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Game Design Zen
Game Design Zen
21 episodes
7 months ago
Games, Life, and Pursuit of Excellence
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Games
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Games, Life, and Pursuit of Excellence
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Games
Episodes (20/21)
Game Design Zen
021 : To Purple Cow or Not to Purple Cow? That is the Question
(Some information was lost. Someone keeps hacking the site. Apologies, I think) So he asked, “Are you still a fan of the Purple Cow?” Game dev students were asking the same question, from Virginia to Detroit. It’s a simple question, … Continue reading →
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9 years ago
26 minutes 53 seconds

Game Design Zen
020 : How Do You Do It? Three Tips for Getting Things Done
(Why do people hack educational podcasts? I cannot imagine) Years ago, my boss asked, “How do you get all that stuff done?” Then, last week, my friend asked a similar question. And I realized, I didn’t have an answer. So … Continue reading →
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9 years ago
39 minutes 43 seconds

Game Design Zen
19 : Breaking My Own Rule! On Steam, Greenlight, and Overcoming Fear
I broke my own rule! A few weeks ago, I shared a project I was working on, before it was really ready. And after that, I kept putting off creating the video that I needed to get my project on … Continue reading →
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9 years ago
24 minutes 24 seconds

Game Design Zen
18 : Becoming Indie – On Starting A Business
What about the business? Kenzai asked what it meant to start a business. So, this episode goes zen – covering everything from becoming an indie, to money, to products. It even discusses why you need a Purple Cow. NOW AVAILABLE ON YouTube! Kenzai’s Challenge (00:35) My Journey To … Continue reading →
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9 years ago
24 minutes 52 seconds

Game Design Zen
017 : Three Things You Need To Know!
What must you know? At a recent game challenge, I met Matt Trobbiani, the creator of HackNet. After I got to know him, I thought it’d be fun to invite him on as a guest. To ensure that Game Design Zen … Continue reading →
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9 years ago
30 minutes 59 seconds

Game Design Zen
16 : Season 2 – Battle Royale – Jonathan Blow vs Brett Victor
Ready for SEASON TWO?!? It’s a new year, with exciting changes in the works. To kick it off, let’s start with two giants! They’re at odds. The Indie giant, Jonathan Blow, argues that simpler is better, in almost all cases. Design … Continue reading →
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9 years ago
29 minutes 43 seconds

Game Design Zen
015 : Failure, Taste, and the Closet Star Wars Geek – the Season 1 Finale
What about failure? Your greatest ideas don’t live up to your expectations. You haven’t conquered the world. And yet, as Ira Glass says, your taste is killer. This is the season one finale of Game Design Zen – you won’t … Continue reading →
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9 years ago
29 minutes 42 seconds

Game Design Zen
014 : Because … Fallout 4!
Game Design Zen : Episode 014 Fallout 4?! Some predicted – game of the century. Some predicted – not my cup of tea. And for some, like me, it was our first exposure to the Fallout franchise. I didn’t know what to … Continue reading →
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9 years ago
33 minutes 28 seconds

Game Design Zen
013 : Her Unexpected Gift! A Father’s Path To Gratitude – Happy Thanksgiving!
Game Design Zen : Episode 013 I’ve been struggling to tell a story. Weeks of nights staring at the ceiling with ideas swirling in my head. It demanded to be told. Until finally, today, I did the whole thing in … Continue reading →
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9 years ago
41 minutes 10 seconds

Game Design Zen
012 : A Recipe for Simplicity? Rock Band 4, Civilization, and Bushnell’s Law
Game Design Zen : Episode 012 I’d waited months for Rock Band 4 to arrive. And when it did, the guitar didn’t work! Find out what happens as we explore the recipe for Simplicity in games. Rock Band 4 (01:00) … Continue reading →
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10 years ago
30 minutes 52 seconds

Game Design Zen
011 : League of Legends vs Heroes of the Storm!
Game Design Zen : Episode 011 Who will win? We’re just days away from seeing if SKT will once away be crowned champs as they take on new comers, Koo Tigers. So with eyes turned toward Korea, let’s have our own battle - League of … Continue reading →
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10 years ago
33 minutes 11 seconds

Game Design Zen
010 : “Truly Unique” – An Open Response to a Crazy Letter
Game Design Zen : Episode 010 It never fails. I’m chatting with friends when I stumble across the Newbie Letter. It’s full of wild ideas, crazy ambitions, and most telling, the 5-year plan for a game that is ‘truly unique’. This … Continue reading →
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10 years ago
30 minutes 55 seconds

Game Design Zen
009 : What Is A Game? I’ve Got The Story – Not Sure What’s Next
Game Design Zen : Episode 009 What Now? I’ve got a great story, set in a far-distant future. Not sure what to do next. As crazy as it sounds, this happens sometimes. This episode explores what a game is to … Continue reading →
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10 years ago
33 minutes 59 seconds

Game Design Zen
008 : Total Biscuit, Motivation, and the Indiepocalypse – The Experience
Game Design Zen : Episode 008 What do Total Biscuit, Motivation, and the Indiepocalypse have in common? Even after 2 years, I hadn’t picked up a next gen console. Until this one, specific game was announced. $750 later it was … Continue reading →
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10 years ago
29 minutes 5 seconds

Game Design Zen
007 : Not Your Average Joe – Difficulty, Engagement, and Cookie Clicker
Game Design Zen : Episode 007 Joe challenged me, “balanced difficulty is missing the mark.” And then, he pointed to games like Farmville, city simulators, and Cookie Clicker. He had some good points. He is not your average Joe. Joe’s … Continue reading →
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10 years ago
29 minutes 42 seconds

Game Design Zen
006 : Dropping The Gauntlet! Build Your First Game
Game Design Zen : Episode 006 My wife dropped the gauntlet – “6 episodes by Christmas!” This episode explore the gauntlet that leads to building your first game, with some inspiration, practical advice, and real life stories. My Wife Threw the Gauntlet … Continue reading →
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10 years ago
25 minutes 44 seconds

Game Design Zen
005 : By Request! The Game Design of Squares, Circles, and Triangles
Game Design Zen : Episode 005 What should I talk about? When I asked my friend, there was no hesitation – “Squares, Circles, and Triangles.” I asked, “Really?” And he answered, “It was my favorite! You said it would change … Continue reading →
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10 years ago
31 minutes 5 seconds

Game Design Zen
GDZ 004 : The Most Important Skill? The Rocket Surgery of Story, Yes And, and Charisma
Game Design Zen : Episode 004 What is our most important skill? Though we need creativity, logic, and business, the path to excellence is the rocket surgery of Story, Yes And, and Charisma. This episode tackles practical ways to communicate … Continue reading →
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10 years ago
30 minutes 35 seconds

Game Design Zen
GDZ 003 : Level Up! Portfolios, Finishing, and Next Steps
Game Design Zen : Episode 003 How can you level up? Whether breaking in, or looking for the next opportunity, we pursue excellence through deliberate practice – building a portfolio of finished projects. Stand apart, improve, and level up. The … Continue reading →
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10 years ago
32 minutes 34 seconds

Game Design Zen
GDZ 002 : Flow – The one design idea you must know
Game Design Zen : Episode 002 What is the one thing you must know? When we play games, we become so involved in the activity that nothing else seems to matter. Minutes can be so intense they feel like an hour, … Continue reading →
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10 years ago
34 minutes 41 seconds

Game Design Zen
Games, Life, and Pursuit of Excellence