HELLO EVERYONE!!!!! Your favorite Dingnuts are back and better than ever! we sure as the nine hells missed you and didnt want you missing out on all the fun. listen to our recap of the lost sessions so you can be up to date on all the things you missed while we took a break. its good to be back dingnuts!!!
with the party hours into the first challenge and no eggs in sight they find rest on a small island where there's more than meets the eye on and within this tiny island...
With our adventurers set on their way to find dragons in this cutthroat competition, can they adapt fast enough to win or will they fall short and end up as a dragons meal or on the other side of an axe....
Our merry band of adventurers leave the fae wild make way for the trails. unaware of the trials up ahead our party tries to prepare as best as possible for the tournament...
Welcome back to Aventara!!! our adventure continues and picks up with the aftermath of the battle in the fae. with our party still coming to grip with what has happened, the winds of fate call their names beckoning them to something new...
with Jade getting roped into the stonehammer drama to Sir Leo helping Lady Arnoult investigate the mysterious Lord nightshade. our lords and ladies are getting more entangled to this towns darker side. will they escape it unscathed or come out changed?
The news of passing hits the marques hard but the revelations of a sinister plot hits the ladies even harder. lady thisltewayte seems to be hushed and lord nightshade is making plans and deals with the primal planes but all seems to be unraveling ...
finding master Voro, the crew makes a plan on how to repair the moon blade, however things get dicey when another domain makes its harder for them to finish thier plans...
With Flynn enraged with his crew and letting the shadowfel guide his actions, things begin to look bleak. Dugr and Korilus try to fend off Flynn without hurting him but it seems like peace is becoming less of an option...
With our guild members choosing to aid the fae realm creatures, they soon learn that the mayor is plotting to eradicate them one by one unless they can stop him first ...
In this one shot wonder, our pair of hired help travel to the town GreenVale to aid in closing a Dangerous Fae portal, but as they make it into town they quickly notice it may be worse then they thought...
with our crew finally making it to their destination safely and some feelings spoken. our party makes it to the northen isles, but what awaits them may be worse than they expected...
The storm grows worse for our travelers and they have to hunker down to weather it out. as time goes on they quickly learn that the island is more than what it seems...
with Adonis not listening to reason and putting more lives in danger, our heroes have to start thinking quickly otherwise more civilians will be put in danger, and families may be permanently separated ...
with Megan and grace taken hostage by Adonis Petras, the gang needs to group up and rescue the girls before things get too dangerous. with only mark and john available for the call can they save the girls or will things get out of hand ...
After combat with some invaders, Flynn and Dugr end on bad terms as tensions rise in the party. Grateful for the assistance, the natives throw a party where the adventures learn some helpful information
with war drums sounding outside, the party rushes outside to lend their aid but things get sticky when teamwork starts to go out the window and allies are left in danger...