In our third episode Sean and I dive into a mechanic this time! We discuss games that use dice pools as clocks for events in-game and we build a fun, chaotic superhero game that leans into the Villainy of it all. Join us as we jot down trope-y supervillain things, build some fun mechanics and generally have a great time!
As always you can find the game that accompanies this episode on our Itch.io page or on Patreon!
Further Reading:
Ten Candles by Cavalry Games
The Tension Pool by The Angry GM
If you aren't familiar with Watchmen
The Pool
Find More:
From Chase on Bluesky
Diabolic Dialect by Chase Kurkowski
From Sean Foer on Bluesky
Secret of the Night Market for Perils & Princesses
Storygames Chicago on Itch and DTRPG
Show more...