After a break, we pick up at Argynvostholt
The Party travels a lot this session. They return the the Wizard's Tower, Vallaki, the Vistani Camp, and then hit the road again!
The Bummers reunite with Ireena and travel up to the Abbey of Saint Markovia
Session 27 Audio is borderline unusable. Sorry, Mason.
The party has defeated the druids of Yesterhill. They stopped the summoning of Wintersplinter and defeated the current Forrest Khavani leadership.
Now they confront Strahd who arrived on Yesterhill.
The party rescues the Martikovs and the winery. Or do they?
The Fight for the Wizard of the Wines Winery continues
The party hits the road for Krezk once again only to get sidetracked once again
Last Session, after the Dinner with the Devil, the party decided to F around. This Session they find out.
The Bummers do some light murders...
Isn't it awkward when you and your buds mistakenly aid a cult?
A secret cult?! Where has this been the whole time?!
The Party finishes the fight at the church and maybe finally settles on a name.
The party fights to return the bones of St. Andral in the church
It's a pun. An Appetizer and a Tiger. You get it.
Day 2 in the Town of Vallaki. The party meets the Baron's son and finds new leads.
This begins and ends a little abruptly because of my recording issues. Though nothing too important was lost for this part of the session.
I had a lot of recording issues for Session 10. I lost the beginning and middle of the Session. So the recap, most of raw materials haggling, meeting Gadof Blinksy, and the beginning of Arasek Stockyard are all gone forever. Here's what I remember from those bits.
From Blinksy:
From Arasek Stockyard:
The DM does his best to remember any information at all about the Village of Vallaki
Be warned humble traveler, the Svalich Woods are bad at night!