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Fictional Reality
That's Not Canon Productions
33 episodes
5 months ago
FICTIONAL REALITY IS A PODCAST SERIES LOOKING AT NARRATIVE WORLDS, IMMERSIVE THEATRE, PUZZLE ADVENTURES, ESCAPE ROOMS, TREASURE HUNTS AND GAMIFIED STORIES. Join us as we explore the depths of what it means to create a Fictional Reality.

Hosted on Acast. See acast.com/privacy for more information.

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Performing Arts
Arts
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All content for Fictional Reality is the property of That's Not Canon Productions and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
FICTIONAL REALITY IS A PODCAST SERIES LOOKING AT NARRATIVE WORLDS, IMMERSIVE THEATRE, PUZZLE ADVENTURES, ESCAPE ROOMS, TREASURE HUNTS AND GAMIFIED STORIES. Join us as we explore the depths of what it means to create a Fictional Reality.

Hosted on Acast. See acast.com/privacy for more information.

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Performing Arts
Arts
Episodes (20/33)
Fictional Reality
Ephemera and Discipline in Puzzle Design

A lively discussion with Flatpak and Full Deck creator Stephen Lockyer about his history of designing puzzle books, his discipline of creating content, and how the every day and mundane inspires his process.

Stephen has a dry sense of humour and I could have chatted with him for hours about his puzzle making process. His is an enthusiastic creator and very helpful and open contributor to the puzzle community. He has launched numerous successful Kickstart campaigns and he and his business partner are responsible for several renowned puzzle books.

This episode we discuss his process and how to create massive amounts of content without overloading your brain or your schedule.


==========LINKS=========

Stephen has provided us with a special discount code for the Escapages online store: FICTIONALREALITY

Head over to https://escapages.co.uk/ and use the code FICTIONALREALITY upon checkout to recieve a discount on all products

My website: https://www.puzzledreality.com

My IG: @thepuzzledmaker

Podcast Producer: https://thatsnotcanon.com

Interested in starting your own podcast? Head to That's Not Canon and ask how


Hosted on Acast. See acast.com/privacy for more information.

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5 years ago
34 minutes

Fictional Reality
Meaningful Experience Design

LA based experience designer Tommy Honton joins me as we discuss his journey from a film and tv writer in the wild and wacky world of experience design.


This is the 10 episode of season 2 of Fictional Reality. In this season I talk to experience designers from around the world about how they design puzzle experiences, mysteries, immersive theatre, and escape rooms. 


Today I chat with Tommy Honton an award winning experience designer with a passion for the fundamental experience of the player. He has designed and created experiences such as the Museum of Selfies, Stash House, Arcana, All of Them Witches, and the Mortality Machine (to name a few).


He is a pleasure to talk to and learn from and was very encouraging in being forthcoming about how he entered the field and continues to design experiences. He has a playful heart and a eye for detail. His focus on accessability makes him a careful considerate creator who's goal is to provide an exciting, meaningful experience for the player.


I hope you enjoy this episode, remember to like and subscribe and catch you next time!


==========LINKS===========


Tommy Honton: 


Website: https://tommyhonton.com/

Stash House Escape Room: https://www.stashhou.se/

Review of Arcana: https://becomeimmersed.com/arcana-review/



My website: www.puzzledreality.com

My IG: @thepuzzledmaker

Podcast Producer: https://thatsnotcanon.com


Interested in starting your own podcast? Head to That's Not Canon and ask how


Hosted on Acast. See acast.com/privacy for more information.

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5 years ago
1 hour 7 minutes 43 seconds

Fictional Reality
The Wild Optimists - New Ways To Play

The Wild Optimists are the creative duo behind the first mass markte escape room in a box game and work as puzzle designers whose goal is to discover new ways to play.


This week I chat with two very clever, generous, and creative puzzle designers Ariel and Juliana. Together the are The Wild Optimists, two women who are constantly pushing themselves to discover new ways to play. They have created in home experiences, online puzzle quests, are the minds behind Vampire Pizza (a quarantine solution), and have also launched a puzzle workshop among many many other projects. Their laundry list is as long as their testimonials page and they were very generous in giving me an evening of their time.


We discuss how they came to be, their passion for creating new experiences, their process, what they have been doing during quarantine, and how others can create their own puzzle narrative experiences.


I hope you enjoy this episode, remember to like and subscribe and catch you next time!


==========LINKS===========


My website: https://www.puzzledreality.com

My IG: @thepuzzledmaker

Podcast Producer: https://thatsnotcanon.com


Wild Optimists

https://www.wildoptimists.com/

Rita Orlov

https://www.getpostcurious.com/

Vampire Pizza

https://www.vampire.pizza/

Renegade Games

https://www.renegadegamestudios.com/

Escape Room in-a-box

http://www.escaperoominabox.com/en-us


Interested in starting your own podcast? Head to That's Not Canon (LINK ABOVE) and ask how


Hosted on Acast. See acast.com/privacy for more information.

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5 years ago
53 minutes 20 seconds

Fictional Reality
Outdoor Historical Puzzle Mysteries

A chat with experience designer Ben from Mystery City Games, an outdoor puzzle adventure company who specialise in "puzzlefying" historical stories.


EPISODE NOTES: Ben and his business partner decided to make use of all the great history, stories, and mysteries that lay hidden within the bricks mortar of Amsterdam by creating a puzzle led narrative adventure that would take visitors on a mysterious self guided tour of the city. Two years of development and testing resulting in a successful model that had his company growing rapidly to expand to more cities, developing more true historical puzzle adventures.


I hope you enjoy this episode, remember to like and subscribe and catch you next time!


==========LINKS===========


My website: https://www.puzzledreality.com

My IG: @thepuzzledmaker

Podcast Producer: https://thatsnotcanon.com


Mystery City Games

https://mystery.city/

IG: @mysterycity


Stickville Murder Mysteries

https://web.archive.org/web/20140717125047/http://www.normandcompany.com/STICKMAN/index.html


Interested in starting your own podcast? Head to That's Not Canon and ask how


Hosted on Acast. See acast.com/privacy for more information.

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5 years ago
58 minutes 16 seconds

Fictional Reality
Board Game Design - Half Monster Games

Jack Ford Morgan is the founder and game designer for Half-Monster Games, an independent Australian board game producer. We talk about his latest game Animal World War, the question of "what is good", and designing player experience.

EPISODE NOTES: Jack and I talk about the importance of designing the player experience in our latest episode. We discuss how immersive approaches to game design help build a narrative and universe that sustains player imagination throughout gameplay. We digress slightly into trying to answer the question of What Is Good and easily dispatch the answer, I don't know why it took so many philosophers so long to figure it out!

Jack and I have a lot in common with regards to designing experiences, his within the board game industry, and my within the immersive events and entertainment industry. I hope you enjoy this week's episode of Fictional Reality

LINKS:

Half-Monster Games: https://halfmonstergames.com

IG: @halfmonstergames

My website: https://www.puzzledreality.com

My IG: @thepuzzledmaker

Podcast Producer: https://thatsnotcanon.com

www.puzzledreality.com | www.brisbaneexplorers.com | www.halfmonstergames.com


Hosted on Acast. See acast.com/privacy for more information.

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5 years ago
51 minutes 51 seconds

Fictional Reality
Designing the Customer Experience

Paul Adams is a multi-modal creator specialising in theatre production and business development. He is a true renaissance man, and believes in surprising the customer with value.

EPISODE NOTES: This is the sixth episode of season 2 of Fictional Reality. This season I will be interviewing experience designers, puzzle developers, and escape room enthusiasts to find out how they design experiences.

This week I chat with Paul Adams from Small Crown Productions, a local Brisbane based theatre producer and creator. Paul has extensive experience not only in theatre, live action role play, re-enactment performances, and film but also in managing and growing business.

He is on a mission to apply the skills that have made him a successful manager, organiser and leader and apply them to a creative business model. We have a lengthy discussion about the experience design of the customer journey. Paul believes that the customer should become a part of the company, especially within the children's theatre industry. So Paul has created a series of models, funnels, and frameworks aimed at expanding the customer experience to create loyalty, and value across years, generations, and productions.

I hope you enjoy this episode, remember to like and subscribe and catch you next time!

==========LINKS===========

My website: https://www.puzzledreality.com

My IG: @thepuzzledmaker

Podcast Producer: https://thatsnotcanon.com

Small Crown Productions

https://www.smallcrownproductions.com.au/

Paul on IG: @smallcrownproductions

Interested in starting your own podcast? Head to That's Not Canon and ask how

www.puzzledreality.com | www.brisbaneexplorers.com | www.halfmonstergames.com


Hosted on Acast. See acast.com/privacy for more information.

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5 years ago
55 minutes 6 seconds

Fictional Reality
Percieved Co-Creation - Dr Cameron Cliff

This week I chat with Doctor Cameron Cliff. He develops multi-platform experiences and uses storytelling to solve strategy problems.

EPISODE NOTES: This is the fourth episode of the new season of Fictional Reality. This season I will be interviewing experience designers, puzzle developers, and escape room enthusiasts to find out how they design experiences as well as tips and tricks for you how can too.

This week I chat with Doctor Cameron Cliff. He develops multi-platform experiences and uses storytelling to solve strategy problems. From immersive, interactive theatrical productions that explore themes like loneliness or the lives of refugees, to the experience journey of online educational modules.

Cameron received his PhD researching how multi modal storytelling (then trans-media) can facilitate perceived co-creation, community, and ownership of content and thus create a more fully engaging media. We discuss how emotion and narrative can work together with interactive and immersive design to create an unforgettable user experience. Experience design can lead to strong emotional connections through the feeling of perceived co-creation, choice, and agency.

I love talking to Cameron about how to engage audiences to ride an emotional roller-coaster, but of course it is imperative that it is done safely and with the consent of the viewer. We discuss at length what it means to invoke emotional responses and how they can be successfully implemented through experience design.

I hope you enjoy this episode, remember to like and subscribe and catch you next time!

==========LINKS===========

Cam's Website: https://www.cliffhangercreative.com/

Punchdrunk "The Lost Lending Library": https://www.punchdrunk.org.uk/project/the-lost-lending-library/

Art of Game Design on Amazon: https://www.amazon.com.au/Art-Game-Design-Lenses-Second-ebook/dp/B00OYUO4PY

Robert Pratten "Transmedia Storytelling on Youtube: https://www.youtube.com/watch?v=ylj74jPHafE

Getting Started in Transmedia Storytelling: https://talkingobjects.files.wordpress.com/2011/08/book-2-robert-pratten.pdf

No Mimes Media (AR puzzle adventure for The Dark Knight): https://www.nomimes.com/

Feminist Approach to Game Design:

Brie Code (Tend and Befriend Game Design): https://www.briecode.com/

Feminist Game Design Journal: https://maifeminism.com/leveling-up-a-critical-feminist-pedagogy-for-game-design/

My website: https://www.puzzledreality.com

My IG: @thepuzzledmaker

Podcast Producer: https://thatsnotcanon.com

Interested in starting your own podcast? Head to That's Not Canon by clicking the above link and ask how

www.puzzledreality.com | www.brisbaneexplorers.com | www.halfmonstergames.com


Hosted on Acast. See acast.com/privacy for more information.

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5 years ago
53 minutes 15 seconds

Fictional Reality
Novelty, Narrative, and Surprise

This week I chat with Michelle and Yacine from Society of Curiosities and Kauai Escape rooms. In the COVID business pivot they released a play at home adventure subscription service.

EPISODE NOTES: This is the third episode of the new season of Fictional Reality. This season I will be interviewing experience designers, puzzle developers, and escape room enthusiasts to find out how they design experiences.

This week I chat with Michelle and Yacine from Society of Curiosities and Kauai Escape rooms. In the COVID business pivot they released a play at home adventure subscription service.

We chat about how they became escape room owners as well as their design process for ensuring that narrative consistency remains paramount in achieving their vision. They also tell me their tips and tricks for inspiring awe and wonder for anyone looking to design a puzzle experience themselves.

I hope you enjoy this episode, remember to like and subscribe and catch you next time!

==========LINKS===========

Society of Curiosities: https://www.societyofcuriosities.com/

Kauai Escape: https://www.escaperoomkauai.com/

My website: https://www.puzzledreality.com/

My IG: @thepuzzledmaker

Podcast Producer: https://thatsnotcanon.com

www.puzzledreality.com | www.brisbaneexplorers.com | www.halfmonstergames.com


Hosted on Acast. See acast.com/privacy for more information.

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5 years ago
39 minutes 16 seconds

Fictional Reality
Narrative Puzzle Adventures

Today I chat with Rita Orlov, the creator behind the mail-out mystery website PostCurious. She is a narrative puzzle adventure designer, illustrator, creator, maker extraordinaire.

EPISODE NOTES: This is the third episode of the new season of Fictional Reality. This season I will be interviewing experience designers, puzzle developers, and escape room enthusiasts to find out how they design experiences.

Today I chat with Rita Orlov, the creator behind the mail-out mystery website PostCurious. She is a narrative puzzle adventure designer, illustrator, creator, maker extraordinaire. We discuss her latest project "The Emerald Flame", a narrative puzzle adventure that involves a mysterious comet, an alchemist, a historical society, and a mysterious plot. She has recently launched this epic adventure on kickstarter which has, by all accounts, been an uproarious success. 

This episode is a deep dive into the creative purpose. From the initial idea, then the research, the designing, testing, prototyping, and manufacturing we cover the process of creating a top tier narrative puzzle adventure from the ground up.

I hope you enjoy this episode, remember to like and subscribe and catch you next time!

==========LINKS===========

PostCurious Website: https://www.getpostcurious.com

The Emerald Flame Kickstarter: https://www.kickstarter.com/projects/postcurious/the-emerald-flame

PostCurious on IG: https://www.instagram.com/postcurious

My website: www.puzzledreality.com

My IG: @thepuzzledmaker

Podcast Producer: https://thatsnotcanon.com

Interested in starting your own podcast? Head to That's Not Canon and ask how

www.puzzledreality.com | www.brisbaneexplorers.com | www.halfmonstergames.com


Hosted on Acast. See acast.com/privacy for more information.

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5 years ago
54 minutes 3 seconds

Fictional Reality
Start With An Ending

This week I chat with Chris Waters aka The Architect and owner of Constructed Adventures, an individualized treasure hunt experience designer from Portland, Oregan USA

EPISODE NOTES: This is the second episode of the new season of Fictional Reality. This season I will be interviewing experience designers, puzzle developers, and escape room enthusiasts to find out how they design experiences.

This week I chat with Chris Waters aka The Architect and owner of Constructed Adventures, an individualized treasure hunt experience designer from Portland, Oregon USA.

Chris is a wealth of knowledge when it comes to experience design and we chat in great depth about his first treasure hunt experience that blew up on Reddit in 2016. He explains his process, some tips and tricks to doing it yourself, and he shares his top 10 rules for immersive experience design.

I hope you enjoy this episode, remember to like and subscribe and catch you next time!

================LINKS=======================

Constructed Adventures Youtube Channel: https://www.youtube.com/channel/UCzsH...

Reddit Subpage: https://www.reddit.com/r/Constructeda...

Website: https://www.constructedadventures.com/

Instagram: https://www.instagram.com/constructed...

Twitter: https://twitter.com/constructed_adv

Support Chris on Patreon: https://www.patreon.com/Constructedad...

NPR "How I Built This": https://www.facebook.com/watch/?v=799...

Ottendorf (Book) Cipher: https://en.wikipedia.org/wiki/Book_ci...

Wordsearch Builder:http://puzzlemaker.discoveryeducation...

My website: https://www.puzzledreality.com

My IG: @thepuzzledmaker

Hosted on Acast. See acast.com/privacy for more information.

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5 years ago
53 minutes 40 seconds

Fictional Reality
Simple, Fun, and Linear

This week I chat to enthusiastic and adorkable escape room owner Keziah about how she designed her latest room and the fundamentals of an immersive experience.

EPISODE NOTES: Welcome back dear explorers!

This is the first episode of the new season of Fictional Reality. This season I will be interviewing experience designers, puzzle developers, and escape room enthusiasts to find out how they design experiences.

This week I chat to enthusiastic and adorkable escape room owner Keziah about how she designed her latest room and the fundamentals of an immersive experience. She tells us some tips and tricks to designing our own experiences too.

When it comes to designing escape room experiences Keziah believes in the power of story, and to let the puzzles augment the narrative.

I hope you enjoy this episode, remember to like and subscribe and catch you next time!

====LINKS====

My website: www.puzzledreality.com

My Youtube Channel:

My Instagram: @thepuzzledmaker

Seraphim Escape: www.seraphimescape.com.au

www.brisbaneexplorers.com

www.halfmonstergames.com


Hosted on Acast. See acast.com/privacy for more information.

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5 years ago
33 minutes 6 seconds

Fictional Reality
Three Time Travellers One Clock

I am joined by two other chrononauts this week as we discuss the trials and tribulations of living as a time traveler.

Time-traveling freelancer Zane C Weber and TIME agency sellout Ol Matty join me in the booth this week and discuss what time adventures they've been on. We go back to the early Cretaceous, to the golden age of pirates, and catch a little glimpse into the future as we find out how time travel is regulated and some clever ways to earn a dollar here and there.

www.brisbaneexplorers.com

www.halfmonstergames.com


Hosted on Acast. See acast.com/privacy for more information.

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5 years ago
36 minutes 47 seconds

Fictional Reality
The Mirror

Thank you for creating me. You are the world you experience, here let me show you.

www.brisbaneexplorers.com

www.halfmonstergames.com


Hosted on Acast. See acast.com/privacy for more information.

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6 years ago
6 minutes 19 seconds

Fictional Reality
Propaganda, Advertising, and Religion

Joined by Zane C Weber, Johanna Lyon, and Paula Arujo we dive into the world of propaganda and how stories delivered to us about the world shape the world. An interesting discussion that moves across propaganda in popular culture, to children's advertising, to the blurry line between privacy and insidious messages targeted directly to us.

www.brisbaneexplorers.com

www.halfmonstergames.com


Hosted on Acast. See acast.com/privacy for more information.

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6 years ago
52 minutes 21 seconds

Fictional Reality
Video Games, Utopia, and Fascism

Zane C Weber is a prominent futurist, doctor, and used car salesman and has a lot to say about the nature of late capitalism in dense urban environments. Callan Davies is an esteemed guest lecturer at the college for independent research toward marine intelligence. We talk at length about ideal Utopias and how they might be the most fictional realities of all before touching on fascism. All in all, an enlightening conversation.

www.brisbaneexplorers.com

www.halfmonstergames.com


Hosted on Acast. See acast.com/privacy for more information.

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6 years ago
39 minutes 55 seconds

Fictional Reality
Fictional Reality in Story: The Bible

This week I talk with my friend Nick about what type of narrative The Bible tells us, and in turn, what type of fictional reality.

My friend Nick, a fellow philosophy undergrad, pizza enjoyer, and devout Christian. We talk about the bible and its place in the world as a reality shaping document. What kind of reality does the bible offer us, and in turn, shape us into? Listen to find out.

www.brisbaneexplorers.com

www.halfmonstergames.com


Hosted on Acast. See acast.com/privacy for more information.

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6 years ago
29 minutes 32 seconds

Fictional Reality
The Time Traveler

Your host James Elliott comes to you from the year 2021 and tells us all about a puzzle adventure made by The Brisbane Treasure Hunt Society called The Time Traveler. We also get a bit of info on what time travel is like in the future.

www.brisbaneexplorers.com

www.halfmonstergames.com


Hosted on Acast. See acast.com/privacy for more information.

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6 years ago
18 minutes 49 seconds

Fictional Reality
I'm Not Words, You Are

I am joined by Professor, Artistic Director, and wild apothecary Dr Rob Pensalfini this episode. We had already sampled some of the finer concoctions he had recently conjured , but the important thing is that we had fun.

www.brisbaneexplorers.com

www.halfmonstergames.com


Hosted on Acast. See acast.com/privacy for more information.

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6 years ago
24 minutes 34 seconds

Fictional Reality
The Time Train Dilation Station

In about 2 years a TV show simply titled "TIME" will air. It will change the medium, and our view on time, time travel, and fictional reality forever.

www.brisbaneexplorers.com

www.halfmonstergames.com


Hosted on Acast. See acast.com/privacy for more information.

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6 years ago
35 minutes 9 seconds

Fictional Reality
Games as Fantasy Identity Wish Fulfillments

What do games do for us? Why are they so addictive? Well this week I talk to Jack Ford Morgan and Callan Davis from Half-Monster Games about how we immerse gamers within fictional realities (yet again). We go nice and deep into how games fulfill our wishes, what those wishes are, and where they come from.


If you're interested in The Great GOMA Art Heist head over to this link:

https://www.facebook.com/events/447864422451968/


If you'd like to know more about Half Monster Games head to their website or facebook.

www.halfmonstergames.com


If you'd like to know more about The Brisbane Treasure Hunt Society head over to

www.brisbaneexplorers.com


#podcast #gamedesign #art #jung #goma #timetravel #games #gaming #QUT

www.brisbaneexplorers.com

www.halfmonstergames.com


Hosted on Acast. See acast.com/privacy for more information.

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6 years ago
35 minutes 4 seconds

Fictional Reality
FICTIONAL REALITY IS A PODCAST SERIES LOOKING AT NARRATIVE WORLDS, IMMERSIVE THEATRE, PUZZLE ADVENTURES, ESCAPE ROOMS, TREASURE HUNTS AND GAMIFIED STORIES. Join us as we explore the depths of what it means to create a Fictional Reality.

Hosted on Acast. See acast.com/privacy for more information.