Get your popcorn ready folks!
In the season finale of the podcast we discuss the good, bad, and the meh from the past year in Guild Ball.
But don't worry, we don't get into anything too serious...or do we? Yes, we do. This open and frank conversation is purely the opinion of three guys who love a game and have a platform where we talk about our love of that game.
As always, don't forget to tell us what we got wrong...and potentially...what we got right.
Follow us on Instagram: @freecitiessports
Check out our website: freecitiessportsnetwork.com
Join in on the conversation in the Guild Ball Community Project Discord
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Today we're talking Meta...
Are you struggling to find cool people to play war dollies and roll dice with? Have we got some tips for you!
We all want our metas to grow and we want to have a fun community to share this wonderful game with. Come along with us as we discuss how we grew our meta, some tips on what you can do, and some general advice on how to be the best Guild Ball Meta Maker you can be!
As always, don't forget to tell us what we got wrong...and potentially...what we got right.
Follow us on Instagram: @freecitiessports
Check out our website: freecitiessportsnetwork.com
Join in on the conversation in the Guild Ball Community Project Discord
Uh oh, someone left Jeromy by himself and he figured out how to record an episode all by himself. Luckily he was joined by a very special guest that kept his from spewing profanities and lies.
Inspiring Hat, head of the Guild Ball Community Project, join Jeromy on the desk today to talk all things Blacksmiths. With their unique guild rules and depth of playstyle. Join us as we explore all the tips and tricks of the trade to go from appretince to master Blacksmith coach!
As always, don't forget to tell us what we got wrong...and potentially...what we got right.
Follow us on Instagram: @freecitiessports
Check out our website: freecitiessportsnetwork.com
Join in on the conversation in the Guild Ball Community Project Discord
First turn, worst turn, amirite?
This week we're going all in on turn one. What does it take to set yourself up for success? How do you handle it when things go wrong? Whether you're kicking or receiving, planning for goals or takeouts, we've got you covered. Or...at least if your opponent doesn't listen to us, you'll have a better chance of winning.
As always, don't forget to tell us what we got wrong...and potentially...what we got right.
Follow us on Instagram: @freecitiessports
Check out our website: freecitiessportsnetwork.com
Join in on the conversation in the Guild Ball Community Project Discord
Are you scared of going to a tournament? Consider yourself a draft dodger? Want to stop watching the fun of tournament play pass you by? Well this is the episode for you!
We start with a quick look at tournaments, why they're great, and why you should be playing them. Then we get into the meat of how and why you should be drafting from a list of 12 models.
As always, don't forget to tell us what we got wrong...and potentially...what we got right.
Follow us on Instagram: @freecitiessports
Check out our website: freecitiessportsnetwork.com
Join in on the conversation in the Guild Ball Community Project Discord
This episode, Jeromy and Clinton are out and left Kye to hold down the cast, which probably wasn't the best idea. Regardless, in this episode we have a very special guest Mike The Dog from the Guild Ball Community Project Steering Committee to discuss how to play the Fishermen guild.
As always, don't forget to tell us what we got wrong...and potentially...what we got right.
Follow us on Instagram: @freecitiessports
Check out our website: freecitiessportsnetwork.com
Join in on the conversation in the Guild Ball Community Project Discord
In this episode we interview the best Mason's player on the FCSN Podcast.
Get ready for insights galore as we deep dive into what it takes to coach this team to a victory. And if you're a sneaky snake, take note of their weaknesses and use them to your benefit!
As always, don't forget to tell us what we got wrong...and potentially...what we got right.
Follow us on Instagram: @freecitiessports
Check out our website: freecitiessportsnetwork.com
Join in on the conversation in the Guild Ball Community Project Discord
In this episode we talk about some fundamental strategies to lay the foundation of...gitting gud.
Join us as we discuss the importance of picking your cap'n, choosing the right squaddies, knowing your strengths and weaknesses and more!
As always, comment and discuss! We love the feedback. And we're always down to learn!
One last note: Clinton was experiencing some sort of audio issue, he does not normally sound like a drowning robit.
Follow us on Instagram: @freecitiessports
Check out our website: freecitiessportsnetwork.com
Join in on the conversation in the Guild Ball Community Project Discord
In this episode the FCSN crew discuss the importance of kicking...it is a game about football (soccer) after all!
Important lessons are discussed about when and how to pass. When and why to kick instead of receive to start the game. And the benefits of passing.
We also dive in to some of our own personal strategies for the kick off and what we've learned over time about setting yourself up for success from the first activation.
We also take a moment to discuss some of the information in the phenomenal Inspiring Hat Blog Post. Lots of information about changes to GBCP committees as well as a little more detail on the upcoming Mason's minor Guild: The Lumberjacks.
Follow us on Instagram: @freecitiessports
Check out our website: freecitiessportsnetwork.com
Join in on the conversation in the Guild Ball Community Project Discord
The FCSN crew share their tips and tricks for getting over the learning curve of Guild Ball. Prior to this episode we also polled the Guild Ball Community Project Discord server and had seasoned players weigh in on their tips and tricks as well.
Clinton's Top 3:
Jeremy's Top 3:
Kye's Top 3:
Discord's Top Tips:
Follow us on Instagram: @freecitiessports
Check out our website: freecitiessportsnetwork.com
Join in on the conversation in the Guild Ball Community Project Discord
Hot off the presses from Steamforged Games' new game plan deck for their tabletop skirmish game Guild Ball. Join us as we take a dive into each of the new 18 cards. We discuss how they work, how best to utilize them and our favorite cards from the bunch.
Official release from Steamforged Games with comments from Henry of the Guild Ball Community Project Rules Committee
Follow us on Instagram: @freecitiessports
Check out our website: freecitiessportsnetwork.com
In this episode we discuss why you should play Guild Ball, cover a very brief history of the game and do a deep dive on all the various win conditions in the game and how each guild slots into each of those win conditions. We apologize in advance, this one is a bit long, in our defense, we're still trying to figure out what we're doing 😅
We also tried our best to place each of the guilds into one of the win conditions, generally speaking, we know that a lot depends on the match up, which captains you're playing etc.
Here is want we got:
3-0: Lamplighters, Miners, Fishermen, Navigators, Order
2-2: Alchemist, Engineers, Shepherds, Masons
1-4: Blacksmiths, Brewers, Butchers, Cooks, Farmers Hunters, Falconers, Morticians, Ratcatchers, Union
0-6: Likely seen at lower tables or new player games, but not common among higher level play
If you want to create your own, you can! Follow this link and tell us why we are wrong: https://tiermaker.com/categories/random/guild-ball-win-conditions-18081393
Welcome the Episode 0 of the Free Cities Sports Network podcast! In this episode we introduce ourselves, share our background in the world of tabletop gaming and Guild Ball, and share what to expect in future episodes.