In one of the coolest and most heart-wrenching segments in all of Final Fantasy, the heroes of FFVIII go to space!
With one more Laguna flashback and after discussing the infrastructure of Esthar (no, seriously) we begin a series of "I've never seen anything like that before" moments in FFVIII.
FFVIII continues as Squall gains a deeper understanding of his own emotions, we contemplate our own introverted tendencies, and we finally make it to the incredible city of Esthar.
We finally get some answers about the succession of sorceress' the true role of Ellone and the incredibly bizarre machinations of someone named Ultimecia.
Squall has to learn to be a leader quickly as Garden clashes with Garden in one of the most amazing scenes in Final Fantasy history. Plus, more FFVIII weirdness!
We arrive at one of the more controversial plot twists in Final Fantasy history. #FinalFantasy #FinalFantasyVIII #FFVIII
What happens when pacifism is faced with encroaching fascism? Squall, our child-soldier hero, wrestles with the nature of violence and his own insistence on not relying on anyone else.
We (finally!) continue with Final Fantasy VIII as we get a classic FF status quo shift and the story gets even weirder and more complicated.
On the 100th episode of Final Fantasy Weekly (where did the time go?) we continue down the path of FFVIII at the beginning of Disc Two. We get to spend a lot of time with Laguna in this one and that's always good.
We conclude the creepy and incredibly intense first disc of FFVIII. We ponder on Squall's moral relativism, Rinoa's rebellious nature, and Irvine's insecurities. Plus, some thoughts on how this iconic section could have been a bit smoother.
We conclude the creepy and incredibly intense first disc of FFVIII. We ponder on Squall's moral relativism, Rinoa's rebellious nature, and Irvine's insecurities. Plus, some thoughts on how this iconic section could have been a bit smoother.
We get more Laguna, Kiros, and Ward including a tonally fascinating scene of gallows humor... we think. We hear about Esthar, go to Galbadia Garden, and Squall contemplates being remembered after death.
The plot gets a little messy and Squall fails to show any kind of empathy as Zell makes a big mistake and Rinoa seeks some small sense of comfort. We break down how Squall's character flaws mirror some of our own.
We wake from dreaming of Laguna and arrive in Timber to meet the Rinoa and the Owls. We dive into how the Galbadian Empire and our heroes use the media to fight their war and continue down the rabbit hole of Squall's inner thoughts.
In one of the most remarkable storytelling moments of the franchise, we are introduced to Laguna, Kiros, Ward, and Julia. Plus, more pondering about romance, child soldiers, and trains!
Our heroes carry out the Attack on Dollet and secure the communications tower before an exhilarating chase from a giant robot spider. Then we return for the iconic introduction of Rinoa Heartily and a waltz beneath the moon.
Squall wakes up in the infirmary, meets up with Quistis, takes a stroll through Balamb Garden, gets a few (hundred) tutorials and sets off for one of the more memorable moments in Final Fantasy history.
We begin our conversation on FFVIII. The first half-hour, we set up the big themes and legacy questions and in the second half-hour we dive DEEP into the intro cutscene.
I've been thinking... what if nothing in Final Fantasy VII: Remake has changed? What if *SPOILER* is actually still *SPOILER* and there really isn't any time travel or alternate dimensions or sequel stuff going on? Allow me to explain.
Austin Lee Matthews is the voice of Roche in Final Fantasy VII Remake. He has been Po and Ultron, been in Halo, Fire Emblem, JoJo's Bizarre Adventure and plenty more. Plus, he has created a fantastic superhero audio drama, Megaton Girl. We cover as much as we can!