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10 Minute Design Chat
Chris Kingsnorth and Rob Sparks
48 episodes
9 months ago
Have you ever thought about designing a tabletop game? Do you have 10 minutes to spare? Join Chris Kingsnorth, founder of 10minutedesignchallenge.co.uk, and Rob Sparks, Creative Director at Board Game Bud, for laid-back discussions about tabletop game design and the board game community. We’d love to hear your feedback and suggestions for the show; you can contact us any time at 10minutedesignchat@gmail.com. ________________________________ Find the 10 Minute Design Challenge at http://10minutedesignchallenge.co.uk/ Learn more about Board Game Bud at https://www.boardgamebud.com/ Follow us on Instagram: @tabletopapprentice (Chris) / @boardgamebud (Rob)
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Games
Leisure
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All content for 10 Minute Design Chat is the property of Chris Kingsnorth and Rob Sparks and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Have you ever thought about designing a tabletop game? Do you have 10 minutes to spare? Join Chris Kingsnorth, founder of 10minutedesignchallenge.co.uk, and Rob Sparks, Creative Director at Board Game Bud, for laid-back discussions about tabletop game design and the board game community. We’d love to hear your feedback and suggestions for the show; you can contact us any time at 10minutedesignchat@gmail.com. ________________________________ Find the 10 Minute Design Challenge at http://10minutedesignchallenge.co.uk/ Learn more about Board Game Bud at https://www.boardgamebud.com/ Follow us on Instagram: @tabletopapprentice (Chris) / @boardgamebud (Rob)
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Games
Leisure
Episodes (20/48)
10 Minute Design Chat
Episode 43: The Deck
In this episode of 10 Minute Design Chat, Rob and Chris discuss the card deck. They discuss how it’s not just a pile of cards, and how altering the Size, Placement and Access attributes of a deck can change the feel, length and difficulty of your game.
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3 years ago
16 minutes 15 seconds

10 Minute Design Chat
Episode 42: Drawing a Card
In this episode of 10 Minute Design Chat, Rob and Chris discuss the ‘card draw’. Is this the simplest mechanism? Is it actually a sub-mechanism? They talk about the Trigger, Action, Destination breakdown of drawing cards and the simple changes you can make to each step that will change the feel of your game.
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3 years ago
15 minutes 18 seconds

10 Minute Design Chat
Episode 41: Mechanism (Mechanics?) -Based Design
In this episode of 10 Minute Design Chat, Rob and Chris discuss the functional units of a game, what to call them and how using them as a starting point for game design can be clever, but not always fun.
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3 years ago
14 minutes 7 seconds

10 Minute Design Chat
Episode 40: Intellectual Property Games (with Omari Akil)
In this episode of 10 Minute Design Chat, Rob and Chris welcome back Omari Akil to discuss designing games based on films, TV shows and other intellectual properties (IPs). Omari talks about the challenges of designing the Home Alone game, and how the creative constraints and time pressures of IP can be a double-edged sword.
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3 years ago
16 minutes 24 seconds

10 Minute Design Chat
Episode 39: Picking Up and Putting Down Game Design
Welcome back! In this episode of 10 Minute Design Chat, Rob and Chris discuss what’s been going on over the past few months; new jobs, busy lives and new (totally genuine) sponsorship deals...
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3 years ago
13 minutes 36 seconds

10 Minute Design Chat
Episode 38: Music (with Omari Akil)
In this episode of 10 Minute Design Chat, Rob and Chris are joined by Omari Akil, musician and co-designer of Rap Godz, to discuss music as a theme and source of inspiration for game designs.
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3 years ago
16 minutes 45 seconds

10 Minute Design Chat
Episode 37: Party Games
In this episode of 10 Minute Design Chat, Rob and Chris discuss party games! What makes something a party game? Is it the player count, the mechanics, the rowdiness of the participants or something else?
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3 years ago
12 minutes 26 seconds

10 Minute Design Chat
Episode 36: Becoming a Board Game Geek
In this episode of 10 Minute Design Chat, Rob and Chris discuss their tabletop origin stories and how they ended up hosting a podcast together.
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3 years ago
13 minutes 33 seconds

10 Minute Design Chat
Episode 35: Abstract Games
In this episode of 10 Minute Design Chat, Rob and Chris try not to get too confused as they discuss abstraction in games, and how temporarily removing themes during development can liberate your designs.
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3 years ago
11 minutes 41 seconds

10 Minute Design Chat
Episode 34: Surprise!
In this episode of 10 Minute Design Chat, Rob and Chris discuss surprises in games, and how you can incorporate the unexpected into your designs to create memorable moments.
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4 years ago
14 minutes 1 second

10 Minute Design Chat
Episode 33: The Life Cycle of a Game Idea
In this episode of 10 Minute Design Chat, Rob and Chris discuss the life cycle of a game design. How do ideas germinate, grow and reproduce? What happens when a design dies, and how is the demise of an idea an essential and positive part of the cycle?
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4 years ago
13 minutes 59 seconds

10 Minute Design Chat
Episode 32: Urban Planning
In this episode of 10 Minute Design Chat, Rob and Chris discuss games that encourage players to plan and build towns, cities, hospitals, theme parks and more. They discuss the variable scale of ‘urban planning’ games and what aspects of the genre they find most engaging.
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4 years ago
12 minutes 20 seconds

10 Minute Design Chat
Episode 31: Toxic Productivity
In this episode of 10 Minute Design Chat, Rob and Chris discuss toxic productivity, why creative minds are prone to it, and how ‘brain breathers’ can help keep it at bay.
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4 years ago
12 minutes 42 seconds

10 Minute Design Chat
Episode 30: Exploration (with Gabe Barrett)
In this episode of 10 Minute Design Chat, Rob and Chris are joined by Gabe Barrett; game designer, publisher and host of the Board Game Design Chat podcast, to discuss exploration and discovery in games. How do you bring the excitement and wonder of an open world to the tabletop, and can you make ‘saving’ an analog game a fun and intuitive process?
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4 years ago
16 minutes 54 seconds

10 Minute Design Chat
Episode 29: Fantasy
In this episode of 10 Minute Design Chat, Rob and Chris discuss fantasy, one of the tabletop industry’s most tried-and-tested themes. They discuss how well-understood genres can flatten out your game’s learning curve, and how to jazz up fantasy games with a fresh twist.    -Find the 10 Minute Design Challenge at http://10minutedesignchallenge.co.uk/  -Learn more about Board Game Bud at https://www.boardgamebud.com/  -Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)   -We’d love to hear your feedback and suggestions for the show; you can contact us any time at 10minutedesignchat@gmail.com. 
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4 years ago
12 minutes 12 seconds

10 Minute Design Chat
Weekly Design Challenge #5
Flex your design muscles with this week's 10 Minute Design Challenge! In these extra-short episodes, we'll provide a game theme, component and mechanism; what ideas can you come up with in 10 minutes? We'd love to hear about your creations; just use the hashtag #10minutedesignchallenge to share them with the community! Generate more design ideas using the 10 Minute Design Challenge game idea generator at http://10minutedesignchallenge.co.uk/
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4 years ago
43 seconds

10 Minute Design Chat
Episode 28: Dinosaurs
In this episode of 10 Minute Design Chat, Rob and Chris discuss one of the tabletop community’s favourite themes; Dinosaurs! Whether it’s their evolution, conservation or destruction, these prehistoric creatures can provide a wealth of inspiration for your designs.
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4 years ago
12 minutes 57 seconds

10 Minute Design Chat
Weekly Design Challenge #4
Flex your design muscles with this week's 10 Minute Design Challenge! In these extra-short episodes, we'll provide a game theme, component and mechanism; what ideas can you come up with in 10 minutes? We'd love to hear about your creations; just use the hashtag #10minutedesignchallenge to share them with the community! Generate more design ideas using the 10 Minute Design Challenge game idea generator at http://10minutedesignchallenge.co.uk/
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4 years ago
43 seconds

10 Minute Design Chat
Weekly Design Challenge #3
Flex your design muscles with this week's 10 Minute Design Challenge! In these extra-short episodes, we'll provide a game theme, component and mechanism; what ideas can you come up with in 10 minutes? We'd love to hear about your creations; just use the hashtag #10minutedesignchallenge to share them with the community! Generate more design ideas using the 10 Minute Design Challenge game idea generator at http://10minutedesignchallenge.co.uk/
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4 years ago
43 seconds

10 Minute Design Chat
Episode 27: Attending a Convention
In this special Thursday episode of 10 Minute Design Chat, Rob and Chris discuss how to prepare for a convention, how to get the most out of the event, and how to make the most of meeting other members of the tabletop community.
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4 years ago
14 minutes 12 seconds

10 Minute Design Chat
Have you ever thought about designing a tabletop game? Do you have 10 minutes to spare? Join Chris Kingsnorth, founder of 10minutedesignchallenge.co.uk, and Rob Sparks, Creative Director at Board Game Bud, for laid-back discussions about tabletop game design and the board game community. We’d love to hear your feedback and suggestions for the show; you can contact us any time at 10minutedesignchat@gmail.com. ________________________________ Find the 10 Minute Design Challenge at http://10minutedesignchallenge.co.uk/ Learn more about Board Game Bud at https://www.boardgamebud.com/ Follow us on Instagram: @tabletopapprentice (Chris) / @boardgamebud (Rob)