In a world where the powerful are beyond human understanding, one must ask; is one with godlike power still human? We are playing Aberrant, a game from Onyx Path Publishing. A game where individuals gain incredible power, but will they be heroes, villains, or something else?
GM'd by Zemian
We are continuing Red Markets 2nd edition Beta. This system is in BETA, and Hebanon Games is the creator of said game who have worked to improve various aspects from 1st edition. We are happy to be testing this iteration of the game and are looking to help improve and make this game great for everyone. One of my favorite systems, I hope you all enjoy us playtesting these rules.
Ill be Dam'd, they got a job for the Enclave, its simple in concept but will its execution match? Find out on this episode of Red Markets.GM'd by Brandon
The Finale episode of Ex Tempore (for the foreseeable future.) Our frozen fossils, finally arrive on Luna wanting to see more of the world. Their presence is not missed and they have been noted to by the media as arriving. What will they do with their riches? Can they avoid notice? What does actual food taste like? All these question answered and more.
GM'd by Brandon
We are continuing Red Markets 2nd edition Beta. This system is in BETA, and Hebanon Games is the creator of said game who have worked to improve various aspects from 1st edition. We are happy to be testing this iteration of the game and are looking to help improve and make this game great for everyone. One of my favorite systems, I hope you all enjoy us playtesting these rules.
The group continues trying to earn their money by taking part in a score, a player constructed job where they go after raw materials or goods and move to bring back as much as possible.
GM'd by Brandon
Who doesn't love a good alignment chart. Zemian and I talk about setting up your setting's tone. Use a helpful aid provided at https://www.tjtrewin.com/blog/worldbuilding-setting-alignment-chart, we breakdown the chart, what it means, popular examples, and how to invoke that tone in your own games.
Zemian and I dive into forgotten tome yet again. This time 'Fireborn' published at the time by Fantasy Flight Games. A game where you are in some shape or form, a dragon. This game can take place in multiple timelines at once and other interesting concepts. Listen to us delve into it.
There are few things more dangerous. The group moves to strike their quarry. What lies in store for them, do they have the element of surprise, do they go without a fight, does one of the players learn a lesson? Find out on this episode of Ex Tempore.
GM'd Brandon
In this Episode Zemian and I discuss character creation process from behind the GM screen. Tips and ways to help you, help your players. We discuss this and more in this episode of GM's Grimoire.
We are playing Red Markets 2nd edition Beta. This system is in BETA, and Hebanon Games is the creator of said game who have worked to improve various aspects from 1st edition. We are happy to be testing this iteration of the game and are looking to help improve and make this game great for everyone. One of my favorite systems, I hope you all enjoy us playtesting these rules.
GM'd by Brandon
The Living Fossils, now armed, and trained, are able to tackle the threat that has been lurking around them. They make their move to assist in solving this problem and assisting their fine hosts.
GM'd by Brandon
Our group of former fossils, are getting to test out their new bodies, and their new toys. With dive into their new weapons and what they can do with them in the ever present dangers of the new future.
GM'd by Brandon
Our band of misplaced fossils find themselves having to get a crash course in the many criminal factions that now occupy the world(s) they find themselves in. What will they learn, and are they in danger? These questions and more will be answered.
GM'd by Brandon
Life goes on as our ex-popsicles learn more and experience more of the leisurely life styles. They also receive an invitation to a nice restaurant experience on the swarm. What will they learn, and what will eat more importantly. Find out on this episode of Ex Tempore.
GM'd by Brandon
Zemian and Brandon take a look at games that are interesting and potentially forgotten. These games may not necessarily be older, or classic systems. However, they do something we find interesting enough tot talk about. Give it a listen and from your own opinion on the systems.
Zemian and I tackle the ideas behind the Stormwind Fallacy, the idea that a character that has been optimized will hinder the individuals ability to roleplay. Or that a character that is interesting in roleplay, they are mechanically deficient. Listen to our opinions on the matter and how to handle making an interesting character that can succeed.
This episode of GM's Grimoire Zemian and I give our thoughts on picking a system to play, be it with your newly formed play group, or if your playgroup is looking for something new.
Zemian and Brandon discuss what you should think about when making a character as well as usual methods and ways to look at the process. Enjoy our thoughts on character creation, to help those who are stuck in the process.
The Party takes a job to procure some materials from legendary animals. However they find more than they bargain for as they board their sentient vessel and explore further than their colony has managed. What new threats do they encounter? Will they even find their target? What does the local wildlife taste like? All of these question and more on this episode of Aldfair.
GM'd by Zemian
The team has tracked their quarry out in the middle of nowhere. The risk posed and the strange circumstance around their last encounter with one of these Zealots has shaken the group and their understanding of the situation. What new challenges await, and who will greet them at the end of the road they travel.
We play Trinity Continum's Assassins. A group of assassins that work for the shadow government are given a mysterious mission and are told the fate of the world depends on them. Will they rise to the occassion or make fools of themselves, who will die, and will they succeed.
GM'd by Zemian