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Dundice
DunDice
76 episodes
9 months ago
Dungeons & Diceappointments, truly. We're an actual play podcast based in Sweden where a group of friends and friends friends get together for some actual TTRPG action! We tell different stories set in distant lands (and mess around with it totally) and have a great time doing it!
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Games
Arts,
Comedy,
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All content for Dundice is the property of DunDice and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Dungeons & Diceappointments, truly. We're an actual play podcast based in Sweden where a group of friends and friends friends get together for some actual TTRPG action! We tell different stories set in distant lands (and mess around with it totally) and have a great time doing it!
Show more...
Games
Arts,
Comedy,
Performing Arts,
Improv,
Leisure
Episodes (20/76)
Dundice
HotDQ: Kobold Assault
The group venture deeper into the cave and discover that many creatures live in here, many freaking dangerous creatures...
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5 years ago
1 hour 20 minutes 30 seconds

Dundice
HotDQ: Into Darkness
Bernhard and Duke, followed by their "leader" Toot has made their way back to the raiders camp. They find the camp almost empty except a few guards guarding the cave entrance. What really are they guarding when it seems like most of the raiders already left?
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5 years ago
57 minutes 9 seconds

Dundice
HotDQ: A New Recruit
Nigel's disappeared from the group mysteriously and so did Garphan Marbleheim. The duo right now has to make a decision and decide to seek out the Governor and Leosin. They then meet an interesting dwarf who could make for an exceptional new recruit.
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5 years ago
1 hour 2 minutes 1 second

Dundice
HotDQ: The Fate of a Faceless - pt.2
Learning more and more. Reading, Experience the first real encounter with another being. This individual has a greater purpose - waiting to be put in motion.
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5 years ago
50 minutes 50 seconds

Dundice
HotDQ: The Fate of a Faceless - pt.1
Being born, created or whatever this might be. Learning the sense of taste, smell and touch. This individual has a greater purpose - waiting to be put in motion.
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5 years ago
45 minutes 55 seconds

Dundice
HotDQ: Marbleheim Manor
The party has been invited to a fine dining experience with the Nobleman Garphan Marbleheim. Even though Bernhard is finally reunited with his proper customs, Nigel still is suspicious about the behavior of this mysterious halfling - while Toot just goes bananas with being drunk..
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5 years ago
58 minutes 40 seconds

Dundice
HotDQ: A Surprising Invitation
Well back in Greenest there seem to be a hanging of a familiar face. Then the party stumble upon a quite peculiar individual that Nigel really feel something is off about. Nevertheless the journey continues..
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5 years ago
45 minutes 13 seconds

Dundice
HotDQ: Leverage
The group is momentarily safe. Hiding within some shrubbery and trees out on the Greenfields. As all of a sudden, roars and wings just appear right above them. This - looks - bad...
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5 years ago
39 minutes 44 seconds

Dundice
HotDQ: RUN!
The group managed to infiltrate and rescue both prisoners and Bernhards long lost friend Leosin Erlanthar. Now they need to get going and get the hell out of sight for soon hundreds of raiders will be on their trail.
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5 years ago
55 minutes 38 seconds

Dundice
HotDQ: Exfiltrating the Raiders Camp - pt 2
The group has finally got inside the Raiders Camp, now the big question is - how do they get out?
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5 years ago
55 minutes 29 seconds

Dundice
HotDQ: Infiltrating the Raiders Camp - pt 1
The group has finally found the Raiders Camp, now the big question is - how do they get in?
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5 years ago
43 minutes 30 seconds

Dundice
HotDQ: Ravaging in the Ravine
As the group picks up the pace to find the raiders camp they face some internal issues with how to approach the raiders fate. Also can the group find the missing scout from the group they fought?
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5 years ago
1 hour 35 seconds

Dundice
HotDQ: Between a Rock and a Hard Place
The morning after Toot met the Spirit Bear the party still won't believe her. She tries desperately until some stragglers of what seems to be the raiders gets their attention.
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5 years ago
1 hour 10 minutes 13 seconds

Dundice
HotDQ: Path of the Bear
As the party of three venture forth in search for the cultist camp, they realize it is a long walk and that they probably have to set up camp for the night. At the camp, things start to become really mysterious..
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6 years ago
51 minutes 34 seconds

Dundice
HotDQ: Interrogation Time
Nigel is trying to recuperate through the injuries of last night as the group wakes up to a town trying to rebuild. The governor seems to be having one last request as the party also finds out that one of the cultists are locked up in the keep prison.
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6 years ago
54 minutes 22 seconds

Dundice
HotDQ: The Half-Dragon Champion
Yet again Bernhard falls to the ground. The dragon may be gone, for now, but the real threat from the raiders is still present. As the siege continues, one offer is given by the raiders to end it all here and now - a fight with the towns greatest warrior.
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6 years ago
44 minutes 8 seconds

Dundice
HotDQ: One Town One Dragon
After rescuing the High-Priest and the townsfolk trapped inside the chapel, the group made their way to the keep. But right as the group made their way to the secret tunnel, Bernhard fell in battle as they valiantly tried to capture a prisoner for interrogation. Can Toot and Nigel find a way to rescue him or is it already too late? Also, the pressing matter of the dragon seems to be even more pressing as time goes by.
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6 years ago
52 minutes 7 seconds

Dundice
HotDQ: HURRY UP
The group of Bernhard, Toot and Nigel has made their way to the chapel to try and see if they can help the commoners and priests that have barricaded themselves in. With all of the building surrounded and the enemy trying to ram the door open the time is closing in. Will they be able to save them all or force to leave people behind?
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6 years ago
56 minutes 2 seconds

Dundice
HotDQ: The Chapel
The group managed to secure the old tunnel after the infesting rats got dealt with. Now the next step in what seems to be a siege is coming up. How do they help all the townsfolk that are trapped outside the Castle walls? Governor Nighthill seems to have some thoughts of the groups next move.
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6 years ago
1 hour 1 minute 4 seconds

Dundice
HotDQ: The Old Tunnel
They ran, oh how they ran through Greenest who was in a full on battle at the time. Bandits, Kobolds and even Cultists were pillaging and raiding the entirety of the town. Bernhard, Toot and Nigel managed to rescue some villagers that were all aiming for the keep. They managed to get there just as the gates closed behind them. Are they really safe though?
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6 years ago
1 hour 2 minutes 23 seconds

Dundice
Dungeons & Diceappointments, truly. We're an actual play podcast based in Sweden where a group of friends and friends friends get together for some actual TTRPG action! We tell different stories set in distant lands (and mess around with it totally) and have a great time doing it!