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Developing iOS 11 Apps with Swift
Paul Hegarty
46 episodes
9 months ago
Tools and APIs required to build applications for the iPhone and iPad platforms using the iOS SDK. User interface design for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Swift programming language. Other topics include: object-oriented database API, animation, mobile device power management, multi-threading, networking and performance considerations.
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Education
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Tools and APIs required to build applications for the iPhone and iPad platforms using the iOS SDK. User interface design for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Swift programming language. Other topics include: object-oriented database API, animation, mobile device power management, multi-threading, networking and performance considerations.
Show more...
Education
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13. Persistence and Documents
Developing iOS 11 Apps with Swift
1 hour 11 minutes 38 seconds
7 years ago
13. Persistence and Documents
Paul Hegarty continues his demo of Emoji Art where he implements UITextField to add more Emoji. He then introduces persistence.
Developing iOS 11 Apps with Swift
Tools and APIs required to build applications for the iPhone and iPad platforms using the iOS SDK. User interface design for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Swift programming language. Other topics include: object-oriented database API, animation, mobile device power management, multi-threading, networking and performance considerations.