All content for Gamestorm is the property of Storygames Chicago and is served directly from their servers
with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
In our third episode Sean and I dive into a mechanic this time! We discuss games that use dice pools as clocks for events in-game and we build a fun, chaotic superhero game that leans into the Villainy of it all. Join us as we jot down trope-y supervillain things, build some fun mechanics and generally have a great time!
As always you can find the game that accompanies this episode on our Itch.io page or on Patreon!
Further Reading:
Ten Candles by Cavalry Games
The Tension Pool by The Angry GM
If you aren't familiar with Watchmen
The Pool
Find More:
From Chase on Bluesky
Diabolic Dialect by Chase Kurkowski
From Sean Foer on Bluesky
Secret of the Night Market for Perils & Princesses
Storygames Chicago on Itch and DTRPG