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The Atari Lynx HandyCast
Mark Little
27 episodes
5 months ago
Each episode of this monthly podcast covers one game out of the 71 original games released for the Atari Lynx between 1989 and 1994. Included in each monthly episode is a run-down of each game's statistics, credits, gameplay, graphics, music and sound effects, recent selling prices on eBay and retro gaming retailers, and reviews and memories from listeners about the featured game.
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All content for The Atari Lynx HandyCast is the property of Mark Little and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Each episode of this monthly podcast covers one game out of the 71 original games released for the Atari Lynx between 1989 and 1994. Included in each monthly episode is a run-down of each game's statistics, credits, gameplay, graphics, music and sound effects, recent selling prices on eBay and retro gaming retailers, and reviews and memories from listeners about the featured game.
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Video Games
Technology,
Leisure,
Hobbies
Episodes (20/27)
The Atari Lynx HandyCast
EPISODE 24: Rygar
#PA2043, Published by Atari Corp.
In this mammoth episode (two hours!), I cover yet another popular arcade port, Rygar, released for the Lynx in 1990. Included are statistics for the game and a run-down on how to play it, along with reviews and ratings, some fun facts and trivia, and lots of listener feedback about the game. Also in today’s episode: Monty and I engage in a lively and intellectual discussion comparing the role of the gladiator-type hero in the sagas of antiquity to whatever (or whomever) passes as a hero today…NOT…
…actually, we just make fun Rygar’s diskarmor (battle shield) that he somehow never loses because it is inexplicably tethered to an elastic retractable metal chain.
“What kind of rhinos are NOT ground rhinos?” -Monty
RYGAR VITAL STATISTICS
Release Date: November of 1990.
Initial Retail Price: $39.99 in the US; £29.99 in the UK.
Cartridge Information: 256kB mono curved lip-style cartridge.
Game Genre: Side-scrolling action platform shooter for 1 player only.
Alternate Title: Rygar: Legendary Warrior.
Screen Playfield Orientation: Landscape (horizontal).
Based On: The arcade cabinet released by Tecmo in Japan on May 20, 1986 under the title Argos no Senshi (アルゴスの戦士, Arugosu no Senshi, literally Warrior of Argus). The North American upright cabinet, called simply Rygar, was released later in 1986.
Ports to Other Systems: Amstrad CPC, Commodore 64, Nintendo Entertainment System, Nintendo Switch, Nintendo Wii, PlayStation 4, Sega Master System, Sharp X68000, and ZX Spectrum.
Sequels: There are no sequels to Rygar.
Game Levels (Lands): 23.
Number of Players: 1 (no ComLynx support).
Packaging: A full-color standard flap-tab regular-size box (5 3/8″ by 4 3/8″ by 7/8″).
Instruction Manual: A 16-page (including front and back covers) stapled regular-sized booklet manual in full monochrome, measuring the usual 4 7/8” high by 3 ¾” wide. The North American and European manual was released in English, and the French manual is printed on a single sheet, front and back.
 
 
 
 
 
RYGAR CREDITS
Publisher: Atari Corp.
Licensee: Tecmo, Ltd.
Developer: NuFX, Inc.
Programmer & SFX: Lou Haehn (Haehn Software Productions)
Music: Doug Hubbard
Be sure to check out our partner AtariLynxVault.com to stay “Lynxed In” to all of the latest news about our favorite handheld gaming console!
LYNX LYNKS
Atari Lynx Books:
“GameGuide Lynx” by Karl Morris.
Information About Rygar:
Atari Age title info/rarity guide for Rygar
AtariLynxVault title info/rarity guide for Rygar
Digital Press title info/rarity guide for Rygar
Show more...
1 year ago
2 hours 18 seconds

The Atari Lynx HandyCast
EPISODE 23: APB-All Points Bulletin
#PA2042, Published by Atari Corp.
In this episode I cover another popular arcade port, APB – All Points Bulletin, released for the Lynx in 1991. Included are statistics for the game and a run-down on how to play it, along with reviews and ratings, some fun facts and trivia, and lots of listener feedback about the game. Also in today’s episode: Monty and I find ourselves on a tangent discussing how accurate the portrayals of police officers were on the television programs of our youth.

“Oooh! Oooh!” -Monty
There’s a Honker in the Bronx
Speeders running all the stops
There’s a Litterbug in Harlem
Throwing trash at all the cops
There are Dopers smoking herb
Hitchers hiking on the curb
OFFICER BOB, WHERE ARE YOU?
APB – All Points Bulletin VITAL STATISTICS
Release Date: August of 1991.
Initial Retail Price: $34.00-$39.00 in the US; £29.99 in the UK.
Cartridge Information: 256kB monaural curved lip-style cartridge.
Game Genre: Top-down-view 2-dimensional scrolling arcade racing/driving game for 1 player only.
Alternate Title: A.P.B. (it appeared as this title on all packaging and marketing materials for this game).
Screen Playfield Orientation: Landscape (horizontal).
Based On: The arcade cabinet of the same name released by Atari Games in 1987.
Ports to Other Systems: Amstrad CPC (1989), Atari ST (1989), Commodore 64 (1989), Commodore Amiga (1989), DOS (1989), and ZX Spectrum (1989).
Game Levels: At least 99.
Number of Players: 1 (no ComLynx support).
Packaging: A full-color standard flap-tab regular-size box (5 3/8″ by 4 3/8″ by 7/8″). The French variant included a sticker on the front (2 Pin’s Gratuit) indicating the inclusion of 2 lapel pins.
Instruction Manual: Each A.P.B. box is packaged with two full color posters, 22” high by 17” wide (see photo above the “Thank You’s” section below); one poster is in English and the other is in French. The front of each poster includes an exact copy of the box cover art, with a yellow triangular banner added at the upper left with the words See reverse side for instructions in a large black font tilted upwards at a 45 degree angle. The back of each poster includes an illustrated comic book-style list of basic instructions. The posters are folded several times in order to fit in the small Lynx boxes. The English instructions for APB – All Points Bulletin were written by Scott Rhoades.
APB – All Points Bulletin CREDITS
Original Arcade: Atari Games Corporation
Publisher: Atari Corporation
Licensee: Tengen, Inc.
Developer: Quicksilver Software
Programmer and Sound Effects: Robert Barris
Graphics/Backgrounds: Shann Chastain, Arlene Caberto Somers, David Nelson
Music: Dave Bean
Movie Projector: Show more...
2 years ago
2 hours 3 minutes 54 seconds

The Atari Lynx HandyCast
EPISODE 22: Paperboy
#PA2041, Published by Atari Corp.
In this episode I cover yet another arcade port for the Lynx, Paperboy, released in 1990. Included are statistics for the game and a run-down on how to play it, along with reviews and ratings, some fun facts and trivia, and lots of listener feedback about the game. Also in today’s episode: Monty and I talk about the lost art of delivering newspapers door to door.
“Yes…it’s true…I once owned a Morris Minor to deliver The Heckington Hawker.
Please don’t pity me.” -Monty
PAPERBOY VITAL STATISTICS
Release Date: December of 1990.
Initial Retail Price: $34.99-$39.95 in the US; £29.99 in the UK.
Cartridge Information: 128kB mono curved lip-style cartridge.
Game Genre: Isometric-view 2-dimensional scrolling arcade game for 1 player only.
Screen Playfield Orientation: Landscape (horizontal).
Based On: The arcade cabinet of the same name released by Atari Games in 1984.
Ports to Other Systems: Acorn Electron (1986), Amstrad CPC (1987), Apple ][ (1988), Apple ][gs (1988), Atari ST (1989), BBC Micro (1986), Blackberry (2009), Commodore 16 (1986), Commodore Plus/4 (1986), Commodore 64 (1986), Commodore Amiga (1989), DOS platform (1988), J2ME platform (2005), Nintendo Entertainment System (1988), Nintendo Game Boy (1990), Nintendo Game Boy Color (1999), Sega Game Gear (1991), Sega Genesis (1991), Sega Master System (1990), Xbox 360 (2007), and ZX Spectrum (1986).
Sequels: Paperboy 2 for Amstrad CPC (1991), Atari ST (1992), Commodore Amiga (1992), DOS platform (1991), Nintendo Game Boy (1992), Nintendo Entertainment System (1991), Super Nintendo Entertainment System (1991), Sega Game Gear (1993), Sega Genesis (1992), and ZX Spectrum (1992).
Game Levels: There are three skill levels: Easy Street (easiest), Middle Road (medium difficulty), and Hard Way (hardest). Within each of these skill levels, there are seven stages, one for each day of the week.
Number of Players: 1 (no ComLynx support).
Packaging: A full-color standard flap-tab regular-size box (5 3/8″ by 4 3/8″ by 7/8″). The French variant included a lapel pin and French-language manual, And the Japanese variant included Japanese verbiage on the box back, along with a Japanese-language manual. There was also a blister pack variant sold.
Instruction Manual: A 12-page (including front and back covers) stapled regular-sized booklet manual in monochrome, measuring the usual 4 7/8” high by 3 ¾” wide. The manual was released in English in North America and in Europe, in a full-color Japanese manual in Japan, and in French in France. The manual was written by veteran Atari Lynx manual writer Scott Rhoades.

PAPERBOY CREDITS
Original Arcade: Atari Games Corporation
Publisher: Atari Corporation
Licensee: Tengen, Inc.
Developer: Al Baker & Associates
Programmer: Al Baker
Sound: David Tumminaro
Original Art: Elite Systems
Lynx Art: Nathan BakerBe sure to check out our partner Show more...
3 years ago
1 hour 40 minutes

The Atari Lynx HandyCast
EPISODE 21: Robotron: 2084
#PT5003, Published by Shadowsoft, Inc.
(PA2082 on Atari’s Master Part Number Listing)
In this episode I cover a very highly regarded arcade port for the Lynx, Robotron: 2084, released for the Lynx in 1991. Included are statistics for the game, a run-down on how to play it, reviews and ratings, some fun facts and trivia, and (of course) listener feedback about the game. Plus, during the course of this episode, I begin to foster grave concerns about Monty’s true motivations regarding the future of our planet. Crikey.
Before viewing the following show notes, you must click on the link below:

ROBOTRON: 2084 VITAL STATISTICS
Release Date: August of 1991.
Initial Retail Price: $38.99 in the US; £29.00-£34.99 in the UK.
Cartridge Information: 128kB stereo curved lip-style cartridge.
Game Genre: Top-down-view 2-dimensional multidirectional action shooter for 1 player only.
Screen Playfield Orientation: Landscape (horizontal).
Based On: The arcade cabinet of the same name created by Eugene Jarvis and Larry DeMar of Vid Kidz and released by Williams Electronics in 1982. This arcade game was in turn inspired by Jarvis’ and DeMar’s previous game, Defender, as well as by the arcade game Berzerk, the Commodore PET game Chase, and the 1949 George Orwell novel “Nineteen Eight-Four” (also known as “1984”).
Ports to Other Systems: Acorn Electron, Apple ][, Apple MacIntosh, Atari 5200, Atari 7800, Atari 8-bit line of computers, Atari ST, BBC Micro, Commodore 64, Commodore VIC-20, IBM PC (PC booter), and Xbox 360. There is also a brand new home brew port of Robotron: 2084 for the original Atari VCS (2600) from Champ Games . It is called RobotWar 2684, and it will be released sometime this fall at AtariAge; you can find more info about it here.
Game Levels: At least 50. The arcade cabinet Robotron: 2084 includes 40 unique levels, or waves. After wave 40, the game repeats waves 21-40 over and over again until wave 255 is reached.
Number of Players: 1 (no ComLynx support).
Packaging: A full-color standard flap-tab regular-size box (5 3/8″ by 4 3/8″ by 7/8″). The French variant included a sticker on the front (Pin’s Gratuit) indicating the inclusion of a lapel pin.
Instruction Manual: A 16-page (including front and back covers) stapled regular-sized booklet manual in full monochrome, measuring the usual 4 7/8” high by 3 ¾” wide. The manual was released in English in North America and in Europe, and in French in France.
ROBOTRON: 2084 CREDITS
Publisher: Shadowsoft, Inc.
Licensee: Williams Electronics Games, Inc./WMS Industries, Inc.
Developer (Arcade): Vid Kidz
Programmer, Graphics, and Sound Effects: Dave Dies
Music: Chris Gundlack
Be sure to check out our partner AtariGamer.com to stay “Lynxed In” to all of the latest news about our favorite handheld gaming console!
LYNX LYNKS
Kieren Hawken’s 2019 book ...
Show more...
4 years ago
1 hour 50 minutes 30 seconds

The Atari Lynx HandyCast
EPISODE 20: Ninja 外伝 Gaiden

#PA2039, Published by Atari Corp.
In this episode I cover one of the best arcade ports ever released for the Lynx, Ninja 外伝 Gaiden, released for the Lynx in 1991. Included are statistics for the game and a run-down on how to play it, along with reviews and ratings, some fun facts and trivia, and lots of listener feedback about the game. Also in today’s episode: Monty displays his prowess as a Supreme Verbal Ninja…whatever that is.
“I know not one whit of sarcasm.” -Monty
NINJA GAIDEN VITAL STATISTICS
Release Date: July of 1991.
Initial Retail Price: $38.99-$39.99 in the US, and £29.99 in the UK.
Cartridge Information: 256kB mono curved lip-style cartridge.
Game Genre: Side-view 2-dimensional scrolling action beat-’em-up game for 1 player.
Alternate Title: Shadow Warriors was the title given to the Ninja 外伝 Gaiden arcade cabinet for its release in Europe.
Screen Playfield Orientation: Landscape (horizontal).
Based On: The arcade cabinet Ninja Gaiden released by Tecmo, Ltd. in late 1988 in North America and Europe, and in January 1989 in Japan. The cabinet was named Arcade Game of the Year for 1990.
Sequels: Ninja 外伝 Gaiden III: The Ancient Ship of Doom (Atari Lynx; 1993; this was a port of the NES version of Ninja 外伝 Gaiden III: The Ancient Ship of Doom).
Ports to Other Systems: Ports of Ninja 外伝 Gaiden were also released in Europe (as Shadow Warriors) on the Amstrad CPC, the Atari ST, the Commodore Amiga, the Commodore 64, and the ZX Spectrum. Elsewhere, the game was also ported as Ninja 外伝 Gaiden to the DOS platform, the Nintendo Switch, the Nintendo Wii, and the PlayStation 4. Many other versions and permutations using the Ninja 外伝 Gaiden name and general concept were ported to home consoles and computers, but they generally bear little resemblance to the original arcade game (the NES version is the most notorious in its apparent lack of similarity to the arcade game).
Game Levels: There are four stages, or neighborhoods, in Ninja 外伝 Gaiden: the City Streets, the Casino Moto, the Train Station, and the Palace.
Number of Players: 1 (no ComLynx support).
Packaging: A full-color standard flap-tab regular-size box (5 3/8″ by 4 3/8″ by 7/8″), with parallel verbiage on the back in both English and French.
Instruction Manual: Ninja 外伝 Gaiden was packaged with a full color poster, 22” high by 17” wide (see photo above After-Market and Home Brew Lynx Titles). The front of the poster includes an exact copy of the box cover art, with a yellow triangular banner added at the upper left with the words See reverse side for instructions in a large black font tilted upwards at a 45 degree angle. The back of the poster includes an illustrated comic book-style list of basic instructions. The posters, released in both English and in French, were folded several times in order to fit in the small Lynx boxes. The instructions for Ninja 外伝 Gaiden were written by Scott Rhoades.
NINJA 外伝 GAIDEN CREDITS
Publisher: Atari Corporation
Licensee: Tecmo, Ltd.
Developer: Blue Sky Software
Be sure to check out our partner AtariGamer.com to stay “Lynxed In” to all of the latest news about our favorite handheld gaming console!
LYNX LYNKS
Kieren Hawken’s 2019 book Show more...
4 years ago
1 hour 42 minutes 46 seconds

The Atari Lynx HandyCast
EPISODE 19: Tournament Cyberball 2072
#PA2038, Published by Atari Corp.
In this episode I cover the first of two American-rules football games for the Atari Lynx, Tournament Cyberball 2072, released in 1991. Included are statistics for the game and a run-down on how to play it, along with reviews and ratings, some fun facts and trivia, and some listener feedback about the game. In the previous episode, Monty and I discussed the differences between soccer and American football (I’m still unclear about that). In today’s episode, we banter about the differences between robots and androids. Such fun!
“Exterminate! Exterminate!” -Daleks, 1963
TOURNAMENT CYBERBALL 2072 VITAL STATISTICS
Release Date: October of 1991.
Initial Retail Price: $38.99-$39.95 in the US and £27.49 in the UK.
Cartridge Information: 256kB mono curved lip-style cartridge.
Game Genre: Top-down-view 2-dimensional scrolling futuristic sports game for 1 player, or for up to 4 players (cooperatively or competitively) using the ComLynx cable.
Alternate Titles: Tournament Cyberball and Cyberball 2072. The splash screen displays the title as Tournament Cyberball 2072.
Screen Playfield Orientation: Landscape (horizontal).
Based On: The arcade cabinet Cyberball 2072, released by Atari Games in 1989. The arcade game was released either in two-player cabinets with one screen, or in four-player cabinets with two screens. The latter version was called Tournament Cyberball 2072.
Sequel to: The arcade cabinet Cyberball, created by John Salwitz and released by Atari Games in September of 1988, which was based on the American field sport of football.
Ports to Other Systems: Cyberball 2072 was also ported to the XBox 360 in 2007.
Game Levels: Six 5-minute periods.
Number of Players: 1-4 (with ComLynx support).
Packaging: A full-color standard flap-tab regular-size box (5 3/8″ by 4 3/8″ by 7/8″) with parallel verbiage on the back in both English and French. It was released in both English and French variants. The French variant was identical to the English box, but it also included the ‘DEFI LYNX’ brochures including the Atari Lynx shaped brochure and free DEFI LYNX pins (pin’s gratuit).
Instruction Manual: Tournament Cyberball 2072 was packaged with a full color poster, 22” high by 17” wide. The front of the poster includes an exact copy of the box cover art, with a yellow triangular banner added at the upper left with the words See reverse side for instructions in a large black font tilted upwards at a 45 degree angle. The back of the poster includes an illustrated comic book-style list of basic instructions with parallel verbiage in both English and French. The posters were folded several times in order to fit in the small Lynx boxes.
TOURNAMENT CYBERBALL 2072 CREDITS
Publisher: Atari Corporation
Licensee: Tengen, Inc.
Developer: Blue Sky Software
Be sure to check out our partner AtariGamer.com to stay “Lynxed In” to all of the latest news about our favorite handheld gaming console!
LYNX LYNKS
Kieren Hawken’s 2019 book “The A-Z of Atari Lynx Games Volume 1”.
Information About Tournament Cyberball 2072:
Atari Age title info/rarity guide for Tournament Cyb...
Show more...
4 years ago
1 hour 33 minutes 59 seconds

The Atari Lynx HandyCast
EPISODE 18: World Class Fussball/Soccer
#PA2037, Published by Atari Corp.
In this episode I cover the first of two soccer games for the Lynx, World Class Fussball/Soccer, also known as World Class Soccer, released for the Lynx in 1992. Included are statistics for the game and a run-down on how to play it, along with reviews and ratings, some fun facts and trivia, and some listener feedback about the game. And Monty and I get into a spirited (and ultimately futile) discussion about the differences between soccer, football, and fussball.
“Did you see that ludicrous display last night?!
The thing about Arsenal is, they always try and walk it in!”
WORLD CLASS FUSSBALL/SOCCER VITAL STATISTICS
Release Date: September of 1992.
Initial Retail Price: ~$24.99 (US); £19.99 (UK).
Cartridge Information: Monaural curved lip-style cartridge of unknown ROM size.
Game Genre: Isometric-view 2-dimensional scrolling sports game for 1 player, or for 2 opposing players using the ComLynx cable.
Working Title: Super Soccer.
Alternate Title: World Class Soccer.
Screen Playfield Orientation: Landscape (horizontal).
Based On: The field sport of football (or soccer, as it is known in the US, Australia, and other countries).
Ports to Other Systems: This game was an Atari Lynx exclusive and was not specifically ported to any other systems.
Game Levels: There are no levels in World Class Fussball/Soccer.
Number of Players: 1-2 (with ComLynx support).
Packaging: A full-color standard flap-tab regular-size box (5 3/8″ by 4 3/8″ by 7/8″).
Instruction Manual: A 52-page (including front and back covers) stapled multi-lingual regular-sized booklet manual in monochrome, measuring the usual 4 7/8” high by 3 ¾” wide.
WORLD CLASS FUSSBALL/SOCCER CREDITS
Publisher: Atari Corporation
Developer: Brian A. Rice., Inc.
Programmers: Ted R. Niemiec, Brian A. Rice, Rob McCool, William B. Norris IV.
Graphics: Rick Incrocci, Glenn Leszczak, Joel Seider, Ted R. Niemiec, Thomas L. Fessler.
Music/Sound Effects: Clifford Falls, Show more...
4 years ago
1 hour 17 minutes 43 seconds

The Atari Lynx HandyCast
EPISODE IN02: Interview with Scott Rhoades
THE ENTIRE INTERVIEW IS ALSO AVAILABLE ON YOUTUBE:

Recorded May 19, 2021
Many, many thanks go to Scott Rhoades, the gifted Atari game manual writer who graciously agreed to be interviewed for The HandyCast. Scott’s willingness to share his experiences at Atari during the Lynx’s early days is a testament to his devotion to the craft of writing, to fans of his work, and to the Atari Lynx community. Cheers to you, Scott!
Biography of Scott Rhoades:
Portfolio website (includes samples of his writing)
Other Interviews with Scott Rhoades:
Interview with No Swear Gamer on Atari.io (August 20, 2016)
Interview with Bill Pepper on the Atari Bytes podcast (April 16, 2017)
Interview with Neal Chase on PitchWars.org (October 24, 2017)
As usual, I would also like to thank the Free Music Archive for “8-Bit Core” by Tagirijus used in this episode under the Creative Commons License as the opening and closing theme music for The HandyCast. Other music included in this episode: “The Lounge,” also by Tagirijus.
I really hope you enjoy this special interview episode of The Atari Lynx HandyCast. Also, keep an eye (and ear) out for future interview-only episodes coming down the pike in the near future.
-Mark
Show more...
4 years ago
1 hour 4 minutes 37 seconds

The Atari Lynx HandyCast
EPISODE 17: RoadBlasters
#PA2036, Published by Atari Corp.
In this episode Monty and I cover one of the best arcade combat racing games for the Lynx, RoadBlasters, released for the Lynx in 1990. In addition to providing statistics, gameplay, reviews and ratings, fun facts and trivia, and listener feedback about the game, I pose an easy Atari Lynx trivia question to Monty, who refuses to join in the fun and to provide an answer because he is not a fan of pub quizzes…
…nor of my singing.
“Let’s all go to A & W! Food’s more fun at A & W!…”
ROADBLASTERS VITAL STATISTICS
Release Date: October of 1990.
Initial Retail Price: $36.99-$39.99 in the US; £29.99 in the UK.
Cartridge Information: 256kb stereo curved lip-style cartridge.
Game Genre: Behind-view 3-dimensional arcade combat racing game for 1 player.
Screen Playfield Orientation: Landscape (horizontal).
Based On: RoadBlasters arcade cabinet released by Atari in 1987.
Ports to Other Systems: The Amstrad CPC (1988), the Atari ST (1989), the Commodore Amiga (1988), the Commodore 64 (1988), the Nintendo Entertainment System (1990), the Sega Genesis/Mega Drive (1991), and the ZX Spectrum (1988).
Game Levels: There are 50 levels, or rallies, in RoadBlasters. Level 50 includes no hazards or obstacles.
Number of Players: 1 (no ComLynx support).
Packaging: A full-color standard flap-tab regular-size box (5 3/8″ by 4 3/8″ by 7/8″). There was also a blister-pack released in Europe for RoadBlasters, as well as a Japanese variant.
Instruction Manual: A 16-page (including front and back covers) stapled regular-sized booklet manual in monochrome, measuring the usual 4 7/8” high by 3 ¾” wide. The English-language manual released in North America was likely written by Scott Rhoades. There was also in a full-color Japanese-language manual released in Japan.
ROADBLASTERS CREDITS
Publisher: Atari Corporation
Licensee: Tengen, Inc.
Programmer: D. Scott Williamson.
Artwork: Robert Nagel.
Music/Sound Effects: David Tumminaro (title music), Matt Scott (additional music; founder of Byte-Size Sound, Inc.)
Special Thanks: Atari Games for Their Support and Cooperation.
Be sure to check out our partner AtariGamer.com to stay “Lynxed In” to all of the latest news about our favorite handheld gaming console!
LYNX LYNKS
Kieren Hawken’s 2019 book “The A-Z of Atari Lynx Games Volume 1”.
LYNX LYNKS
Information About RoadBlasters:
Atari Age title info/rarity guide for RoadBlasters
Atari Gamer title info/rarity guide for RoadBlasters
Digital Press Show more...
4 years ago
1 hour 47 minutes 22 seconds

The Atari Lynx HandyCast
EPISODE 16: Robo-Squash
#PA2035, Published by Atari Corp.
In this episode Monty and I cover a “Zero-G Futuresport” game for the Lynx, Robo-Squash, set in either the 29th or 31st century and released for the Lynx in 1990. As Monty seems somewhat confused as to what the game of squash really is, I go about setting him straight. In the meantime, he and I provide statistics for Robo-Squash, as well as a run-down on how to play it. We also go over reviews and ratings for the game, some fun facts and trivia, plus some very welcome listener feedback.
“Who leaves a country packed with ponies to come to a non-pony country?”
ROBO-SQUASH VITAL STATISTICS
Release Date: October of 1990 (North America and Europe); July 26, 1991 (Japan).
Initial Retail Price: $34.00-$39.00 (US); £29.99 (UK); ₣300 (France).
Cartridge Information: 128kb stereo curved lip-style cartridge.
Game Genre: Front-view 2-dimensional sports action game for 1 player, or for 2 opposing players using the ComLynx cable.
Screen Playfield Orientation: Landscape (horizontal).
Based On: The racket and ball indoor sport called squash, developed in London during the 19th century, and played by two players in a four-walled court using a small, hollow rubber ball.
Ports to Other Systems: Robo-Squash is an Atari Lynx exclusive that was not ported to any other system.
Game Levels: There are 16 rounds, or planets, in Robo-Squash.
Number of Players: 1-2 (with ComLynx support).
Skill Levels: There are 4 skill levels in Robo-Squash: KLUTZ, TERRIFIC, OUTRAGEOUS, and INSANE.
Packaging: A full-color standard flap-tab regular-size box (5 3/8″ by 4 3/8″ by 7/8″). There was also a blister-pack released in Europe for Robo-Squash, as well as French, Japanese, and Micro World variants.
Instruction Manual: An 8-page (including front and back covers) stapled regular-sized booklet manual in monochrome, measuring the usual 4 7/8” high by 3 ¾” wide. The manual was released in English (North America), in French (France), and in Japanese (Japan). It’s possible that it was written by Scott Rhoades.
ROBO-SQUASH CREDITS
Working Title: 3D Barrage.
Developer: NuFX, Inc. (maybe)
Programmer: Ed Schneider
Artwork: Robert Nagel
Music/Sound Effects: David Tumminaro
Producer: Craig Erickson
Be sure to check out our partner AtariGamer.com to stay “Lynxed In” to all of the latest news about our favorite handheld gaming console!
LYNX LYNKS
Kieren Hawken’s 2019 book “The A-Z of Atari Lynx Games Volume 1”.
LYNX LYNKS
Information About Robo-Squash:
Atari Age title info/rarity guide for Robo-Squash
Atari Gamer title info/rarity guide for Robo-Squash
Digital Press title info/rarity guide for Robo-Squash
Show more...
4 years ago
1 hour 20 minutes 44 seconds

The Atari Lynx HandyCast
EPISODE 15: Basketbrawl
#PA2034, Published by Atari Corp.
In this episode I cover one of several sports titles created for the Lynx, Basketbrawl, released for the Lynx in 1992. Included are statistics for the game and a run-down on how to play it, along with reviews and ratings, some fun facts and trivia, and some listener feedback about the game.
BASKETBRAWL VITAL STATISTICS
Release Date: Originally scheduled for release in December of 1991, according to this blurb on page 163 of the January 1991 issue (#30) of GamePro magazine. Basketbrawl was ultimately released to stores in May of 1992.
Initial Retail Price: Unknown.
Cartridge Information: 256kb mono curved lip-style cartridge.
Game Genre: Side-view 2-dimensional sports action game for 1 player, or for 2 players playing co-operatively using the ComLynx cable.
Screen Playfield Orientation: Landscape (horizontal).
Based On: Basketbrawl, originally released on the Atari 7800 in 1990.
Ports to Other Systems: Basketbrawl was also released on the Plex Arcade (2021).
Game Levels: There are 15 levels (5 matches, or “gangs,” of three games each), each accessible with a 4-letter code. The complete list of level jump codes can be found here.
Number of Players: 1-2 (with ComLynx support).
Packaging:  Full-color standard-tab regular-size carton (5 3/8″ by 4 3/8″ by 7/8″). There was also a blister-pack released for Basketbrawl.
Instruction Manual: A 44-page (including front and back covers) stapled regular-sized booklet manual in monochrome, measuring the usual 4 7/8” high by 3 ¾” wide. This manual was written by Scott Rhoades. You can read an interview with Scott and The No Swear Gamer that was posted on the Atario.io forums; it can be found here. A single manual was released worldwide with parallel verbiage in English, French, German, Italian, and Spanish.
BASKETBRAWL CREDITS
Developer: Hamilton and Associates.
Programmers: David Axt, John Hamilton.
Artwork: Jennifer Hamilton, Robb Mariani, Vu Nguyen.
Music: Matt Scott.
Producer: Craig Erickson.
Special Thanks: Steve Ryno.
Be sure to check out our partner AtariGamer.com to stay “Lynxed In” to all of the latest news about our favorite handheld gaming console!
LYNX LYNKS
Kieren Hawken’s 2019 book Show more...
4 years ago
1 hour 30 minutes 32 seconds

The Atari Lynx HandyCast
EPISODE 14: QiX
#LX102, Published by Telegames, Inc.
In this episode I cover one of my favorite arcade games of the 1980s, QiX (pronounced “kicks”), released for the Lynx in 1991 by Telegames, Inc. I’ve got vital statistics about the game, along with gameplay, reviews and ratings, some fun facts and trivia, and some listener feedback about the game.
QiX VITAL STATISTICS
Release Date: October of 1991 by Telegames.
Initial Retail Price: Unknown.
Cartridge Information: Stereo curved lip-style cartridge of unknown ROM size.
Game Genre: Top-down action/strategy puzzle game for 1 player, or for 2 players taking turns on the console. The ComLynx is not used in multi-player games.
Screen Playfield Orientation: Landscape (horizontal).
Based On: Arcade game by Randy and Sandy Pfeiffer and released by Taito America Corporation in 1981.
Ports to Other Systems: QiX was also released on the Apple II (1989), the Apple IIgs (1990), the Atari 5200 (1983), the Atari 8-Bit line (1983), the Commodore Amiga (1989), the Commodore 64 (1989), the Commodore 128 (1989), the FM-7 (1983), the J2ME (2003), MicroSoft DOS (1989), the Nintendo Entertainment System (1991), the Nintendo Game Boy (1990), and the Nintendo 3DS (2011).
Sequels: QIX++ for the PSP (2010) and the XBox 360 (2009); QIX Neo for the Nintendo Playstation (2001); QIX Adventure for the Nintendo Game Boy Color (1999); Super QIX for the arcade (1987);  Volfied (a.k.a. Ultimate QIX) for the arcade (1991), the Atari ST (1991), the Commodore Amiga (1991), the Commodore 64 (1991), the FM Towns (1991) the J2ME (2005), MicroSoft DOS (1991), the Nintendo Wii (2008), the Sega Genesis (1991), and the TurboGrafX-16 (1989).
Game Levels: There are 256 levels, each accessible with a 6-digit code. The complete list of level jump codes can be found here.
Number of Players: 1-2 (no ComLynx support).
Packaging:  Full-color standard-tab regular-size carton (5 3/8″ by 4 3/8″ by 7/8″).
Instruction Manual: A 32-page (including front and back covers) stapled regular-sized booklet manual in monochrome in English, measuring the usual 4 7/8” high by 3 ¾” wide.
QIX CREDITS
Developer: Knight Technologies.
Licensee: Taito America Corporation.
There are no other known credits for QiX.
Be sure to check out our partner AtariGamer.com to stay “Lynxed In” to all of the latest news about our favorite handheld gaming console!
LYNX LYNKS
Kieren Hawken’s 2019 book “The A-Z of Atari Lynx Games Volume 1”.
LYNX LYNKS
Information About QIX:
Atari Age title info/rarity guide for QiX
Atari Gamer title info/rarity guide for QiX
Digital Press title info/rarity guide for QiX
Wikipedia article about QiX
Moby Games article about QiX
QiX Level Jump Codes from Show more...
4 years ago
1 hour 12 minutes 39 seconds

The Atari Lynx HandyCast
EPISODE 13: Warbirds
#PA2032, Published by Atari Corp.
In this episode I cover an excellent (and extremely fun) action/flight simulator for the Atari Lynx, Warbirds, released in April of 1991 by Atari Corporation. I’ve got vital statistics about the game, along with credits, gameplay, reviews and ratings, some fun facts and trivia, and some listener feedback about the game.
WARBIRDS VITAL STATISTICS
Release Date: April of 1991 by Atari Corporation. Warbirds was originally scheduled for release in December of 1990.
Initial Retail Price: In the US: $34.95; in the UK: £29.99.
Cartridge Information: 1-megabyte stereo curved lip-style cartridge. Game developer and distributor Telegames also released Warbirds on a PCB in 2008.
Game Genre: First-person action/flight simulator for one player, or for two-to-four players using the ComLynx cable.
Working Title: Red Baron.
Screen Playfield Orientation: Landscape (horizontal).
Ports to Other Systems: Warbirds is an Atari Lynx exclusive that was not ported to any other system.
Game Levels: There are six levels, or Missions, in Warbirds: Milk Run, Double Teamed, Red Baron, Paths of Glory, Pair of Aces, and The Swarm. Players can also control Ammunition levels, Damage levels, Collision levels, the number of Lives, and the Start Mode.
Number of Players: 1-4 (with ComLynx support).
Packaging:  Full-color standard-tab regular-size carton (5 3/8″ by 4 3/8″ by 7/8″). A French version was also sold.
Instructions Manual: A 20-page (including front and back covers) stapled regular-sized booklet manual in full color in English, measuring the usual 4 7/8” high by 3 ¾” wide; in France Warbirds was released in the bi-lingual carton with a sheet of instructions in French.
WARBIRDS CREDITS
Design and Programming: Rob Zdybel (Part One and Part Two of the ANTIC podcast interview by Randy Kindig)
Art and Animation: Susan G. McBride, Melody Rondeau
Sound and Music: Robert Vieira
Thanks: The Atari Crowd, The Friday Knights
Special Thanks: John Skruch, Dave Needle
Dedication: For my father
Be sure to check out our partner AtariGamer.com to stay “Lynxed In” to all of the latest news about our favorite handheld gaming console!
LYNX LYNKS
Kieren Hawken’s 2019 book “The A-Z of Atari Lynx Games Volume 1”.
The people in the UK behind the new cartridge-based retro handheld console Evercade have released two Atari Lynx compilation carts for their new system. The first cart, called Atari Lynx Collection 1, comprises 17 Atari Lynx titles, including 12 classic titles (Awesome Golf,
Show more...
4 years ago
1 hour 46 minutes 45 seconds

The Atari Lynx HandyCast
EPISODE 12: KLAX
#PA2031, Published by Atari Corp.
In this episode (better late than never) I cover one of the best games ever made for the Atari Lynx, KLAX, released in October of 1990. It’s also the second of three original release titles for the Lynx that is played vertically, not horizontally (Gauntlet: The Third Encounter and NFL Football are the other two). In this episode I’ve got vital statistics about KLAX, along with credits, gameplay, reviews and ratings, some fun facts and trivia, and some listener feedback about the game.
KLAX VITAL STATISTICS
Release Date: October of 1990 (originally scheduled for June/July 1990).
Initial Retail Price: In the US: $34.95-$39.99; In the UK: £27.99-£35.00.
Cartridge Information: 256k stereo curved lip-style cartridge.
Game Genre: Falling block puzzle game for one player.
Screen Playfield Orientation: portrait (vertical).
Based On: Coin-op arcade game KLAX, developed by Dave Akers and Mark Stephen Pierce and released by Atari Games Corporation in February of 1990.
Ports to Other Systems: Amstrad CPC (1990), Atari VCS (2600) (1990; PAL-version only; NTSC-version never finished), Atari 5200 (2003), Atari 7800 (2002), Atari ST (1990), BBC Micro (1990), Commodore Amiga (1990), Commodore 64 (1990), DOS (1990), MSX (1990), Nintendo Entertainment System (1990), Nintendo Game Boy (1990), Nintendo Game Boy Color (1999), PC-88 (1990), PC-98 (1990), SAM Coupé (1990), Sega Game Gear (1991), Sega Genesis (1990), Sega Master System (1991), Sharp X68000 (1990), TurboGrafx-16 (1990), and ZX Spectrum (1990). KLAX was also released together with Marble Madness for the Nintendo Game Boy Advance (2005).
Sequels: There were no sequels to this game.
Game Levels: There are 100 levels, or “waves,” in KLAX. There are five different wave objectives for each wave: “KLAX wave,” “Diagonal wave,” “Horizontal wave,” “Points wave,” and “Tile wave.”
Number of Players: 1 (no ComLynx support).
Packaging:  Full-color standard-tab regular-size carton (5 3/8″ by 4 3/8″ by 7/8″). Also sold were a French version, two different Japanese versions, and a blister pack.
Incstruction Manual: A 12-page (including front and back covers) stapled regular-sized booklet manual in monochrome in English, measuring the usual 4 7/8” high by 3 ¾” wide.
KLAX CREDITS
Developer: Tengen, Inc. (Atari Games Corporation)
Programming:  Greg Omi
Art and Animation: Susan G. McBride, Greg Omi, Gary Johnson, K.E. Rudis
Music and Sound: LX (Alex) Rudis
Original Game Developers: Mark Stephen Pierce, David Akers
Be sure to check out our partner AtariGamer.com to stay “Lynxed In” to all of the latest news about our favorite handheld gaming console!
Show more...
5 years ago
1 hour 41 minutes 43 seconds

The Atari Lynx HandyCast
EPISODE 11: Zarlor Mercenary
#PA2030, Published by Atari Corp.
In this episode I cover the very last game originally developed at Epyx, Inc., Zarlor Mercenary, released in October of 1990. Alphabetically, it’s also the very last original-release game for the Lynx. Plus, as far as I know, it’s the only Lynx game that has “Mendicants”…or “Medicants”…or “Merdicants.” I’ve included vital statistics, credits, gameplay, reviews and ratings, some fun facts and trivia, and some listener feedback about the game.
ZARLOR MERCENARY VITAL STATISTICS
Release Date: October of 1990.
Initial Retail Price: In the US: $34.99; in the UK: £29.99.
Cartridge Information: 128k (likely) stereo curved lip-style cartridge.
Game Genre: Top-down vertically scrolling shooter for one player, or two-to-four players using the ComLynx cable.
Screen Playfield Orientation: Landscape (horizontal).
Game Levels: There are six levels, or “Missions,” in both the single and multi-player versions of the game: Level 1-Cadmar Desert; Level 2-Mesort Swamp; Level 3-Docrit Sea; Level 4-Sedimor Domes; Level 5-Mardic Ice; and Level 6-Cedmite City.
Number of Players: 1-4 (with ComLynx support).
Packaging:  Full-color standard-tab regular-size carton (5 3/8″ by 4 3/8″ by 7/8″). There were also French and Japanese versions of the carton sold, as well as a blister pack.
Instruction Manual: A 20-page (including front and back covers) stapled regular-sized booklet manual in monochrome in English, measuring the usual 4 7/8” high by 3 ¾” wide.
ZARLOR MERCENARY CREDITS
Developer: Epyx, Inc.
Programming: Chuck Sommerville  (audio and video of Chuck’s joint interview with LX Rudis in 2018 on The Atari Lynx Handycast).
Graphics: Matthew Crysdale.
Levels, Music, SFX: Christopher Grigg.
Additional Programming: Stephen Landrum.
LYNXED IN
Ninjabba’s At It Again!
Jasper van Turnhout, also known as Ninjabba on Atari Age, and who released his critically acclaimed home brew game Wyvern Tales back in May of 2018, has now released a new teaser demo that he has developed for what could potentially become another home brew title for the Lynx. The demo is called Nomad Rally 2018, and anyone interested in viewing the demo in emulation or in downloading it to a multicart can find it here.
Luchs Soft Taking Pre-Orders for Space Battle and QuadroMania!
Luchs Soft in Germany is now taking pre-orders for two after-market titles, both to be available on April 1, 2019. Space Battle is a Harry Dodgson prototype (from 2000). It will be available as a single cartridge or two cartridges (for 2-player gaming); both versions will come complete with curved lip-style cartridge(s) inside a full-color carton, along with a manual, poster, and collectible lapel pin. The game can be played by up to eight players using the ComLynx cable.
The other game, QuadroMania,
Show more...
6 years ago
1 hour 38 minutes 55 seconds

The Atari Lynx HandyCast
EPISODE 10: Todd’s Adventures in Slime World
#PA2029, Published by Atari Corp.
In this episode, the longest (and the latest) episode of The HandyCast so far,  I cover one of the last games originally developed at Epyx, Inc., Todd’s Adventures in Slime World, released in October of 1990. I’ve included vital statistics, credits, gameplay, reviews and ratings, some fun facts and trivia, and some listener feedback about the game. And with the ComLynx cable it’s an eight-player game, so grab seven more of your friends for a gooey, messy Slime-O-Rama!
TODD’S ADVENTURES IN SLIME WORLD VITAL STATISTICS
Release Date: October of 1990 (originally scheduled for July of 1990).
Initial Retail Price: $34.95.
Cartridge: 128kb stereo curved lip-style cartridge.
Game Genre: Multi-level platformer for one player, or two-to-eight players using the ComLynx cable.
Working Title: Slime World.
Screen Playfield Orientation: Landscape (horizontal).
Ports to Other Systems: The Sega Genesis (1992) and The TurboGrafx 16/PC Engine (1992).
Game Levels: Twelve single-player or multi-player levels, or “adventures:” #1: Easy, #2: Exploration, #3: Action, #4: Suspense, #5: Logic, and, for #6, either Arcade for single-player games, or Combat for multi-player games.
Number of Players: 1-8 (with ComLynx support).
Packaging:  Full-color standard-tab regular-size carton (5 3/8″ by 4 3/8″ by 7/8″). There were also French and Japanese versions of the carton sold, as well as a blister pack.
Instruction Manual: A 24-page (including front and back covers) stapled regular-sized booklet manual in monochrome in English, measuring the usual 4 7/8” high by 3 ¾” wide.
TODD’S ADVENTURES IN SLIME WORLD CREDITS
Developer: Epyx, Inc.
Game and Code: Peter Engelbrite.
Art: Matthew Crysdale, Phillip Vaughan, and Peter Engelbrite.
Sound Design: Christopher Grigg.
Music: Eric Van Rhee.
Testing: Secret Underground Labs.
LYNXED IN
“Consolizing” the Lynx (Project 1)
There are not one but TWO projects that “consolize” the Atari Lynx. The first one comes from StarForcePilot on the Atari Age Lynx forums, also known as Marcel J. de Haan on Facebook. He installed the McWill screen and the VGA output jack into his Lynx I, then he decided not to stop there. So he created a handy (see what I did there) stand for the Lynx I, and he also installed a DB9 connector on the Lynx to allow an external controller to be used to play games on the static console. More recently, he also replaced the battery compartment with a generic rechargeable lithium-ion battery along with a generic variable step-down converter. It’s really a clever design, and StarForcePilot documented his progress in completing the project beautifully with a pictorial essay on his blogpage. I highly recommend that my listeners check out the blog here.
“Consolizing” the Lynx (Project 2)
The second Lynx consolization (yes, Monty, that IS a word) is a joint project from YouTube channel Retro Revolutions, Historic Nerd, Extreme Consoles, and Neon Vision,
Show more...
6 years ago
1 hour 50 minutes 3 seconds

The Atari Lynx HandyCast
EPISODE 09: Chip’s Challenge
#PA2028, Published by Atari Corp.
Here I cover one of the best-known games of all time, Chip’s Challenge, released in September of 1989; it is one of the five launch titles for the original Atari Lynx. In this episode I’ve included a complete survey of the credits, gameplay, music, and sound effects for Chip’s Challenge. Plus, as usual, I have reviews, listener feedback, current prices, some trivia, and some fun facts about the game. So grab a bag of chips and munch down while you listen; this game is a real puzzler!
CHIP’S CHALLENGE VITAL STATISTICS
Release Date: September of 1989
Initial Retail Price: $34.95
Cartridge Information: 128kb stereo cartridge available in all three styles (flat, ridged, and curved lip)
Game Genre: Puzzle/maze game for one player.
Screen Playfield Orientation: Landscape (horizontal).
Ports to Other Systems: The Amstrad CPC (1990), Atari ST (1990), The Commodore Amiga (1990), The Commodore 64 (1990), DOS (1990), The ZX Spectrum (1990), Windows 3.x (1991) and Windows (2015).
Sequels: Chip’s Challenge 2 for Windows (2015), Chuck’s Challenge 3D for Linux (2014), Macintosh (2014), Windows (2014), Android (2016), iPad (2016), and iPhone (2016)
Game Levels: 144, plus 4 undocumented special levels.
Number of Players: 1 (no ComLynx support).
Packaging:  Full-color standard-tab regular-size carton (5 3/8″ by 4 3/8″ by 7/8″). There were two styles: one with the gray vertical band of Lynx font faux embossed broken x’s along the right side of the carton, and one without the band.
Instruction Manual: A 24-page (including front and back covers) stapled regular-sized booklet manual in monochrome in English, measuring the usual 4 7/8” high by 3 ¾” wide.
CHIP’S CHALLENGE  CREDITS
Developer: Epyx, Inc.
Original Design: Chuck Sommerville.
Art: Paul Vernon.
Sound and Music: Alex (LX) Rudis.
Level Design: Bill Darrah, James Donald, Peter Engelbrite, Victoria Hanson, R.G. Gowdy, Stephen Jungels, Scott Nelson, Chuck Sommerville, Pete Wierzbicki.
Testing: Dung Dang, Bob Friesen, John McGowan, Tom Schumacher,
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7 years ago
1 hour 14 minutes 44 seconds

The Atari Lynx HandyCast
EPISODE IN01: Interview with Chuck Sommerville and LX Rudis
THE ENTIRE INTERVIEW IS NOW AVAILABLE ON YOUTUBE:

Recorded August 9, 2018
Many, many thanks go to Chuck Sommerville and Alex (LX) Rudis, who both graciously agreed to be interviewed for The HandyCast. The willingness of two such Atari Lynx legends to help flesh out some of their personal and professional experiences with the Lynx console and its games (especially Chip’s Challenge) is a testament to their strong devotion to their craft, to their fans, and to the Atari Lynx community. Cheers to you, Chuck and LX!
As usual, I would also like to thank the Free Music Archive for “8-Bit Core” by Tagirijus used in this episode under the Creative Commons License as the opening and closing theme music for The HandyCast.
I really hope you enjoy this special interview episode of The Atari Lynx HandyCast. Also, keep an eye (and ear) out for future interview-only episodes coming down the pike in the near future.
-Mark
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7 years ago
52 minutes 33 seconds

The Atari Lynx HandyCast
EPISODE 08: Xenophobe
#PA2026, Published by Atari Corp.
In this episode , I cover one of the most popular games for the Atari Lynx, Xenophobe, released by Atari in August of 1990. Included is a complete rundown of the gameplay, music, and sound effects for Xenophobe. I also highlight a few reviews of the game, some information about the prices that collectors can expect to pay for a Xenophobe cartridge on eBay and other retailers, some trivia and fun facts about the game, and some very welcome feedback about the game from some of my loyal listeners. So charge up your fists and phazers and lets kick some Xeno butt!
XENOPHOBE VITAL STATISTICS
Release Date: August of 1990.
Initial Retail Price: $34.95.
Cartridge Information: Stereo curved lip-style cartridge. I think it is 128k, but I cannot find confirmation of that.
Game Genre: Side-scrolling/platform multi-level action shooter for 1 to 4 players using the ComLynx cable.
Screen Playfield Orientation: Landscape (horizontal).
Based On: Xenophobe arcade cabinet (1987) by Bally Midway.
Ports to Other Systems: The Commodore Amiga, the Amstrad CPC, the Atari VCS (2600), the Atari 7800, the Atari ST, the Commodore 64, the Nintendo Entertainment System, and the ZX Spectrum.
Game Levels: 23 single or multi-floor space stations.
Number of Players: 1-4 (with ComLynx support).
Packaging:  Full-color standard-tab regular-size carton (5 3/8″ by 4 3/8″ by 7/8″)
Instruction Manual: A 24-page (including front and back covers) stapled regular-sized booklet manual in monochrome in English, measuring the usual 4 7/8” high by 3 ¾” wide.
XENOPHOBE  CREDITS
Developer: Epyx, Inc.
Licensee: Midway Manufacturing Co.
Programming: Gil Colgate.
Art: Phillip Vaughan.
Sound: Christopher Grigg.
Testing: Thomas MacDevitt, Tom Schumacher.
LYNXED IN
Collection Tracker Now Available!
Igor at Atari Gamer has done a fantastic job at creating and implementing a new tool for us collectors: The Collection Tracker will record, track and complete your Atari Lynx collection. All of the game database entries are available for tracking your carts, boxes, manuals, and posters, or whether you have a given game new in the box (NIB). You can also track the health/condition of the boxes, manuals, and posters.
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7 years ago
1 hour 12 minutes 35 seconds

The Atari Lynx HandyCast
EPISODE 07: The Fidelity Ultimate Chess Challenge
#LX101 (L402), Published by Telegames, Inc.
In this episode, I cover the first of nine third-party games in this podcast, The Fidelity Ultimate Chess Challenge, released by publisher Telegames, Inc. in 1991. Included is a complete rundown of the gameplay, music (what little there is), and sound effects for The Fidelity Ultimate Chess Challenge. I also highlight a few reviews of the game, some information about the prices that collectors can expect to pay for a The Fidelity Ultimate Chess Challenge cartridge on eBay and other retailers, some trivia and fun facts about the game, and some very welcome feedback about the game from some of my loyal listeners.
THE FIDELITY ULTIMATE CHESS CHALLENGE VITAL STATISTICS
Release Date: By March of 1991.
Initial Retail Price: $39.99.
Cartridge Information: The Fidelity Ultimate Chess Challenge is a stereo curved lip-style cartridge. I think the ROM size is 128k, but I cannot confirm it.
Game Genre: Isometric or top-down strategy/tactics game for one or two players; the ComLynx cable is not used in this game.
Based On: The classic board game of Chess, utilizing the experience of Fidelity Electronics, makers of various stand-alone chess computers of the day.
Screen Playfield Orientation: Landscape (horizontal).
Ports to Other Systems: The Fidelity Ultimate Chess Challenge is an Atari Lynx exclusive that was not ported to any other system.
Game Levels: There are 17 levels of play: Levels 1 through 8 are time-based in which the response time can be set from 5 seconds at Level 1 to 4 minutes at Level 8; Levels 9 through 16 restrict the use of lookahead abilities; and Level 17 is an infinite level.
Number of Players: 1-2 (no ComLynx support).
Packaging:  Full-color standard-tab regular-size carton (5 3/8″ by 4 3/8″ by 7/8″).
Instruction Manual: A 40-page (including front and back covers) stapled regular-sized booklet manual in monochrome in English, measuring the usual 4 7/8” high by 3 ¾” wide.
THE FIDELITY ULTIMATE CHESS CHALLENGE  CREDITS
Developer/Licensee: Telegames, Inc.
No other individuals credited or known
LYNXED IN
The Atari Lynx HandyCast is Now Part of The Throwback Network
Thanks to the hosts of The Throwback Review Podcast, (Sean Johnson, also of The Average Runner Podcast, and Rob “Flack” O’Hara, also of the You Don’t Know Flack Podcast), The Atari Lynx HandyCast has been added to The Throwback Network. Many retro-themed podcasts are included on the network (both gaming- and non-gaming-related). I myself subscribe and listen to most of them, and I would highly recommend that you check out all of the great podcasts listed there. You can find the network here.
New Podcast: Into the Vertical Blank
There is a new Atari podcast in town; it’s called Into the Vertical Blank, and it is hosted by twin brothers, Steve Fulton and Jeff “8BitRocket” Fulton, who grew up “Atari,” or as they call it, in The Vertical Blank. The Vertical Blank is space between the lines; it’s the where work occurs that you never see on screen. In their podcast they discuss Atari computers and systems, new and old, review new games that they collect, talk about all the systems, and the significance they had in their lives and in the lives of others, and they even talk about them in a historical context, and how they are being used now. They do all this in an effort to finally understand the answer to this existential question: what does it mean to have grown up Atari in the generation of the Vertical Blank? I’ve been listening to this podcast lately, and it’s a lot of fun to hear two brothe...
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7 years ago
59 minutes 12 seconds

The Atari Lynx HandyCast
Each episode of this monthly podcast covers one game out of the 71 original games released for the Atari Lynx between 1989 and 1994. Included in each monthly episode is a run-down of each game's statistics, credits, gameplay, graphics, music and sound effects, recent selling prices on eBay and retro gaming retailers, and reviews and memories from listeners about the featured game.