This week on Dev Heads, JM8, Tina, and Mikee chat about the current state of the FPS genre.
Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroup
This week on Dev Heads, JM8, Tina, and Mikee are joined by Alex Hutchinson to chat about his journey from working on Assassin's Creed and Far Cry, to Revenge of the Savage Planet, and everything in between.
Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroup
This week on Dev Heads, JM8, Tina, and Mikee chat with Brendon Chung and Priscilla Snow about their new immersive sim Skin Deep.
Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroup
This week on Dev Heads, JM8, Tina, and Mikee chat about the never-ending bad news of layoffs across the industry.
Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroup
TThis week on Dev Heads, JM8, Tina, and Mikee chat about the current state of AAA gaming, and whether the majority of them feel "creatively bankrupt."
Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroup
This week on Dev Heads, JM8, Tina, and Mikee dig into multiplayer shooters, and why it seems like so many recent attempts like Spectre Divide have stumbled out of the gate.
Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroup
This week on Dev Heads, JM8, Tina, and Mikee are joined by Paul Hellquist, Co-Founder and Chief Creative Officer at Stray Kite Studios, to chat about his work on BioShock, Borderlands 2, and the upcoming Wartorn.
Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month atpatreon.com/SecondWindGroup
This week on Dev Heads, JM8, Tina, and Mikee are joined by Ondřej Bittner, Senior Designer on Kingdom Come: Deliverance 2, to chat about how the new game straddles the line between authenticity and fantasy.Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month atpatreon.com/SecondWindGroup
This week, the Dev Heads crew are joined by folks from Hillfort Games, the devs behind 2024's Ten Bells, to chat about the highs and lows of venturing outside your creative comfort zone.Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month atpatreon.com/SecondWindGroup
Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroup This week, the Dev Heads crew explore where games find their inspiration from.
This week, the Dev Heads crew are spending time answering your questions about game development. Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroup
This week, the Dev Heads crew are joined by Beautiful Light game director, Aherys, to chat all about the game and bringing fans into the development system. Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroup
This week, the Dev Heads crew are joined by Jarory de Jesus, a narrative designer on Star Wars Jedi: Survivor, to chat about what it's like writing in a galaxy far, far away. Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroup
This week, the Dev Heads crew are joined by Mark Brown, aka Game Maker's Toolkit, to discuss his game development journey leading up to the release of Mind Over Magnet.
Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroup
This week, the Dev Heads crew are joined by MandaloreGaming to discuss their thoughts on the growing trend of remakes in gaming. Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroup
This week, the Dev Heads crew are joined by Adam Engels, project lead at Black Mesa to talk about what it's like to hunt for a publisher. Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroup
This week, the Dev Heads crew are joined by Lianne Papp, an executive producer who worked on Aliens Colonial Marines, Evolve, and Back 4 Blood. Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroup
This week, the Dev Heads crew are joined by Shivaxi to chat about the past, present, and future of mods. Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroup
This week, the Dev Heads crew is joined by Brian Feeney, a game director at Riot Games, to chat about the relationship between AAA and mobile games. Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroup