Game Audio podcasts aims to provide sound designers, composers and everybody else interested in game audio a biweekly show. Featuring industry news, great discussions with interesting people and the Playroom, where we focus solely on the sound of a game by leaving out the image.
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Game Audio podcasts aims to provide sound designers, composers and everybody else interested in game audio a biweekly show. Featuring industry news, great discussions with interesting people and the Playroom, where we focus solely on the sound of a game by leaving out the image.
Damian & Anton go on their first live stream adventure. No Guests, except on the live stream. Just 2 folks chatting about their history, the podcast itself and looking back at the last few years and our current situation.
The 2019 Game Audio Podcast GDC Morning Meetup kicks-off at a new location in the Sennheiser SF retail store bright and early Thursday morning at 7:30am. Thursday’s co-host Estefanía Romero-Cors steps in to lend valuable perspective to conversation and brings some delightful ideas to the interactive-ambisonic-sound-library section. Tune-in for stories from the Expo floor, VR [...]
The 2019 Game Audio Podcast GDC Morning Meetup kicks-off at a new location in the Sennheiser SF retail store bright and early Wednesday morning at 7:30am. In addition to increasing accessibility for the recording, the noise floor and recording quality (Thanks to a loaner MixPre6 from Chris Burgess and Sennheiser AMBEO microphone) align for the [...]
The 2019 Game Audio Podcast GDC Morning Meetup kicks-off at a new location in the Sennheiser SF retail store bright and early Tuesday morning at 7:30am. In addition to increasing accessibility for the recording, the noise floor and recording quality (Thanks to a loaner MixPre6 from Chris Burgess and Sennheiser AMBEO microphone) align for the [...]
The 2019 Game Audio Podcast GDC Morning Meetup kicks-off at a new location in the Sennheiser SF retail store bright and early Monday morning at 7:30am. In addition to increasing accessibility for the recording, the noise floor and recording quality (Thanks to a loaner MixPre6 from Chris Burgess and Sennheiser AMBEO microphone) align for the [...]
Game Audio podcasts aims to provide sound designers, composers and everybody else interested in game audio a biweekly show. Featuring industry news, great discussions with interesting people and the Playroom, where we focus solely on the sound of a game by leaving out the image.