Liora returns to the grove with the elders of the Druid circle to which both Fynn and Niora belong. It is a family reunion of sorts. Great praise is given along with some gifts, but a firm warning that evil forces are definitely at work. The crew gets information on where to maybe look next as their search for the Black Rose continues.
The crew engages with the vampire that seems to have brought the corruption.
Session Date: 2025-03-18The crew executes the purification ritual to clear the corruption from the heart tree grove and from Niora. It is not a ritual for the feint of heart.
The crew fights their way through the roots of the heart tree seeking the source of the corruption. What they find may lead to as many question as answers.
Session Date: 2025-02-11
The crew follows Liora to the grove of the heart tree to try to save the forest and her master.
Session Date: 2025-01-21After a day of shopping and resupplying in town, the crew needs to decide where they are going next. Fynn collected a message that was nailed to the door of their wagon, but hasn't told anyone else about it yet.Stacy has left to head home to Erin to recover and take Sam's parents home as well. Tea has also parted ways with the party, seeking something a little bit slower pace than the adventures they were on.A curious fox was asking a lot of questions of the party and seemed to know a lot about them. Fynn says it is the "perks" of being a famous delver.
As we wait for the rest of the table to join, we will start a one-shot with some side charaters. From Winghorn Press, "The Low Crater"
Session Date: 2025-01-14 Happy New Year! Resuming our game after winter break! The Crew recovers after the battle at Farheim and does a little shopping. We say goodbye to some friends, and maybe make a new one. Where will the winds take everyone next.
The party continues to engae with the Soulwhisper Lurker and the Black Rose assassins. Will they come out on top? Will they find Sam's parents?
Session Date: 2024-09-10 As the table is missing some players this evening, we will be taking a break from the main Beast World campaign to play a simple one-shot. This is the table's session 34A. Nothing in this session applies cannonically to our rgular story. All of our players have been invited to bring any level 5 character to this session. Titled: "The Wild Sheep Chase" by Winghorn press. We plan to be back in Best World next week!
Session Date: 2024-09-03 The crew heads down the well to investigate the caverns below the city, following the mysterious whistling.
Sam gets tired of being in a different body and begs Stacy for a solution. So the crew spends a morning with Stacy baking her way out of this mess. Then the crew, whole again, makes their way out to the well to plant their next steps.
When subject to the strange nightly music again, Charon devises a plan that helps the crew. Some folks don't take it to heart and still find a way to become enchanted.
The crew interrogates the prisoner they took. They get some information. They also learn that young Tea, doesn't quite have the stomach for some of this killing.
The crew continues the rooftop chase of the assassins.
The crew goes to visit the mayor, Lord Alrick. They witness an assassination attempt and decide to go after the assassins.
After noticing that the city guard are not out and about, the crew decides to pay a visit to the barracks. What they discover is a little problematic, and CHaron triens to whip the guards into shape.
The crew meets a new party member, and finds an interesting magic item.
Session Date: 2024-06-18
The crew deals with some bounty hunters and tries to figure out what exactly Stacy did to have them after her.
Session Date: 2024-06-04 11 Saattaa 1365 The crew returns from the Church of the Black Rose after defeating Zeke. On their way back through they had done a little investigation into the haunting whistling tune they heard which led them to the Florist's shop. The crew didn't see any activity of note so they decide to return to investigate during the next day. Upon returning to The Rusty Nail Inn, Charon leads most of the group in a little bit of drunken reverie. Going back over the experience of the day and the wounds some of the party suffered, it seemed a fitting end to the day. Trying Butch's special stash of booze, got some of the party quite loosened up. After passing around some healing magic, Stacy decided it would be fun to explore some pyromancy and set a table on fire. Meanwhile, Fynn left the "youngsters" to their devices and sought some quiet in his room for the evening. The next day, the crew set off to the florist shop to do a bit of poking around. Flera was happy to talk to Stacy about the many uses of Lavender while the rest of the crew did some snooping around. El let himself in to Flera's living quarters, but turned up not much aside from a bunch of house cats. Fynn, ever thoughtful was able to use some magic to speak with some of the plants in the shop. He learns that someone did break into the shop the night before, another bear. He also learns that the plants do remember having seen at least one child come in the shop. In the continued search, El discovers a magic orb, tucked away on one of the shelves. Fynn cautions him not to just take it right now, but that there may be a time for that. Sam snops a little behind the counter of the shop and discoveres a stack of receipts. Of note, there seem to be many receipts for a "Lucille," and on the back of one of the receipts is yet another list of familiar names, the names of children now missing. Charon had the interesting idea to ask Flera about black roses. She explains that she doesn't know of any that occur naturally, but she knows some magic and potion mixtures can make a black rose. Charon asks for two. Flera heads into the back room of her shop, where she will not let any of the party follow. She claims that it is both private and possibly not the safest place for others. Charon is also able to obtain a few less savory specimens for his kit from the shop. As the crew starts to head back out, they notice a distinct lack of town guards around. The only guards they do see seem to be wearing the emblem of the black rose...