision of a potential MGS2 remake. Konami, if you're reading this, we're available, hire us! Episode 52: Cuck-sultant
Last time we made the jump to the cinema, and now we're jumping into the world of literature with Raymond Benson as we talk about the official Metal Gear Solid novelization! You'd think we wouldn't have much to say, but you'd be wrong! We've got lots to say about what makes this novel a fun read and all the interesting adaptation choices Benson made. Episode 51: Stephen King's Metal Gear
We've gone to the movies to watch John Carpenter's 1981 classic, Escape from New York. We talk about all the ways in which this movie rules. We dissect and identify all the obvious and less obvious ways the movie influence the Metal Gear series. Episode 50: Tenga Egg Escape Pod
We perform our due diligence by playing through the two DLC missions for MGR. Both are pretty inoffensive outside of some bad platforming and some S-Rank Metal Gear style horniness, so there's not too much to dive into in terms of story or characters. Thankfully Danny assembled some very thought provoking questions to get us thinking through our feelings about the Metal Gear Solid series as a whole, including the very important question: who would you want in your dream and nightmare blunt rotations? Next time we're going to the movies! We'll be discussing John Carpenter's 1981 classic: Escape from New York! Episode 49: Metal Gear Madlibs