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Game Theory Podcast
Game Theory
20 episodes
6 months ago
Criticism and analysis of video games. Video games from all time periods/eras are fair game.
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Video Games
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All content for Game Theory Podcast is the property of Game Theory and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Criticism and analysis of video games. Video games from all time periods/eras are fair game.
Show more...
Video Games
Episodes (20/20)
Game Theory Podcast
Game Theory 20: Hiatus
Jim, Brian and Tom put the show on hold for a while.
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11 years ago
2 minutes 11 seconds

Game Theory Podcast
Game Theory 19: Streamlining
Jim, Brian and Tom talk about how games are streamlined, what this often means, and how one identifies a good or bad sequel.
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11 years ago
53 minutes 52 seconds

Game Theory Podcast
Game Theory 18: Marketing
Jim, Brian and Tom talk about preorders, game advertising, bundles, and discounts. Y'know, marketing.
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12 years ago
59 minutes 46 seconds

Game Theory Podcast
Game Theory 17: (Anti) Social
Brian, Jim and Tom discuss negativity in online games, games that approach online communities in a new way, and the challenges associated with "speaking up" about loaded and offensive language.
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12 years ago
51 minutes 54 seconds

Game Theory Podcast
Game Theory 16: Sex and Violence
Jim, Tom and Brian discuss ways that sex and violence are depicted well and poorly in video games, whether violence is over-used in games, and how games are different from movies and books in this respect.
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12 years ago
1 hour 4 minutes 41 seconds

Game Theory Podcast
Game Theory 15: Design Innovation
Jim talks about design innovation in games, how this relates to the indie game scene.
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12 years ago
1 hour 44 seconds

Game Theory Podcast
Game Theory 14: Distribution
Tom talks about how game distribution has changed over time, the perils of a used game market, and app store curation.
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12 years ago
1 hour 2 minutes 11 seconds

Game Theory Podcast
Game Theory 13: Game of the Year
Brian, Jim and Tom talk about some of their favorite games of 2012 and general trends in game development over the last twelve months.
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12 years ago
45 minutes 20 seconds

Game Theory Podcast
Game Theory 12: Museum Piece
MoMa announces the acquisition of 14 video games. Jim, Brian and Tom discuss their reactions to the list and talk about each game in detail.
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12 years ago
1 hour 2 minutes 17 seconds

Game Theory Podcast
Game Theory 11: Wikification
Tom, Jim and Brian talk about how the presence of wikis/game guides/loot tables has changed the way we experience games, and the ways in which this is good and bad.
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12 years ago
51 minutes 45 seconds

Game Theory Podcast
Game Theory 10: Hardware
Tom discusses the role that specific features of hardware platforms have played on game development. Jim talks about third-party middleware components.
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12 years ago
1 hour 3 minutes 53 seconds

Game Theory Podcast
Game Theory 9: Loot
Jim, Brian and Tom all oppose loot-flation, but do find time to talk about memorable and beloved loot drops.
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12 years ago
34 minutes 59 seconds

Game Theory Podcast
Game Theory 8: Levels
Leveling has evolved quite a bit from early RPG games. Many games promise differentiated leveling paths or varied 'character builds' but often an optimal path exists - Jim, Brian and Tom talk about the huge social pressure to fit with the norms in online multiplayer games.
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12 years ago
1 hour 11 minutes 30 seconds

Game Theory Podcast
Game Theory 7: Fairness
Fairness is hard to define and often gets thrown around by gamers without a lot of thought. Jim, Tom and Brian talk about the line between (un)fairness and bad game design, and the how fairness is interpreted differently in online and single-player games.
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12 years ago
1 hour 1 minute 31 seconds

Game Theory Podcast
Game Theory 6: Free to Play
Jim, Tom and Brian discuss the new wave of viable F2P games that have been built from the ground up, MMOs that have been converted to F2P post-ship, and inevitably, FarmVille.
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12 years ago
1 hour 9 minutes 4 seconds

Game Theory Podcast
Game Theory 5: Grind
Jim, Tom and Brian work out a definition for grind - not-fun time you spend in a game you wish you hadn't, and talk about the way elements of grind have become pervasive in modern gaming.
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12 years ago
44 minutes 11 seconds

Game Theory Podcast
Game Theory 4: Early Arcade Games
Tom reviews arcade games - from SpaceWar! to Donkey Kong. Brian talks about game development frameworks.
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12 years ago
56 minutes 13 seconds

Game Theory Podcast
Game Theory 3: Quality and Value
Games can be art or junk food. Jim, Tom and Brian would much rather pay decent money for a short, high quality game, but there is a tendency is to compare the the cost/duration of video games to movies.
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12 years ago
46 minutes 1 second

Game Theory Podcast
Game Theory 2: Suspension of Disbelief
Story-driven games and degrees of freedom in games are covered. Is a choose your own adventure interactive story really a “game”? The way games deal with suspension of disbelief, either elegantly or poorly, is reviewed and the team wraps up with a summary of EvE Online for Jim.
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12 years ago
1 hour 4 minutes 43 seconds

Game Theory Podcast
Game Theory 1: Introductions
Brian, Jim and Tom talk about beloved games and give some general background on their goals and interests regarding games. They each provide the following background info: Five games you love A game you wish you loved, but you can’t Your most memorable gaming experience A pet peeve in gaming (something that is easy to fix or avoid) A wish or dream (something that is hard to fix or do) What games you are playing now
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12 years ago
1 hour 26 minutes 55 seconds

Game Theory Podcast
Criticism and analysis of video games. Video games from all time periods/eras are fair game.