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Cafe Booleans: A Game Dev Podcast
Cafe Booleans
87 episodes
3 days ago
Join SA video game developers John Oestmann, Susie Emery and Jackson Michael as they hang out at Cafe Booleans and chat about culturally innovative games theyโ€™ve discovered and the development stories behind them โ˜•๐ŸŽฎ
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All content for Cafe Booleans: A Game Dev Podcast is the property of Cafe Booleans and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Join SA video game developers John Oestmann, Susie Emery and Jackson Michael as they hang out at Cafe Booleans and chat about culturally innovative games theyโ€™ve discovered and the development stories behind them โ˜•๐ŸŽฎ
Show more...
Video Games
Leisure
Episodes (20/87)
Cafe Booleans: A Game Dev Podcast
Yume Nikki + Outer Wilds | Cafe Booleans | 22-DEC-23

Join SA video game developers John Oestmann, Susie Emery and Jackson Michael as they hang out at Cafe Booleans and chat about culturally innovative games theyโ€™ve discovered and the development stories behind them โ˜•๐ŸŽฎ

--

For our final episode of the year, Alex and Kosta have sent in a heartfelt reflection on the history of Booleans, and now pass on the torch to John, Susie and Jacko.

We also use this episode to launch our new format, focusing on innovative and culturally interesting games as a springboard for conversation, rather than the current news cycle.


[Content Warning: One of the games discussed, Yume Nikki, contains some elements which reference death and suicide. Please see the timestamps below if you would like to skip our discussion around this game]


---------------------------------ย 

Timestamps

---------------------------------ย 

[01:13] Special Message from Alex and Kosta

[13:11] Yume Nikki - 2004 Surreal RPG Maker Proto-Walking-Sim developed by Kikiyama

[40:04] Community Messages

[44:04] Outer Wilds - 2019 Time-Loop Space Adventure developed by Mobius Digital

---------------------------------ย 

Game Information Adapted From

---------------------------------ย 

https://en.wikipedia.org/wiki/Yume_Nikki

https://www.pcgamer.com/the-horrifying-legacy-of-yume-nikki-the-homebrew-game-that-became-a-phenomenon/

https://en.wikipedia.org/wiki/Outer_Wilds

https://www.gamesradar.com/the-making-of-outer-wilds/ย 


---------------------------------ย 

Community Messages

---------------------------------ย 

GameMaker is now free for non-commercial projects: https://gamemaker.io/en/blog/gamemaker-free-platforms

SAGE Game Exhibition happening on 16/17 February 2024:

https://www.sagameexhibition.com/ย 


---------------------------------ย 

Other Mentions

---------------------------------ย 

Toby Fox interviews Kikiyama (English Translation): https://chartcarr.neocities.org/secretbase_4ย 

Hokkikomori (syndrome): https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4912003/ย 

Welcome to the NHK (anime): https://en.wikipedia.org/wiki/Welcome_to_the_N.H.K.ย 

Tomorrow, and Tomorrow, and Tomorrow (novel): https://www.goodreads.com/en/book/show/58784475ย 

Legend of Zelda: Majoraโ€™s Mask (game): https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Majora%27s_Maskย 

Twelve Minutes (Netflix game): https://help.netflix.com/en/node/126637

Geocaching (activity): https://www.geocaching.com/playย 

The Infinite Game (book): https://simonsinek.com/books/the-infinite-game/ย 

Slow TV (tv show genre): https://en.wikipedia.org/wiki/Slow_televisionย 

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1 year ago
1 hour 9 minutes 33 seconds

Cafe Booleans: A Game Dev Podcast
Cafe Booleans Re-opens! | Cafe Booleans | 20-NOV-23

Cafe Booleans is back! โ˜•๐ŸŽฎ

Alex Ferrabetta and John Oestmann are joined by Jacko to re-open the Cafe doors. Old friends join in spirit ๐Ÿ‘ป

We discuss Sega's steps towards AI-powered User Generated Content tools, and the current state of Video-Game-to-Film Adaptations.

We also had planned to play through the Slam Jam 3 entries, however due to technical issues and the realization it really isn't that fun to listen to without visuals, we decided to give all entries a shout-out instead!


---

Links from this episode:

---

Slam Jam 3 Entries: https://itch.io/jam/slam-jam-3/entries

Sega teams up with AI startup Eques on voxel-based generation tool so players can generate content: https://www.gamedeveloper.com/business/sega-teams-with-ai-startup-eques-on-voxel-generation-toolย  Nintendo Is Teaming Up With Sony To Create A Live-Action The Legend Of Zelda Movie:

https://www.gamespot.com/articles/nintendo-is-teaming-up-with-sony-to-create-a-live-action-the-legend-of-zelda-movie/1100-6518986/


GTA Company Take-Two Will Be "Very Selective, And Very Careful" With Film Adaptations:

https://www.gamespot.com/articles/gta-company-take-two-will-be-very-selective-and-very-careful-with-film-adaptations/1100-6519049/


Wikipedia list of Video Game Film Adaptations:

https://en.wikipedia.org/wiki/List_of_films_based_on_video_games

SIFTR - Aussie Games Published List: https://www.sifter.com.au/add-my-game-to-sifters-australian-made-games-list


Global Game Jam site applications now open: https://globalgamejam.org/


UniSA Research into how AI / Automation is affecting Workflows/Feelings/Products in Video Game Audio:

Email john.oestmann@unisa.edu.au

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1 year ago
44 minutes 23 seconds

Cafe Booleans: A Game Dev Podcast
King Arthur, Game Mods and the Public Domain

Dive into Episode 3 of "The Business of Indie Game Development" series for a fresh take on indie gaming.

๐Ÿฐ We start with an exploration of King Arthur as the ultimate fanfiction, illuminating the power of shared storytelling.

๐Ÿ“œ A quick history lesson on copyright and intellectual property paves the way for a deep dive into the world of mods and fan games.

๐ŸŒณ Did you know that many game ideas often evolve from pre-existing ones, like ARMA and Fortnite?

๐Ÿšซ The restrictions surrounding public domain works and the challenges of placing your own creations within this scope.

๐Ÿ•น๏ธ We highlight examples of public domain games and free cultural works, shedding light on the potential of this approach.

๐Ÿค Finally, we discuss the societal benefits of shared creativity. Could this approach be a viable alternative as we move into the future of indie gaming?

Hosts:

John Oestmann - @john_oestmann

Alex Ferrabetta - @amferrabetta

Kosta Canatselis - @kostacana

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2 years ago
1 hour 59 seconds

Cafe Booleans: A Game Dev Podcast
Indie Biz Basics: Game Marketing & Community Building - Ep.2

Join us in this second episode of The Business of Indie Game Development series:

๐ŸŽฏ The importance of marketing your indie game and how it's a mindset, not just a task

๐Ÿ“ˆ We discuss the marketing funnel and its importance in understanding your audience's journey

๐Ÿ’ก Explore how to build a strong marketing mindset, and why promoting your game early is vital

๐Ÿ‘ฅ Learn the benefits of community building, and how it can help hype your game, improve it through feedback, and establish a sense of legitimacy

๐Ÿ”Ž Understand how to identify your game's target audience and why it's crucial for your game's success

๐Ÿ“š Discuss strategies for reaching out to influencers and streamers to boost your game's visibility

Join us as we demystify the world of indie game marketing, providing actionable insights to help you succeed in the business of game development.

Hosts:

Alex Ferrabettaย @amferrabettaย 

Susie Emeryย @susannahkemeryย 

John Oestmannย @john_oestmannย 

Kosta Canatselisย @kostacana


Join us on the Adelaide Game Developer Discord: https://bit.ly/AGDdiscord

Listen in, and let's level up our indie game marketing together ๐Ÿš€๐ŸŽฎ

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2 years ago
1 hour 31 minutes 19 seconds

Cafe Booleans: A Game Dev Podcast
Indie Biz Basics: Legal, Contracts, & Rev Share - Ep.1

Join us for the first episode of The Business of Indie Game Development series, where we delve into:

๐ŸŽฏ Navigating legal structures for indie game devs

๐Ÿ’ผ Understanding budgeting, finance, and payment structure in the gaming industry

๐Ÿค Assembling a solid team and tip on working with contractors

๐Ÿ” Protecting your intellectual property and dealing with challenges

๐ŸŽฎ Sharing our and other game developers' experiences, tools, and insights in game development business

Legal Structures, Budgeting & Finance - crucial elements for indie game developers to succeed in the gaming world. We'll help you understand the basics and set a strong foundation for your game development journey.

Stay tuned and level up your indie dev business skills ๐Ÿงก

Alex Ferrabetta - @amferrabetta Kosta Canatselis - @kostacana

Check out:

  • Slicing Pie: A Fair Equity Split for Bootstrapped Startups
  • LegalZoom: Legal Forms and Agreements for Game Developers
  • (Spotify) Live Booleans Episode - Protecting your video game's IP with Cam Rogers
  • (YouTube) Perfectly Fair Cofounder Equity Splits for Startups Company

Adelaide Game Developer Discord: https://bit.ly/AGDdiscord

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2 years ago
49 minutes 12 seconds

Cafe Booleans: A Game Dev Podcast
From The Sims to The Oregon Trail: Hannah Crosby's Artistic Journey

In this last episode for 2022 we chat with Hannah Crosby, multi-disciplinary Artist currently a Senior 3D Artist at Gameloft Brisbane, about:

โ‡๏ธ How 'The Sims' kicked off Hannah's journey as a professional artist

๐ŸŽฌ Working in games and film for 16 years

๐ŸงŠ Designing in 3D while being limited by technology of a given time

๐Ÿค” Process and working with technical artists at Gameloft

๐Ÿ˜ Designing environments that capture certain feelings

๐Ÿž๏ธ Bringing The Oregon Trail environments to life

๐Ÿ” GCAP panel discussing metaphors in visual media

๐Ÿ‘ฉโ€๐ŸŽจ Advice for aspiring artists

GUEST LINKS:

Hannah Crosby: Website | LinkedIn

LIVE BOOLEANS LINKS

Hosts: @amferrabetta | @kcanatselis

Follow us on Twitter @LiveBooleans

Email us at livebooleanspodcast@gmail.com

โญ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!

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2 years ago
55 minutes 12 seconds

Cafe Booleans: A Game Dev Podcast
The Hidden Power of Incentives in Games | Cafe Booleans 15-12-22

Join us at the cafe this week as we deep dive and chat about Incentives vs Rules in video games, more specifically:

๐Ÿค” How do incentives affect player behaviour?

๐Ÿ’ป How technologies can shape culture and behaviour generally

๐ŸŽ‰ Examples of games influencing player behavior and culture

๐Ÿ’กPlayers discovering novel ways to play games

๐ŸŒŽ Games can reflect and comment on real-world incentives

๐Ÿšถโ€โ™‚๏ธIncentives in a game like Pokemon Go

๐Ÿ’ป Technology choices can shape the culture of a game

SUPPORT ARTICLES:

โ€ผ๏ธFind the Play and Pause survey study being done at UniSA hereโ€ผ๏ธ

- The Power of Incentives - How Games Help Us Examine our World - Extra Credits

- Technology is Not Values Neutral: Ending the Reign of Nihilistic Design

- 'Ruined by Design' book by Mike Monteiro

Adelaide Game Developer Discord: https://bit.ly/AGDdiscord

LIVE BOOLEANS LINKS

Hosts: Alex Ferrabetta @amferrabetta | Susie Emery @susannahkemery | John Oestmann @john_oestmann | Kosta Canatselis @kostacana

Follow us on Twitter @LiveBooleans

Email us at livebooleanspodcast@gmail.com

โญ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!

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2 years ago
1 hour 3 minutes 20 seconds

Cafe Booleans: A Game Dev Podcast
Minimal and subtractive design in Video Games | Cafe Booleans 24-11-22

Join us at the cafe this week as we deep dive and chat about Minimal and subtractive in video games video games, more specifically:

๐Ÿค” What is minimalist design and philosophy?

๐Ÿ‘ฉโ€๐ŸŽจ Designing by subtraction

โœ… 7 Minimalist Games that Every Developer Should Take Inspiration From

๐Ÿ‘น How minimal game design can help avoid feature creep

๐Ÿ‘พ Working with the PICO-8 and TIC-80

๐Ÿงฉ Does simple game design make gaming more accessible?

โ™Ÿ๏ธOne-page Tabletop RPGs - the ultimate minimalist game?

SUPPORT ARTICLES:

- Ico, and Design by Subtraction

- Pico-8

- TIC-80 (Open Source Pico-8)

- 7 Minimalist Games that Every Developer Should Take Inspiration From

Adelaide Game Developer Discord: https://bit.ly/AGDdiscord

LIVE BOOLEANS LINKS

Hosts: Alex Ferrabetta @amferrabetta | Susie Emery @susannahkemery | John Oestmann @john_oestmann | Kosta Canatselis @kostacana

Follow us on Twitter @LiveBooleans

Email us at livebooleanspodcast@gmail.com

โญ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!

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2 years ago
1 hour 11 minutes 29 seconds

Cafe Booleans: A Game Dev Podcast
Game Production for Indie Teams with Reuben Moorhouse

We chat with Reuben Moorhouse, the Founder and Director of Noble Steed Games, an Australian Game Studio & Consultancy, about:

๐Ÿœ๏ธ Reubens start as a game developer and working in Silicon Valley

๐Ÿค The key to working as a consultancy studio with a range of clients, guiding their projects

๐ŸŒŽ Culture and the role it plays at both Noble Steed Games, and in teams

๐Ÿ—“๏ธ Running standups productively and effectively

๐Ÿค” What is production? and how do you manage production in an Indie Team?

๐Ÿ‘ Best practices for tracking tasks and keeping a team on track

GUEST LINKS:

Reuben Moorhouse: Website | LinkedIn | Noble Steed Games

LIVE BOOLEANS LINKS

Hosts: @amferrabetta | @kcanatselis

Follow us on Twitter @LiveBooleans

Email us at livebooleanspodcast@gmail.com

โญ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!

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2 years ago
40 minutes 24 seconds

Cafe Booleans: A Game Dev Podcast
Concept Design Workshop with Simon Scales

We chat with Simon Scales, the Owner and Director of CDW Studios (Concept Design Workshop) school of visual effects and entertainment design about:

๐Ÿ‘ถ Simon's start as an Illustrator and journey to founding CDW

๐ŸŽ‚ CDW's 10 year anniversary

๐Ÿš€ Launching two new CDW campuses in Victoria and NSW in 2023

๐Ÿ“บ Creating original animated content and future roadmap with CDW Animation

๐ŸŽจ Advice for artists on how to maximise their portfolios

๐Ÿค– AI art tools like DALLE and what impact it'll have on art and artists

๐ŸฆBeing artistic is as good as eating ice cream?

GUEST LINKS:

Simon Scales: Twitter | CDW Studios | CDW Animation

LIVE BOOLEANS LINKS

Hosts: @amferrabetta | @kcanatselis

Follow us on Twitter @LiveBooleans

Email us at livebooleanspodcast@gmail.com

โญ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!

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2 years ago
1 hour 4 minutes 22 seconds

Cafe Booleans: A Game Dev Podcast
What makes a good horror game? | Cafe Booleans 7-11-2022

The lights are off in the spooky Cafe this week for this Halloween special, join us as we chat about what makes a good horror game? More specifically:

๐Ÿค” What are some key elements of horror games?

๐ŸงŸโ€โ™‚๏ธ What are some of the best horror games?

๐ŸŽƒ Why are horror games important?

๐Ÿงก Why do people love horror games?

๐Ÿ“— What are some key narrative themes in successful horror games?

SUPPORT ARTICLES:

- Nothing to Fear? An Analysis of College Students' Fear Experiences With Video Games

- Why are Horror Games so Appealing?

- What makes a good horror game?

Adelaide Game Developer Discord: https://bit.ly/AGDdiscord

LIVE BOOLEANS LINKS

Hosts: Alex Ferrabetta @amferrabetta | Susie Emery @susannahkemery | John Oestmann @john_oestmann | Kosta Canatselis @kostacana

Guests: Chantal (darkwebSTREAMER) @thoughtrise | Michael Fischetti (Blue Moon Games) (written response) @BlueMoonGames

Follow us on Twitter @LiveBooleans

Email us at livebooleanspodcast@gmail.com

โญ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!

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2 years ago
1 hour 4 minutes 7 seconds

Cafe Booleans: A Game Dev Podcast
darkwebSTREAMER with Chantal Ryan

We chat and struggle to play Phasmaphobia with Chantal Ryan, Founder of We Have Always Lived in the Forest - developers of darkwebSTREAMER about:

๐ŸŽƒ The origins of RPG streamer simulation game, darkwebSTREAMER

๐ŸŽจ Art style and story inspirations for the upcoming occult horror

๐ŸŽ‰ Experiences and feedback from taking darkwebSTREAMER to PAX and Gamescom

๐Ÿ”€ Procedurally generating unique narrative and an entire 'internet' in-game

โœˆ๏ธ Chantal's insane childhood experience on a plane that shaped her

๐Ÿ‘จโ€๐Ÿ‘ฉโ€๐Ÿ‘ฆโ€๐Ÿ‘ฆ Procedurally generating NPCs - what does it mean to be a person and have an identity?

GUEST LINKS:

Chantal Ryan: darkwebSTREAMER Twitter | darkWEBSTREAMER website | Chantal's Twitter

LIVE BOOLEANS LINKS

Hosts: @amferrabetta | @kcanatselis

Follow us on Twitter @LiveBooleans

Email us at livebooleanspodcast@gmail.com

โญ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!

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2 years ago
1 hour 21 minutes 46 seconds

Cafe Booleans: A Game Dev Podcast
What's the future role of AI in Video Games? | Cafe Booleans 20-10-2022

Join us at the cafe this week as we deep dive and chat about Artificial Intelligence in video games, more specifically:

๐Ÿค” What is AI in gaming and how is it used?

๐Ÿง‘๐Ÿปโ€๐Ÿ’ป Why does AI matter in gaming?

๐Ÿค– Can an AI make video games?

๐Ÿง What kind of bias exists in AI? What impact does this have on using it and results?

๐Ÿ“• Glaive - an AI tool for narrative design

๐Ÿ“ A mini-brain in Petri dish learns how to play Pong

๐Ÿ›  GPT3, DALL E 2, and other tools being used in the game development pipeline

SUPPORT ARTICLES:

- Think, fight, feel: how video game artificial intelligence is evolving

- Glaive Narrative Planner

- Mini-brain in Petri dish learns how to play Pong

- AI in Gaming | 5 Innovations Changing The Future of Gaming

Adelaide Game Developer Discord: https://bit.ly/AGDdiscord

LIVE BOOLEANS LINKS

Hosts: Alex Ferrabetta @amferrabetta | Susie Emery @susannahkemery | John Oestmann @john_oestmann | Kosta Canatselis @kostacana

Guests: Jacko @papercactusgames

Follow us on Twitter @LiveBooleans

Email us at livebooleanspodcast@gmail.com

โญ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!

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2 years ago
1 hour 14 minutes 44 seconds

Cafe Booleans: A Game Dev Podcast
Open Source, Remixing and Copyright in Video Games | Cafe Booleans 13-10-22

Join us at the cafe this week as we deep dive and chat about open-source, more specifically:

๐Ÿ–ฅ๏ธ Open-sourced programs used to create video games

๐ŸŽฎ The moral argument of including and remixing copyrighted content in games

โš–๏ธ The moral and legal dilemma of of modding in games.

SUPPORT ARTICLES:

- RiP: A Remix Manifesto

Adelaide Game Developer Discord: https://bit.ly/AGDdiscord

LIVE BOOLEANS LINKS

Hosts: Alex Ferrabetta @amferrabetta | Susie Emery @susannahkemery | John Oestmann @john_oestmann

Follow us on Twitter @LiveBooleans

Email us at livebooleanspodcast@gmail.com

โญ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!

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2 years ago
56 minutes 46 seconds

Cafe Booleans: A Game Dev Podcast
GCAP Recap III 2022

Live from Melbourne... it's GCAP Recap. In this limited series we Recap our day by day at GCAP.

In our third GCAP Recap for 2022 we're talking about:

Talks

โš™๏ธ Game Production for Indie Teams (Reuben Moorhouse)

๐Ÿง Understanding your players better through user research (even on an indie budget) (Dr Megan Pusey)

๐ŸŽจ A newcomers guide to adding interactivity for Artists and Designers (Chris Murphy)

๐Ÿ‘ซ Strapped for Cash Not Style - Building a Strong Art Direction with a tiny team (Cyrian Guillaume, Callum Williams)

LIVE BOOLEANS LINKS

Hosts: @amferrabetta | @kcanatselis

Follow us on Twitter @LiveBooleans

Email us at livebooleanspodcast@gmail.com

โญ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!

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2 years ago
21 minutes 53 seconds

Cafe Booleans: A Game Dev Podcast
GCAP Recap II 2022

Live from Melbourne... it's GCAP Recap II. In this limited series we Recap our day by day at GCAP.

In our second GCAP Recap for 2022 we're talking about our takeaways from:

Talks

๐Ÿค– Keynote: Voltrons Will Save Us--Flexible Collaboration Structures in the Information Age

๐Ÿค˜PROG ROCK ODYSSEY: Designing the Artful Escape (Johnny Galvatron)

๐Ÿ—ฃ A series of quiet conversations (Alexander Swords)

๐Ÿ“š Data-driven narrative and narrative analytics (Emma Losin, Rebekah Little)

๐ŸŽจ State of the (technical) Art - A Tech Artists Panel (Teja Godson, Chris Murphy, Dan Elliot, Hannah Grace)

๐Ÿƒโ€โ™‚๏ธUI Animation: The Art of making Buttons Move (Emmanuel Jr Vasquez)

โœ… UE5 to 10: Easy techniques to make your scene look Unreal (Chris Murphy)

๐Ÿ™ Building a Better Industry - Australiaโ€™s First Union for Game Workers (Tim Colwill, Jill McCabe)

๐Ÿ‘ฉโ€๐Ÿ’ป Don't quit your day job: How to survive making games on the side (Brendan Keogh)

๐Ÿ’ƒ Throwing Shade: How to Yassify Your Game (Teja Godson)

๐Ÿ‘พ 1001 ways to draw an object: An isometric pixel art tutorial (Angus Doolan)

๐Ÿงถ Logos for Games (Ben Harmon)

LIVE BOOLEANS LINKS

Hosts: @amferrabetta | @kcanatselis

Follow us on Twitter @LiveBooleans

Email us at livebooleanspodcast@gmail.com

โญ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!

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2 years ago
37 minutes 53 seconds

Cafe Booleans: A Game Dev Podcast
GCAP Recap I 2022

Live from Melbourne... it's GCAP Recap. In this limited series we Recap our day by day at GCAP. 

In our first GCAP Recap for 2022 we're talking about:

Talks

๐ŸŽจ Show Don't Tell - The intricacies of metaphors in visual media

๐Ÿ’ฐ Max Art - Winning $250k in 30 days a prototype retrospective

๐Ÿง‘๐Ÿปโ€๐Ÿ’ป BeginPlay: The Dos, Donโ€™ts and Key Concepts in Switching to Unreal Engine

Booths

๐ŸŒ AWS for Games

๐ŸŽฎ Playside Studios

๐Ÿ— Mighty Games (Keyword Studios)

LIVE BOOLEANS LINKS

Hosts: @amferrabetta | @kcanatselis

Follow us on Twitter @LiveBooleans

Email us at livebooleanspodcast@gmail.com

โญ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!

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2 years ago
32 minutes 3 seconds

Cafe Booleans: A Game Dev Podcast
Odd Games with Ben Marsh

We chat with Ben Marsh, the Managing Director of local Adelaide game studio and leaders in mud & dirt racing video games, Odd Games, about:

๐Ÿ‘ถ How Odd Games began, and Ben's introduction into the games industry

๐Ÿฃ The game development industry in Adelaide in 2011

๐Ÿš™ Odd Game's super popular Monster Truck Destruction and Trucks Off Road on mobile

๐Ÿ›ž Slicing and dicing the racing genre market on mobile devices, how to find your niche

๐Ÿ‘€ The art and challenges of approaching partnerships, with Monster Truck IP owners

๐Ÿ“Š Using the Business Model Canvas to flesh out your video game business

GUEST LINKS:

Ben Marsh: LinkedIn | Odd Games Website 

BUSINESS MODEL CANVAS ๐Ÿ‘ˆ

LIVE BOOLEANS LINKS

Hosts: @amferrabetta | @kcanatselis

Follow us on Twitter @LiveBooleans

Email us at livebooleanspodcast@gmail.com

โญ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!

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2 years ago
52 minutes 36 seconds

Cafe Booleans: A Game Dev Podcast
Why you should create Serious Games | Cafe Booleans 22-09-22

Join us at the diner this week as we deep dive and chat about Serious Games, more specifically:

๐Ÿค” What are serious games?

โš™๏ธ Where are serious games used?

โœ… What are the advantages of serious games and why are they important?

๐ŸŒŠ Examples of Serious Games including Sea Hero Quest - a game that collects data for dementia

๐Ÿ”ฎ Where will Serious Games go in the future?

Kosta Canatselis - @kostacana
Alex Ferrabetta - @amferrabetta
Susie Emmery - @susannahkemery
John Oestmann - @john_oestmann

Adelaide Game Developer Discord: https://bit.ly/AGDdiscord

Support articles:

- Five game-changing examples of serious games

- What are serious games?

Adelaide Game Developer Discord: https://bit.ly/AGDdiscord

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2 years ago
1 hour 1 minute 32 seconds

Cafe Booleans: A Game Dev Podcast
Whats the best way to tell story in games? | Cafe Booleans 08-09-22

Join us at the diner this week as we chat about:

๐ŸŽŸ SAFC sponsored GCAP all-access tickets โ€“ apply now!

๐Ÿ˜ Whats your most memorable and favourite storytelling in games?

๐Ÿง What are the different 'types' of storytelling in games?

๐Ÿค” Is there a 'best way' of storytelling?

๐ŸŽฎ Some games to check out with amazing storytelling

๐ŸŽฌ How is storytelling in games different to movies and TV shows?

๐Ÿ’ช What are the strengths and weaknesses of games as a storytelling medium?

Kosta Canatselis - @kostacana
Alex Ferrabetta - @amferrabetta
Susie Emmery - @susannahkemery
John Oestmann - @john_oestmann

Adelaide Game Developer Discord: https://bit.ly/AGDdiscord

Support articles:

- SAFC sponsored GCAP all-access tickets โ€“ apply now!

- The Evolution Of Storytelling In Video Games

- Storytelling in Games - What Works and What Doesn't?

- Video Game Storytelling Isn't Bad, It's Just Different

- 10 Games with the Best Environmental Storytelling

Adelaide Game Developer Discord: https://bit.ly/AGDdiscord

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2 years ago
1 hour 36 seconds

Cafe Booleans: A Game Dev Podcast
Join SA video game developers John Oestmann, Susie Emery and Jackson Michael as they hang out at Cafe Booleans and chat about culturally innovative games theyโ€™ve discovered and the development stories behind them โ˜•๐ŸŽฎ